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The Trillion Dollar Trading of EM Items

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ACB1961

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I don't understand why this has been allowed to happen.

Seriously, this has created a new race of uo character. The EM Item trader. This is by far the most rich and successful character in the history of uo. You don't even have to go to the events. You just go into gen chat, and buy the last em items.

I saw the last ones on atlantic sold for 40m and bought for over 100m on the same day by the evening crowd that can't play much.

Then, I hear about the em ThomasPyewacket 1 of a kind robe. They are talking about this one item being worth 1 trillion gold. Does anyone here even understand 1 trillion gold? Let's say its just worth 10 billion for arguments sake. That is roughly 10 castles in trammel since they go for 800m to 1 billion gold.

I know you guys can't hear me about a lot of things. I get that...

How can dropping items that are worth more than 10 castles, or 1 castle for example, be a good thing for uo economy?

There has to be another way to have events that don't end in billions of gold.

Have a Blessed Day!

ACB
 

Kylie Kinslayer

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Just so I can understand the argument you are trying to make here...

What is wrong with things being worth millions/billions or trillions?
 

Martyna Zmuir

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Easiest way to fix this is to make all EM items come from clickies so everyone gets a memento. No more of the 10-20 items going to "random" people who more often sell them for insane sums than not.
 

Salivern_Diago

Lore Master
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If people are willng to pay that, who are you or we even to dispute that?

If its 'cos you cant afford one of them then I would suggest taking part more often or building a higher grade toon to be able to take part. Afterall, the EM items are FREE to begin with and its PLAYERS that set the price!
 

Lady Storm

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I have been saying this to my son for years.
UO Event items are too costly!
The EM's seem to make the items worth so much with the limits or worse off the players who comes to the shard with billions in gold ready to buy every one up as the players get them!

Dont get me wrong I enjoy the events when I can go... and some of the items are so very cute that one for museum is a great addition.
BUT and its a big But.
The amount of UO gold floating around is the least of your worries these days, Its the GREED of the players.
Lets take the last Atlantic event for example... (I didnt attend due to family and work in the RL that came first.) At that event I was told the event item was given by the machine click on method... which means all who went got one .... now that is how it should be that all who do go get the oppertunity to get the item in question at all events-(my opinion mind you)
Did it sell for 25 mill ... 50 mill?? nope it went on vendors for 100 mill . As if that is now the standard cost of a event item. Now for the average Joe on the streets of UO a million gold is alot of gold period. Remebring that I came from the era where 10k in the bank meant you worked your tush off and were a wealthy player way back when.

I am not sure where or how these people are even holding this much UO gold much less sending it to the shards they buy up these trinkets. (event items from most shards apear on Atlantic in a matter of hours after the event for millions based on item count given out - how they know this is beyond me unless the EM's are devulging this info its got to be guessing)

I can now see the Dev thinking over making bigger checks for this kind of gold trade.
Could the gold sellers who bombard us every time you log in behind all this?? I mean I see the same vendors sell the rares after each event .... could this be how UO gold is shifted?
If it turnes out that a company is the source of the radical gold shifting how does the Dev stop it??
Go the wow way? and make it static on each character ? Even wow has those troubles with the gold sellers... so how does the UO Dev go about controlling it?
Remove all gold from the game and start over?
 
K

Kralock

Guest
I don't see how it effects the economy at all. No extra gold was made, it would just change hands. I think folks are making a mountain out of a mole hill. Nothing in the game belongs to you anyway, we are just renting it from EA for 14.99 a month.

Its is no problem to me, I enjoy the events, if I don't get some item it hardly matters I'm just in it for the fun.
 

Larisa

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I think it's a matter of *I want but I can't have*

Take the last EM Event on Origin. VERY fun, We played out the story of Hansel and Gretel and the areas were set up like a candy house, even some of the surroundings were edible, and the EM Event item from that event was cotton candy. A very cool item but it seems only a select few ever get the items and then sell them to another select few that has the gold to do so, so these items are forever going in circles among the most wealthy players of the game with noone else ever having a chance in hades to obtain one.

