My friends and I doing many champs, and we often got the problem that one get all scrolls and other doing more than 5% damage are getting nothing.
I think it has something todo with the healing and the resurrection in the spawn. It might be that the loot right is calculated the following
if healed = true then if healed more than 30% get loot right else if damage > 5% get lootright else nothing else nothing
the problem here is that the calculation should depend on the damage first and if that is false it should consider the healing not in the other direction.
I think it has something todo with the healing and the resurrection in the spawn. It might be that the loot right is calculated the following
if healed = true then if healed more than 30% get loot right else if damage > 5% get lootright else nothing else nothing
the problem here is that the calculation should depend on the damage first and if that is false it should consider the healing not in the other direction.