R
RavenWinterHawk
Guest
I always argue this. PvP has 3 or 4 levels.
Stop talking about everything should be fair. Fair is the same skills, naked, wrestling. If you do that with charactures... You know what they never die.
So...
There is dueling. Its its own PvP branch.
There are gangs. The more gang members the better the advantage.
There are wanderers. They show up and pick off who ever they feel they can kill.
Probably a defensive style to survive and engage other as little as possible... but thats me.
Why do you all cry imbalance? (not all of you just a figure of speech)
Well, sometimes a new skill based on the damage output vs. cost of skill points is off. Thats where the adjustments come in. Okay an imbalance.
Aside from that, look to see what kind of enviroment your in.
Let see, 8 players spamming (what was it wither or strangle). Well youre going to die. No matter what they are spamming. Did you want a duel? Maybe UO needs an organize gladiator arena.
One red stands around with health bars up and flamestrikes the weakest. Are seeing healthbars imbalances?
Here is novel idea? (for ea)
How about putting value on weapons beyond special moves and speed?
To me, I see the flaw as... PvP has lost its diversity and you have become such a homogeneous group that its frustrating. (please understand the word)
Aside from hacks and cheats. Which needs a fix.
How much variance is there really in PvP when looking at pure dueling?
How much variance is there when it comes to numbers vs numbers?
(8 spammers of spells vs 2 dexxers)
And dont you think pvp has become a chain of counter this and counter that. Petals here, potion there, curse this, cure that. I know this creates the illusion of variety but when you boil it down... what is the essence of PvP.
Why do I ask? Because I think the game has been going in the direction of give us more. Why play with it and realize its more of the same. Polishing it up is what I think is needed. Not just fixing it. I see factions being overhauled. For me this is the deal breaker. All this effort, great ideas, if the cant deliver, well here we go again.
Okay, so to clarify. Why have 58 different types of armour when everyone wears barbed leather or now-a-days mage plate. This flaw, is where the polish is needed.
Stop talking about everything should be fair. Fair is the same skills, naked, wrestling. If you do that with charactures... You know what they never die.
So...
There is dueling. Its its own PvP branch.
There are gangs. The more gang members the better the advantage.
There are wanderers. They show up and pick off who ever they feel they can kill.
Probably a defensive style to survive and engage other as little as possible... but thats me.
Why do you all cry imbalance? (not all of you just a figure of speech)
Well, sometimes a new skill based on the damage output vs. cost of skill points is off. Thats where the adjustments come in. Okay an imbalance.
Aside from that, look to see what kind of enviroment your in.
Let see, 8 players spamming (what was it wither or strangle). Well youre going to die. No matter what they are spamming. Did you want a duel? Maybe UO needs an organize gladiator arena.
One red stands around with health bars up and flamestrikes the weakest. Are seeing healthbars imbalances?
Here is novel idea? (for ea)
How about putting value on weapons beyond special moves and speed?
To me, I see the flaw as... PvP has lost its diversity and you have become such a homogeneous group that its frustrating. (please understand the word)
Aside from hacks and cheats. Which needs a fix.
How much variance is there really in PvP when looking at pure dueling?
How much variance is there when it comes to numbers vs numbers?
(8 spammers of spells vs 2 dexxers)
And dont you think pvp has become a chain of counter this and counter that. Petals here, potion there, curse this, cure that. I know this creates the illusion of variety but when you boil it down... what is the essence of PvP.
Why do I ask? Because I think the game has been going in the direction of give us more. Why play with it and realize its more of the same. Polishing it up is what I think is needed. Not just fixing it. I see factions being overhauled. For me this is the deal breaker. All this effort, great ideas, if the cant deliver, well here we go again.
Okay, so to clarify. Why have 58 different types of armour when everyone wears barbed leather or now-a-days mage plate. This flaw, is where the polish is needed.