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Stats breakdown? Your opinions needed.

Pandora_CoD

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Stratics Veteran
Stratics Legend
Guys, what are good stats breakdown (100 stam, 25 dex, 100 mana, for example) for a ninja, a sampire, and a wammy?
 
L

Lord GOD(GOD)

Guest
I can't really answer credibly without knowing what each full template, weapon and SSI you're using will be and your stat cap.

Generally I'd say 100 Str, 125 Dex and whatevers left in Int. But if you're not using bandages to heal for example you might not need Dex, only Stamina. If you were using Fencing weapons you might not need much Stamina either. So can't really give you a good answer atm.
 
D

Death Adder

Guest
I can't really answer credibly without knowing what each full template, weapon and SSI you're using will be and your stat cap.

Generally I'd say 100 Str, 125 Dex and whatevers left in Int. But if you're not using bandages to heal for example you might not need Dex, only Stamina. If you were using Fencing weapons you might not need much Stamina either. So can't really give you a good answer atm.
IMO you want 120 Str so you max out with a ecru-GS pot, enough dex to swing your weapon at 1.25 sps (then let the ecru-GA take you 30 past that), the rest in int. But I'm a big believer in going into battle with 150 hp -- most others are fine with 120 or so (which is fine by me, easier kills).
 

Pandora_CoD

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Stratics Veteran
Stratics Legend
My boyfriend is building a ninja, so he is mana dependent (or so we think??).

Fencing
Tactics
Anatomy
Ninjitsu
Hiding
Stealth

Seventh is prob going to be something, maybe tracking for DS bonus. Oh and what is an ecru-GS pot? :)
 
D

Death Adder

Guest
When I say "ecru-GS/GA" I mean drinking a Greater Agility/Strength potion while wearing an ecru ring with 50 Enhance Potions. You can take it off after, if you like. The effects last 3 minutes (2 minutes normally) and add 30 strength or agility (20 normally), and if they wear off you can disengage (or hide, if you have it) and change out.

I would take Healing as his last skill. It's the strongest method of healing in the game and it will keep him visible long enough to kill somebody (when hiding you can just go to dog/cat form and enjoy the 40 Hit Point Regen bonus for a few seconds to heal up).
 

Pandora_CoD

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Stratics Veteran
Stratics Legend
We're doing Evil RP pvp --- in groups --- so he's tactic is going to be an assassin with high burst dmg. If they do get to hit him (meaning they don't die immediately), he's going to run and hide and heal with Cu Sidhe passive healing.
 
S

Stupid Miner

Guest
We're doing Evil RP pvp --- in groups --- so he's tactic is going to be an assassin with high burst dmg. If they do get to hit him (meaning they don't die immediately), he's going to run and hide and heal with Cu Sidhe passive healing.
... you'll want 100 Str then for the "100 Str bonus."
Other than that, you'll have to test it out yourself and see what works, If you want to chain a bunch of specials, you'll need a high mana pool.
Perhaps fencing with a high SSI kryss and warfork would work well.
...then again 35 damage AIs might be a bit weak for what you're thinking of, but the LP and bleed and AI combos will probably get them running anyway.
Is that a support assassin, or a solo? If you pair up with someone, they can do the bleed/mortal/disarm/whatever and you finish with LP and AIs.
Consider pairing yourself with a necromancer so they can corpse skin which increases poison and fire damage by 50% against someone who hasnt overstacked their resists.
 

Pandora_CoD

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Stratics Veteran
Stratics Legend
Sorry new to the class, what are LP's? And he plans on being a support assassin, running mostly in groups vs. other groups.
 
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