• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

State of faction point loss

Picus of Napa

Certifiable
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
How can I have 21 points and die to a three person gank but lose 16 points. Three to two people and TEN to another all in one shot. Finding people to kill and fight is a tough enough deal, getting rank to reduce the silver cost is insane but this is beyond crazy. Could a dev comment upon this please?

I was under the impression that the loss rate was still around 10-20% per death, this was 76%.
 

Winker

Babbling Loonie
Stratics Veteran
Stratics Legend
Shocking or what? Thats why everyone left factions, they screwed them over. The devs dont want anyone to pvp in factions so they made it so that if your in factions you have to farm silver by PvM and loose all your points in one gank.

Fun or what?

lol
 
Last edited:

Picus of Napa

Certifiable
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Publish 77 notes:

  • Faction kill points will now be distributed based on involvement in faction fighting. Players can earn points through dealing damage, taking damage, and healing damage when opposing faction members successfully kill someone in an opposing faction.
  • Points are awarded based on rank of the victim killed:
    • Ranks 1 – 3 are worth 4 points.
    • Ranks 4 – 6 are worth 8 points.
    • Ranks 7 – 9 are worth 12 points.
    • Rank 10 is worth 16 points.
  • The amount of kill points taken from the victim is based on their faction rank when killed or 10% of their current points whichever is highest. Players in stat loss will be worth 1 point or 10% of their current points whichever is highest.
  • Awarded points are divided between the participating characters in the kill:
    • The killer will receive 40% of awarded points.
    • The remaining 60% of awarded points is divided amongst the killer and all assisters.(Max 4 assisters)
    • Eligible participants will receive 40 silver for each kill.
  • The most deficit points any faction member can have is now 12.
  • Siege – Faction kill points will now be awarded on all facets in addition to victims receiving stat loss penalty.
Guess that is where my problem is.
 

Ruppy2

Seasoned Veteran
Stratics Veteran
Stratics Legend
I just possibly realized something else regarding point loss......lets say you had 28 points, are level 10, die to opposing faction, now have 12 points......I bet if you die before the next server calculations you lose another 16 points as the point loss was based on being level 10 (-16 points) when the server updated that day, so your second death brings you to -4 and no longer able to ride a faction horse.......duh.

I get that they don't want the power gamer to have 1230597123908712359781234 faction points on a single char, but there has to be a better mind to solve this.

First, remove the need for a faction score for faction horses.

2nd, reduce faction timer to 10 minutes

3rd, come up with a penalty of killing within the same faction equal to 5 murder counts (or some kind of penalty....maybe put the murderer into stat too for murdering within same faction)

4th, ______________________ insert your own ideas here.

Jo
 
Last edited:

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
I'm not sure the q&a process the new faction system went through to get published but whoever it was if anyone obviously spends too much time PKin greater dragons and has no idea what faction is was or is supposed to be..tragic really I just hope order/chaos is much better then it's predecessor system! Here's to hoping the don't just give up on pvp totally and delete fel..
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
I just possibly realized something else regarding point loss......lets say you had 28 points, are level 10, die to opposing faction, now have 12 points......I bet if you die before the next server calculations you lose another 16 points as the point loss was based on being level 10 (-16 points) when the server updated that day, so your second death brings you to -4 and no longer able to ride a faction horse.......duh.

I get that they don't want the power gamer to have 1230597123908712359781234 faction points on a single char, but there has to be a better mind to solve this.

First, remove the need for a faction score for faction horses.

2nd, reduce faction timer to 10 minutes

3rd, come up with a penalty of killing within the same faction equal to 5 murder counts (or some kind of penalty....maybe put the murderer into stat too for murdering within same faction)

4th, ______________________ insert your own ideas here.

Jo

1. Faction horses are not so powerful to where it needs a rank req..I agree maybe different hues for rank rather then the ability to ride..higher rank higher HP..maybe better skills ie: magery, necro for neg karma factions.. Something worth actually riding one to begin with..

