Would you, and maybe @Tina Small, mind putting together a list of which timers you find most inconvenient and sending them over? If we have a targeted approach it'd be much less of a monstrous task then looking at everywhere timing is used. Then we can have a much better of idea what we can and cannot do. One unified timer is not technically possible unfortunately.This would be revamping an outdated system. A wildly outdated, inefficient and inconsistent system. Why have multiple little timers counting down when there could be just one? It would increase people's playable time, which is always a good thing.