So I just came back to the game. The highlight of UO has always been taming for me so when training came out I was super excited! The additional tames made it even sweeter.
I've finished training up a Platinum Drake (Fire) and I must say, I'm impressed but it opened up some questions about what's necessary, important, or a waste of points. As it's my first trainee I've not had a lot of time to compare but here is what I'm wondering.
Magic+Special ability vs one or the other: The question came to mind while training skills on Navrey. After adding Chiv and AI to my drake, I realized that while tanking the drake's use of AI and offensive chiv abilities severely diminished due to the severe mana issues. The drake would focus on cleansing poison and healing after bursting out a few AI's and burning its mana. The remainder of the fight the drake would only use AI sporadically. The drake also wouldn't use the offensive buffs from chiv.
What I'm wondering is whether its worth it to give a pet a magic (mana using) ability and a special ability?
My thought is that with just chiv, my drake may not do as much burst DPS but over longer fights will have MUCH better sustained DPS and actually kill larger monsters faster? On average as is, the drake hits for 200-250 with AI and 90-110 with normal melee attacks while chiv buffs were active. If my drake didn't have AI, he wouldn't do the burst damage but I feel it may allow him to keep up the chiv buffs doing more damage over a sustained fight while tanking?
I did notice that while there was another tamer with me who had a tanking pet, my drake would spam AI and Chiv buffs, as she wasn't focusing on cleansing poisons and healing herself. In that instance, the drake does amazing sustained damage imho.
I'm thinking of training up a necro drake (100% poison) next, and leaving special abilities off but I'm not sure it'll have the same effect as the necro won't be able to cleanse? I did notice someone in Navrey had a necro goat who tanked just fine with minimal healing from the tamer.
Quick snippet for drake's stats: 120 Med/Focus, 30 MR, 20 HPR, 432 Mana.
My second question is about HP: I'm trying to decide just how beneficial health is outside of increasing the damage of fire breath, and this seems to not go off enough to warrant adding HP just to boost it. I'd think adding more str or mana to get a few additional first strike AI's in would be more beneficial?
On my drake, I put 700 and it seems to tank just fine. I've seen people max this out to 1000, and I'm just wondering if its really worth the points spent? The necrogoat I mentioned above only had 500, and tanked Navrey just as well as my drake, without a cleansing/healing ability. Well unless necro has a heal/cleanse that I'm not aware of?
So has anyone found the "golden" spot for HP. As I train more pets I plan to shift the HP a little.
Lastly, does anyone know the complete list of chivalry skills a pet will use and how karma works with chiv on pets (if it does)?? Does it use EOO? It seems to use Holy Light and its an absolutely worthless mana drain. At least on my drake. It hits for around 6 damage when my drake uses it. Really wish we could "optimize" what our pets used. Like a list with check boxes to select certain skills we want them to use or not use.
Thanks!
I've finished training up a Platinum Drake (Fire) and I must say, I'm impressed but it opened up some questions about what's necessary, important, or a waste of points. As it's my first trainee I've not had a lot of time to compare but here is what I'm wondering.
Magic+Special ability vs one or the other: The question came to mind while training skills on Navrey. After adding Chiv and AI to my drake, I realized that while tanking the drake's use of AI and offensive chiv abilities severely diminished due to the severe mana issues. The drake would focus on cleansing poison and healing after bursting out a few AI's and burning its mana. The remainder of the fight the drake would only use AI sporadically. The drake also wouldn't use the offensive buffs from chiv.
What I'm wondering is whether its worth it to give a pet a magic (mana using) ability and a special ability?
My thought is that with just chiv, my drake may not do as much burst DPS but over longer fights will have MUCH better sustained DPS and actually kill larger monsters faster? On average as is, the drake hits for 200-250 with AI and 90-110 with normal melee attacks while chiv buffs were active. If my drake didn't have AI, he wouldn't do the burst damage but I feel it may allow him to keep up the chiv buffs doing more damage over a sustained fight while tanking?
I did notice that while there was another tamer with me who had a tanking pet, my drake would spam AI and Chiv buffs, as she wasn't focusing on cleansing poisons and healing herself. In that instance, the drake does amazing sustained damage imho.
I'm thinking of training up a necro drake (100% poison) next, and leaving special abilities off but I'm not sure it'll have the same effect as the necro won't be able to cleanse? I did notice someone in Navrey had a necro goat who tanked just fine with minimal healing from the tamer.
Quick snippet for drake's stats: 120 Med/Focus, 30 MR, 20 HPR, 432 Mana.
My second question is about HP: I'm trying to decide just how beneficial health is outside of increasing the damage of fire breath, and this seems to not go off enough to warrant adding HP just to boost it. I'd think adding more str or mana to get a few additional first strike AI's in would be more beneficial?
On my drake, I put 700 and it seems to tank just fine. I've seen people max this out to 1000, and I'm just wondering if its really worth the points spent? The necrogoat I mentioned above only had 500, and tanked Navrey just as well as my drake, without a cleansing/healing ability. Well unless necro has a heal/cleanse that I'm not aware of?
So has anyone found the "golden" spot for HP. As I train more pets I plan to shift the HP a little.
Lastly, does anyone know the complete list of chivalry skills a pet will use and how karma works with chiv on pets (if it does)?? Does it use EOO? It seems to use Holy Light and its an absolutely worthless mana drain. At least on my drake. It hits for around 6 damage when my drake uses it. Really wish we could "optimize" what our pets used. Like a list with check boxes to select certain skills we want them to use or not use.
Thanks!