While I go to these events for fun, it would be nice to get a souvenier of the event and not have to pay millions of gold for one because someone NOT from my shard got lucky yet again while people who actually live and play there get nothing.
 

Dermott of LS

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...

Personally, I don;t really care what an EM event item sells for on the secondary market, that's up to the players, HOWEVER, they are a prime example of one of my arguments against the way that shard x-fers are done. Personally, it bothers me to see items from other shards on LS (and to hear about LS items on other shards). At the very least these items should be shard-bound, and at the most they should restrict shard x-fers to skills, stats, possibly a qualifying ethy, and a maximum allowance of gold.

I know we have a few x-shard traders who will disagree, but that process has done more to screw with the UO economies than it's been worth to me.
 
K

Kralock

Guest
I thought the last event we had on ATL had a proper way, 30sec to a minute up time on a statue, and everyone got a painting, I have seen a ring with uber stats on a non US shard and it was unfair for this item to exist let alone only give it to one person, but this issue was about a robe was it not? Its just a robe with an ems name on it, so it was a death robe so its noobed, it don't take away from my game. Rich folks buy nice cars, I walk.

1 million gold is about what i hand out when a new player ask me for gold, it is not much at all, 100m is about a week of hunting if your lucky but not a huge amount. On Atlantic the top 20% own over a billion gold, but the games been out a long time.
 

MalagAste

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I agree with Martyna...

I think they all should be made as clickies... so that there are 100's instead of 10 to 20...

It seems to me that now most of the folk coming to the events don't give one iota about the event itself all they want is the "Profit" they foresee from selling the crap they get...

This makes those who come to the events to actually participate and enjoy them for the actual CONTENT and PLOT... have to endure tons of whining, griefing, and absolute deplorable manners of the profit seeking griefers...

It has driven away dozens who actually cared about the events themselves... to the point where it's taken much of the fun out of the events.
 
D

DenAlton036

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""100m is about a week of hunting if your lucky but not a huge amount""

You made me choke on my coffee ... seriously?
 

Silverbird

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He definately means 'hunting a week and selling the stuff/ingredients/resources to other players on Atl'.
 

Kylie Kinslayer

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I have been saying this to my son for years.
UO Event items are too costly!
The EM's seem to make the items worth so much with the limits or worse off the players who comes to the shard with billions in gold ready to buy every one up as the players get them!
The EM's dont make the items worth so much, the player base does. The EM's could create a solid black spot and call it pigeon poo and if the base wants it bad enough the value would go thru the roof. Granted the EM's do have a small role due to the number of such an item, but there have been clickys that run well over 100m also {Lotus Petal and the Painting of Time Lord and Addie both come to mind}, and some 1 of 10 items that are 50m or less range.

Maybe Larisa has a valid point above tho :thumbup1:




..100m is about a week of hunting if your lucky...
WTF are you hunting? :drool:

While I can't speak fully for Kralock {although I do know what he hunts in game because we are in the same guild} 100m is somewhat easily obtained in game these days for those that devote hours and hours to it. Peerless and Renowned farming can yield those amounts rather fast. Granted RNG plays a huge factor in your profits. Not to mention the merchant role, the adage of buy low sell high still holds true.
 
P

pgib

Guest
I don't see the problem really: price is high because rare items collectors are not short of gold, it is not even weird from a fictional point of view. Most if not all of the rares are also useless so it is not the case that high prices screw up some playstyle. It may raise the bar for entering the rares collectors' group, that's the only drawback i see here.
 
O

Oaka

Guest
I don't see a problem either....its easy gold.

From the recent painting "clicky" on atlantic I made over 600 mil from buying and reselling.....Before that 900 mil from selling regalia shields.

I like EM events.....they buy me castles.
 

