Sounds like a very solid first character to learn the game with. In end-game, most combat-type chars use bushido nowadays, but that'll require some mana regen and lmc from your equipment. I'd say, with that template you'll be able to do a whole lot. And as you learn more of how to play, game mechanics and different mobs, as well as increase your treasure chest, you can either add bushido to the mix, or maybe something completely different.
Just a small note - dexterity is probably the most important stat for combat chars. It effects how quickly you swing your weapon, and (more importantly if you ask me) how quickly you can apply your bandages. High dex means you can heal yourself more often, which should help you survive longer. With your high anatomy/healing, you can get a lot out of your bandages, so you might want to drop a little int and str to max out dex. Your template shouldn't be too many-heavy, so you should be able to get by with low int. That's just my own point of view, others will most likely argue differently.