Guys, what are good stats breakdown (100 stam, 25 dex, 100 mana, for example) for a ninja, a sampire, and a wammy?
IMO you want 120 Str so you max out with a ecru-GS pot, enough dex to swing your weapon at 1.25 sps (then let the ecru-GA take you 30 past that), the rest in int. But I'm a big believer in going into battle with 150 hp -- most others are fine with 120 or so (which is fine by me, easier kills).I can't really answer credibly without knowing what each full template, weapon and SSI you're using will be and your stat cap.
Generally I'd say 100 Str, 125 Dex and whatevers left in Int. But if you're not using bandages to heal for example you might not need Dex, only Stamina. If you were using Fencing weapons you might not need much Stamina either. So can't really give you a good answer atm.
... you'll want 100 Str then for the "100 Str bonus."We're doing Evil RP pvp --- in groups --- so he's tactic is going to be an assassin with high burst dmg. If they do get to hit him (meaning they don't die immediately), he's going to run and hide and heal with Cu Sidhe passive healing.
Lethal PoisonSorry new to the class, what are LP's? And he plans on being a support assassin, running mostly in groups vs. other groups.