Ludes

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Simple Economics.. supply and demand..

Long as people buy them people will sell them. personally this is way off my gameplay style, when I see EM items for sale I skip over it quickly since I'm looking for something I want to buy.
I enjoy going to EM events and love getting stuff with "Ludes" on it.. I have a few.. I'd never sell em cause I like them. I'd never buy something with someone elses name on it.

Some of the newer EM event items don't have your name on it just the EM's.. But hey if they want to buy why not sell...

I'm just saying.. a peddler with a pack full of EM items showed up at my house he'd have trouble paying for dinner.
 

Viper09

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An item is only worth what people are willing to pay for it. If someone will pay 1 billion gold for an item then that's their choice. I'm sure the selling won't be complaining.
 

Wizal the Fox

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EM items are worthless to me. They are only deco and since they are shard specific there is at least one new every single day (about 30 shards with at least 1 event item per month). I just don't collect them, don't spend a single gold piece on them. If (rarely) I get 2 of the same myself at an event where I actually was present I trade one away but that's about it. To me they have no more value than any except crafted item with a maker's mark. EM can make as many as they want and you can't even know for sure if there are no corrupt ones in the lot anyway.

There are 2 exceptions to this rule:
1) Items made for general events (non shard-specific items). They are made by the devs and only handled by the EMs. Those I do keep. They are usually nicer (specific art/animation added, and sometimes even properties, such as the Gauntlets of Virtue Bane). And they are much cheaper anyway since they drop on all the shards.

2) Old EM Items with properties. Those are the ones which have been made into replicas (Lt Sash, Glad Collar, etc...). Those I try to get too (the original, not the replicas) because they are not brittle and are blessed. They are very expensive but there isn't a new one everyday, and some are actually very useful.

Xshard traders have gazillion of gps, they need high value items to continue their business, don't play their little game, just pretend the recent EM deco items don't exist and you'll be happier.
 

Czarina

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I would trade all the EM items on every prodo shard ever created for just a EM on siege lol Since we dont have events there does that make our EM items worth 10 trillion gold? Plus they cant be transfered so thier one of a kind on the shard! Our sandles that turn you into a orc are worth a lot!! I think theres only like 20 of them if that!! weeeeeeeeeee we are rolling in rares!! :stretcher::popcorn::mf_prop::gee:
 

Ludes

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I would trade all the EM items on every prodo shard ever created for just a EM on siege lol Since we dont have events there does that make our EM items worth 10 trillion gold? Plus they cant be transfered so thier one of a kind on the shard! Our sandles that turn you into a orc are worth a lot!! I think theres only like 20 of them if that!! weeeeeeeeeee we are rolling in rares!! :stretcher::popcorn::mf_prop::gee:
Please girl.. would you trade your Siege account for any amount of rares on a prodo shard?

I've played Catskills for 14 years and I'm more proud of my new forge on Siege than anything I have on Cats.

I have to agree with ya all all the way.. let the kids trade EM items for the monopoly money on the prodo shards.
 

Uvtha

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It doesn't really matter. The prices for these items are so high because gold is so inflated, and there is so little to do with it.

It's not hurting anything.
 

Ludes

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It doesn't really matter. The prices for these items are so high because gold is so inflated, and there is so little to do with it.

It's not hurting anything.
Well it does hurt one thing..

Back in the day we talked thousands or maybe tens of thousands if we were rich..

Now everyone talks millions or hundreds of millions.. inflation is here.

It does hurt.
 

Symma

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I love my museum on Siege because I know where everything came from :)

But like others say, just let people do what they wish with their money.

But from what I've been reading on the Rares forum 1 of 1 items are less common. But I do appreciate that what does get given out can still be to expensive for some. But thats the nature of the beast of shards with such wealth floating around. The price is dictated by the buyers. Can't do a damn thing about that.

Now just to get an EM on Siege. I think we've seen more Blaze Cu Sidhes...
 

