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Chris Roberts is returning to making space videogames 
Roberts Space Industries (code is '42')
Weird how 2012 was the year new Ultima, Richard Garriott, and Chris Roberts games were announced.

Roberts Space Industries (code is '42')
FROM THE CHAIRMAN:
Welcome!
If you’ve made it here, you probably know who I am. Maybe you have heard of Wing Commander and its sequels, or perhaps Strike Commander, Privateer or Freelancer.
If not, you’re still welcome!
I grew up making video games. I sold my first game at the age of 13 and created Wing Commander when I was 21. But 10 years ago, at the height of my career I took a break. Not because I stopped loving or playing games but because I had become frustrated with the limits of the technology at the time to realize my vision.
I decided to pursue my desire to create detailed worlds and tell sophisticated stories in film.
I always said the moment I became interested in making games again was when I was going to come back.
With the power of today’s computers and the reach of the internet I finally feel I have the tools to build the connected experience that I always dreamed of. A world that would be more satisfying and richer than any film I could work on.
With films you tell stories but with games you create worlds.
If you’ve played my games, you’ll know that’s what I love to do.
I’m here to tell you that I have been working on something for just under a year, something that embraces everything that my past games stood for but takes it to the next level.
I hope you’ll be as excited by it as I am.
My new endeavor is still in its early stages but I invite you to take the journey with me.
If you register below you’ll become an insider that will not only give you early access to the game’s website and forums, but you will also get the opportunity for rewards and privileges that no one else will get. It’s my way of showing how important your early involvement and support is.
The full announcement will be at 10am Eastern Standard Time (UTC -5) on the 10th day of the 10th month of this year.
My name is Chris Roberts.
And if you would indulge me I would like to create a world for you.
A lot of you, most of you, are old enough to remember Origin's golden days when Ultimas and Wing Commander games were huge.Congratulations on successfully navigating the jump to Roberts Space Industries!
The Comm-Link is the primary communication channel from all of us at RSI. As you can tell from the ticking counter, there’s going to be an announcement in October about our newest research and development project. We hope you’ll be as excited about it as we are and choose to sign up for the first models off the assembly line.
Until then, the goal of the Roberts Space Industries website is to bring together truly hardcore space simulation fans from around the world to celebrate the genre and remind them what made Wing Commander, Privateer, Starlancer and Freelancer great!
It will offer material from our Chairman’s previous creations: it will tell you about their history, spotlight the fans who have been keeping the faith over the years, let you interact with the RSI team.
It will also give a few hints as to what is coming.
We know you’re here because you’re one of the most dedicated fans on the planet… so settle in, make the forums your home and get ready for the big announcement! In the meantime, check back each morning for a new Comm-Link update.
Weird how 2012 was the year new Ultima, Richard Garriott, and Chris Roberts games were announced.
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