2. I agree with the low population we are trying to keep the opposing factions in the fight but as well as this lessen the faction sigil guarding process much shorter 1-2 hours the length of an extremely good fight in now a days UO..and for gods sake fix the issue with purifying faction sigils the sigils on chessy have been being purified forever..

problem with 3rd is people being lame
and joining the same guild to prevent raids at spawns and forcing other guild to make the move to another faction because the trammy guilds found a loophole to run spawns...

4th make in order to enter felucca you must be in a faction mandatory..there should be a zero ability to come on your taming blue to help another faction at a choke point everyone should be attackable
 

SlobberKnocker

Slightly Crazed
Stratics Veteran
Stratics Legend
my guild on chessy is the only active faction at the moment. i sorta question why were even stlill in factions but some guys do still use the gear so. w/e. after the nerf and with the advent of reforging i dont really see the need to be faction arty reliant anymore so i re made all my suits and unless something drastically changes in the future i doubt i will ever go back to relying on them.
 

Picus at the office

Certifiable
Supporter
Stratics Veteran
Stratics Legend
There are two active factions on Napa for the most part, though a third shows up a little. That said I had gone through the list of playing people in the other group to reach my 21 points only to die to a fair ganking but the annoyance due to the massive point loss was hugh. If there is only 5 active enemy players it is impossible to rerank up since you have to rotate 6 kills to score again, or is it they have to die to 5 new people yet only 3 of us play factions in CoM.

It makes me shake my head when I think of how busy it seemed back the day before the faction nerf compared to today, PvP as a whole has gone down hill.
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
Err...there ARE still players who play crafters and PvM characters solely in Felucca who have no wish to be in factions or to migrate to Trammel just to avoid being forced into factions. This kind of a rule would not be fair to those people. It would also not be fair to people who play on Siege or Mugen where the whole shard is subject to the Fel ruleset who do not want to have anything to do with factions.
yes you're right fel should stay 1/2 tram for the few that still actively play crafters and gain the extra resources in fel with very little risk

I also have a crafter/cook/fisherman/tamer who have no trammel home doesn't change the fact that I shouldn't be sitting in guards not attackable at any given time
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
I'm not quite sure why you keep bringing up siege and mugen rule sets..why would siege or mugen rule sets have to change at all?
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
Aren't you the person who said, " make in order to enter felucca you must be in a faction mandatory..there should be a zero ability to come on your taming blue to help another faction at a choke point everyone should be attackable"?? Siege and Mugen are ALL FEL. Siege and Mugen also have factions. So, unless you're asking the devs to EXCLUDE Siege and Mugen from what you requested, which would require special programming, what you suggest would automatically apply to Siege and Mugen. That is why I keep bringing it up.

If you don't want pesky people like me to keep bringing up Siege and Mugen when Felucca and/or PvP are mentioned, maybe you need to be a little more specific when you start tossing around suggestions. Not everyone who plays on those shards is set up as a PvPer, although they anticipate being involved in PvP to some degree every time they log in. So when someone starts making broad, sweeping suggestions about changes to the Fel ruleset that may be perfectly fine for fully trained PvP warrior characters in expensive gear, people like me who play on Siege on characters that aren't set up as PvP warriors tend to squawk about it a bit and try to remind you that not every character "in Fel" is a PvP warrior character.
siege and mugen are coded completely different already..
 

SlobberKnocker

Slightly Crazed
Stratics Veteran
Stratics Legend
i wouldnt advise faction changes at all given the current state.

on a bright note i do see a pick up in the player base of late.
 

cazador

Grand Inquisitor
Stratics Veteran
Stratics Legend
She seems quite hurt over a suggestion...some people take things wayyy tooooo serious..like maybe I'm targeting her specifically..Idc if you play a crafter in fel Idc if the dev team is small I simply stated a suggestion if you personally do not like it..then don't! That's what opinions are all about..
 
Top