Ludes

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I love my museum on Siege because I know where everything came from :)

But like others say, just let people do what they wish with their money.

But from what I've been reading on the Rares forum 1 of 1 items are less common. But I do appreciate that what does get given out can still be to expensive for some. But thats the nature of the beast of shards with such wealth floating around. The price is dictated by the buyers. Can't do a damn thing about that.

Now just to get an EM on Siege. I think we've seen more Blaze Cu Sidhes...
Couldn't say it better.. as a "dabbler" in rares I still see things that retain value over time.. have very small collection myself.

But lets veer slightly off topic if the op doesn't mind..

ACB1961.. How would you fix it?
Only two times in history has rampant inflation ever been curbed by an outside force.
EA is trying gold sinks which has never worked IRL as far as we know history.
Get on Google.. look up inflation and curing inflation.

I look forward to hearing your ideas as to how you would solve UO's (not a RL world)'s economic woes.

Please don't take this as a flame.. it's an exercise so you can show how to fix it.
 

Madrid

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I agree with the OP. Some of the items that drop at these events are ridiculous. Daemonic Crisis Statuette...Posedion Blaze Box etc....

The majority of items are useless junk with the same graphics, label name changed, and a different hue.

Show me a veteran statuette that spouts out Flame Strikes?

Where else can you get a Blaze box but TC?
 

Herman

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In a way it did hurt the economy a bit before there was a few people with wery much gold stored on vendors and nothing to buy

Now they have something to spend theire gold on and so the gold come out on the market

the good part about that is that the wealth is spread out a bit the bad part is it adds to the inflation when more people get alot of money
 

Lady CaT

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I don't understand why this has been allowed to happen.

Seriously, this has created a new race of uo character. The EM Item trader. This is by far the most rich and successful character in the history of uo. You don't even have to go to the events. You just go into gen chat, and buy the last em items.

I saw the last ones on atlantic sold for 40m and bought for over 100m on the same day by the evening crowd that can't play much.

Then, I hear about the em ThomasPyewacket 1 of a kind robe. They are talking about this one item being worth 1 trillion gold. Does anyone here even understand 1 trillion gold? Let's say its just worth 10 billion for arguments sake. That is roughly 10 castles in trammel since they go for 800m to 1 billion gold.

I know you guys can't hear me about a lot of things. I get that...

How can dropping items that are worth more than 10 castles, or 1 castle for example, be a good thing for uo economy?

There has to be another way to have events that don't end in billions of gold.

Have a Blessed Day!

ACB
Well in my opinion, none of this effects my game experience at all. I don't really go to EM events anymore, because I generally don't find them enjoyable. Nor do I really buy,trade or sell event items. I guess I don't feel this has hindered my game enjoyment or success in it in any way. Everyone has different definitions of what success is I guess. So what if these players have billions, trillions, gazillions, who the really cares in the end except them?
You should play the game for your own enjoyment and own goals and not feel like you need to keep up with the Jones! So NO I don't feel someone elses enjoyment of the things they do in the game should be stopped just because someone else doesn't like it.

Remember to try and have fun! :)
 

Kylie Kinslayer

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You should play the game for your own enjoyment and own goals and not feel like you need to keep up with the Jones! So NO I don't feel someone elses enjoyment of the things they do in the game should be stopped just because someone else doesn't like it.

Remember to try and have fun! :)

/signed

Very well said. :thumbsup:
 

Ziggers

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I'll be honest. Ultima Online is very complicated for me. There is so much to know and it hurts my brain. The best I can do is try to kill monsters. I go to events because I like the challenge of killing the monsters and hoping that when it's dead I might have a cool item on the corpse. I have only been so
lucky twice in the past two yrs. If no items were given out or there was a clickie at the end of every event there would be no thrill in it for me. I don't want an item to sell for billions of gold. I want a cool item that remindes me of one night that I didn't stink playing UO!!
 

Promathia

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Then, I hear about the em ThomasPyewacket 1 of a kind robe. They are talking about this one item being worth 1 trillion gold
Im sorry, but you are very ill informed. No event item EVER created even got close to reaching such absurd amounts . A perfect example is one of my favorite items ever put in game: The gigantic one of a kind spinning void rock which went for about 5 and a half billion. One of the best, most unique items in game...and it only went for 5 and a half billion.


You guys act like it just so easy. Those of us which buy and collect rares, we do so to improve our museums and create a place full of history players can go to. It takes alot of time, alot of effort, and alot of resources to do this. Most of us have had to spend lots of resources to build up characters so we are able to go to events on every shard. This takes alot of time! For the big collectors, we go to events on every timezone, and we spend ALOT of time working our butts off to do so. Some do it for profit, and some do it to help build their museum.

I go to tons of events, and LOTS of items go into the hands of non collectors. It is up to them to do what they want with it, whether its to donate to someone on shard, keep it for themselves, sell it, or hell throw it in a garbage can.


Every game has something to collect. For example in WoW lots of people collect mounts/pets. Some are very easy to get, so everyone can have them. There are others which take ALOT of time, take ALOT of money, or are just plain impossible to get anymore. Its all about creating something for people to strive for. If everyone had everything than it loses its meaning/allure, and if that happens you lose a portion of your playerbase.
 

Theo_GL

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Event items generally provide no unique advantages. I don't need to have them.

They are only 'worth' that much because some idiot wants to PAY that much.

People buy Rolex'es every day. They cost like $5k and up. They tell time. My watch that cost $100 over 12 years ago does the same thing.

Am I mad at Rolex for making so much money off idiots? No. Its because there are people who HAVE to have these things to feel 'worthwhile' and are willing to give up the money to do so.

I don't need it, someone with a Rolex has no advantage over me, and I could care less.


Same with event items - so what? I wouldn't pay 100k for that robe. Bleh.

Idiots are born everyday. They will soon be separated from their money. Kudo's to the traders that relieve them from it.
 

slayer888

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As long as they are not creating over powered items that make the game unbalance that worth the trillions, I think it is acceptable.

Who cares if someone would pay 1 trillion gold for a robe that has no special properties on it.

Its not like the robe is

100 lrc
40 lmc
1000 mana increase
1000 stamina increase
25 hit point increase
60 ssi
70 dci
70 hci
100 hit lower defense
100 hit lower attack
100 hit mana leech
100 hit life leech
100 hit stamina leech
5000 luck
fcr 6
fc 4
str increase 150
dex increase 150
int increase 150
all skill points +MAX
hit area attack 100
critical strike chance 100
splintering weapon 100
casting focus 100%
Damage Eater 100%

Uh... what else am i missing, fill it in hehe

If there is something like this, its not whos the most rich in UO bet for it, its the most rich person in real life in UO that will bet for it I think.
 

Zooithion

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I'll be honest. Ultima Online is very complicated for me. There is so much to know and it hurts my brain. The best I can do is try to kill monsters. I go to events because I like the challenge of killing the monsters and hoping that when it's dead I might have a cool item on the corpse. I have only been so
lucky twice in the past two yrs. If no items were given out or there was a clickie at the end of every event there would be no thrill in it for me. I don't want an item to sell for billions of gold. I want a cool item that remindes me of one night that I didn't stink playing UO!!

And that is Ultima Online! That's the joy and the heartbeat

Well said :)
 

GalenKnighthawke

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Variations on this thread come up every so often.

My points in no particular order.

If you Google "Thomas Pyewacket," you'll find him on a list of "retired" EMs on UO Guide. You will also find a thread on the rares collectors forum that suggests strongly he was fired for handing out such items. In other words, his case, it would appear an extraordinary one of corruption or something much like it or something that had a similar impact. To judge rares trading or EMming by it isn't a terribly good idea, from an analytical point of view.

As others have pointed out, EM items are considered worth something simply because they are rare. The days of the Vine Cord Sandals or Subdue, items which impact game play in a major way (even as Subdue hasn't withstood the test of time) are long-gone. These days it's the "Dark Elf Longsword" which confers no advantages other than that you can Imbue it to a marginal degree and have a useable Longsword named something cool. Let's see....GL had bandana that had a limited number of "cure drunkenness" charges. Stuff like that.

If someone is buying an EM item to sell at a higher price later, it means they had the money already through some other means, and are playing the buy/sell game. The buy/sell game has always gone on in UO to one degree or another.

If you do not wish to engage in this stuff, I don't really see how it impacts you unless you want to argue that the economy is "broken" merely because of the presence of that much gold in the game and how much easier it is to obtain in the "old days," of course then you will get counter-arguments that say the economy is "broken" because the gold is not easy to obtain and thus there's a have/have not divide that is comparable to that in real life. Ah, but the UO economy isn't zero sum might say! You can run out and generate new gold anytime you want by killing monsters! That's good, right? I think so, but then some say that's Communism! There should be a substantial have/have not divide!

There is not universal agreement about what constitutes a broken economy IRL, let alone inside a game. The way the concept's used on these boards it seems to be more a statement of subjective preference for the in-game economy than anything else.

The bottom line is....There's just no good reason to complain about this stuff.

Someone who comes to EM events solely for the items is not terribly bright. There's much better, surer, ways to make money in this game. Someone who comes for other reasons and gets an item to boot has gotten a nice bonus.

Someone who buys and sells EM items at a higher price they bought them is engaging in a time-honored tradition in UO.

The EM program, I argue, benefits from having different kinds of items; loot drops and clickies.

Would I come if there are no items at all? Yep!

Would I miss the items? Oh yes. Items have long-been an important part of fantasy, be they momentos or items of power or mere loot to sell at the local tavern for a few drinks and a night's pleasure. I like having that in UO as well. And, yes, I like selling the items for money. I like interacting with the UO rares community, a long-standing community and honorable community in UO, even though I know I'll never be a part of it per se.

-Galen's player
 

Ahuaeyjnkxs

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Great thread...

well
And, yes, I like selling the items for money. I like interacting with the UO rares community, a long-standing community and honorable community in UO, even though I know I'll never be a part of it per se.

-Galen's player
Clear message ACB...

we welcome you on siege, join those who do understand you.
 

Uvtha

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Well it does hurt one thing..

Back in the day we talked thousands or maybe tens of thousands if we were rich..

Now everyone talks millions or hundreds of millions.. inflation is here.

It does hurt.
Well, it only hurts logistically really. The annoyance of moving around such large piles of checks, and aesthetically its just not as nice to have 1 million as opposed to 10 thousand. Since unlike real life everyone has the same ability/capacity to make money, it doesn't really matter how many zeros there are in functional terms.

Otherwise its the same thing. It has the same buying power more or less, like when I sold someone a skull candle for 500k in 99. It was an absurd amount of money.

And inflation is not the fault of rare/em items. Its due to the endless gold faucets with larger and larger spigots.
 

Ahuaeyjnkxs

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Finally someone sees clear...

thanks for making me learn a new word Uuvtha.

But what happens when an EM lets items slip like that who are worth billions, and billions is worth RL money ?

Is it ethically right for example for a company like stratics to support such trades ? In the general sense I mean...
 

HD2300

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Money and time spent to run the EM program, for EMs and EA staff to manage it, that only 5% of p(l)ayers participate in, is better spent on getting an extra developer(s) to develop features that 100% of p(l)ayers can enjoy.

I 100% believe that if UO had an extra developer(s) instead of the EM program in the last 2 years, there would be more p(l)ayers now.
 
J

Jhym

Guest
The only reason someone would have to CARE about such things is that they are envious of said items/money.

It doesn't impact YOU, nor does it impact ME. If someone gets 1 trillionG for some robe, I doff my hat to her savvy. If they don't use that money for anything else, then it's 1 trillion sitting in someone's castle, which, again, doesn't impact YOU or ME.

If folks went to events and didn't get "things" and are angry about it, they should perhaps ask themselves what they are REALLY at the events for.

I go to events to enjoy myself, hopefully get involved in a storyline, and perhaps learn something new. I don't go specifically to "win" something for participation.

If I did and it was something I honestly couldn't use, I might see about selling it. If it is something given to me specifically by the EMs for something I helped (or didn't help) with, I would be far more likely to keep it for the memory. But that's me, and I honestly don't care what others do with their mementos unless they are important to many folks. That's what the various museums and collectors are for.

Anyway, I always find threads like this amusing, as the self-righteous folks who populate them never realize how silly they are.

:popcorn:
 

Petra Fyde

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What I think, and I'll probably be trolled to hell by the idea, is that the items should come from a 'clicky' so that all who attend can get one - and have an 'owned by' tag which activates when claimed. Non transferable except to the owner's bank box.

These things are meant to be a momento of an event, not a 'get rich quick' scheme for opportunists.
 

popps

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I don't understand why this has been allowed to happen.

Me neither.........

And, I will add, that personally I also see this harmfull to the game in the long run.

Why ?

Bubbles...........

What bubbles ?

Overall ever expanding quantity of "rare" items always added to the game, non-stop.

I will try to explain this better.

To my understanding, the concept of rare relies on players being willing to set a reachable goal for themselves and then work on that goal to achieve it.

For a collector, the goal often is to "collect" rares and the more the better.

The problem is, though, as I see it, that if this goal looks unreachable because the more rares one acquires the more rares are released into the market, it "might" be possible that this might deter some rares collectors who might think "hey, if I can never reach my goal to complete my collection because it is ever expanding, why bother with it in the first place" ?. Sure, not all rares' collectors might be deterred, some might some not, the problem I see here, though, is that if enough rares' collectors get tired of running after a goal that gets always pushed farther, then the market (because of the "bubble" bursting) will shrink and fall down for lack of sufficient interest and funds into it, and prices of rares could significantly drop for lack of buyers and then more players will be unhappy because they paid a lot more for items that will then be worth a lot less..........a "bubble" that burst, as I see it........

I may well be wrong, but that's how I see it.
 

popps

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What I think, and I'll probably be trolled to hell by the idea, is that the items should come from a 'clicky' so that all who attend can get one - and have an 'owned by' tag which activates when claimed. Non transferable except to the owner's bank box.

These things are meant to be a momento of an event, not a 'get rich quick' scheme for opportunists.

Exactly.

All EM Event items should be account bound, period.

They should be intended to be something to remember the player participation to that EM Event and, therefore, should only be meaningfull to that account, none else.

General Events, those running 24/7 for days or weeks and which gets released with a general Publish of course should be held differently since they are entirely different Events.
 
K

Kralock

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What I think, and I'll probably be trolled to hell by the idea, is that the items should come from a 'clicky' so that all who attend can get one - and have an 'owned by' tag which activates when claimed. Non transferable except to the owner's bank box.

These things are meant to be a momento of an event, not a 'get rich quick' scheme for opportunists.
I want to support this but no, soul bound items are for WOW not UO. I am not rich in game by my standards but if the items are personal most will keep them, we don't need to force folks to keep them.

I will keep my event stuff, but I don't see a problem with rare event items selling, its part of UO. The EMs should follow the rules about it is all, don't change the way stuff is done and punish all the rare collectors because one EM made a bad choice.

We get stuff with our name on it some times, Valentine day book of love come to mind.


but if an EM is working with a friend to make $$$ then fire him and move on.(I am not saying that happened)

edit, Also last event on ATL has a dark name, truly disturbing :) that's why its worth so much, also folks want to complete the set now. I thought the short timer clicker was awesome and EM Bennu did a great job.
 

Petra Fyde

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Soulbound? Sorry, I know nothing whatever about WoW. I play one game, and one game only.
 

Uvtha

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What I think, and I'll probably be trolled to hell by the idea, is that the items should come from a 'clicky' so that all who attend can get one - and have an 'owned by' tag which activates when claimed. Non transferable except to the owner's bank box.

These things are meant to be a momento of an event, not a 'get rich quick' scheme for opportunists.
Not a troll certainly but I disagree to a degree. I'm really against any character bound items. I don't want anything to limit the range of economic interaction. If someone wants to buy this orange quest apple I have, I say let them.

I think that's one of the great things about UO. About how every item can have a bunch of potential different uses. Like a green colored item could be a "rare" to set on a display case in a museum, or it could be the right color for someone to juxtapose it with other items into looking like a tree or a flower or a pool table, whatever.

That said, I also support the "clicky" event memento distribution system. Everyone should get something for showing up. You could still have differing rarities of reward too, but the chance to get them would be equal, and everyone would get SOMETHING.

The only reason I am against reward drops to a select few is that the rush to get those items spoils events. If everyone knows they will get a reward or momento no matter what, then they can enjoy the event, and not be in that "MINE MINE" mindset.
 

Vallend

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What I think, and I'll probably be trolled to hell by the idea, is that the items should come from a 'clicky' so that all who attend can get one - and have an 'owned by' tag which activates when claimed. Non transferable except to the owner's bank box.

These things are meant to be a momento of an event, not a 'get rich quick' scheme for opportunists.
I fully agree with Petra on this. I know many fun players that have given up on EM events just because they are always flooded with the rare collectors from other shards. That takes away from the flavor of your home shard and it is a bit insulting when someone gets a great item that the home shards players would of loved to been rewarded with. The persons first words are anyone want to buy this give me a offer.
 

RaDian FlGith

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What I think, and I'll probably be trolled to hell by the idea, is that the items should come from a 'clicky' so that all who attend can get one - and have an 'owned by' tag which activates when claimed. Non transferable except to the owner's bank box.

These things are meant to be a momento of an event, not a 'get rich quick' scheme for opportunists.
I'm all for "clickies" for all who attend. I don't even so much mind the x of y get items; it's that x of y doesn't scale with the number of attendees that bothers me (ie: if there's 30 people, 10 drops seems fine... if there's 80 people, 10 drops seems minimal).

However, I don't think making things "owned by" or "no-drop" is good for UO. Part of UO is that getting items and being able to put them in your house is part of the enjoyment.

I would, on the other hand, stand behind a "no-shard-transfer." And I say that having been gifted a couple of items from other shards. When I see items from other shards, I know I have a piece of history that didn't belong to the shard I play on and that sort of bothers me at some level.

But really, truly, I don't think it's as big an issue as anyone really is making it. If someone gets a drop and it's not me, yeah, if it's a cool item, I get the "sinking feeling" of "wow, wish I had gotten one," but it doesn't ruin my night, and I get over it pretty quickly. Personally, if I get one, I never sell it, I put it in a museum (that needs a LOT of cleaning up at the moment), and if I'm ever lucky enough (rare, but has happened) to get two of an item, I pass it to an appropriate friend in the RP community or an appopriate friend who has been similarly kind to me.

If people want to sell 'em for gold, well, they got it. They've got that perogative. Heck, I can understand someone who doesn't collect things selling it for gold they might use, particularly in an economy such as UO has.

There's no easy fix except to never give out items at all, but that removes part of the richness of UO, and that's not a good solution.
 

Petra Fyde

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It makes me sad tbh. I hate to see the scamming that goes on over these items. The greed of the people setting the prices, and the lack of respect it shows to the EMs to be honest.

It's almost like someone giving you a birthday present and finding that you've put it on Ebay the next day.
 
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