Z
Zan186
Guest
Ok it would be extremely unpopular to make LRC useless. So here is the solution:
LRC works just fine, but the damage from spells is variable. If you were to carry reagents the damage would always be the maximum. For example if earthquake normally does 60 to 100 damage with a LRC suit, the range from using reagents would be 80 to 100.
Allow stacks of reagents to be insured, this would increase the cost of death and hence and to the gold sink.
LRC is one of the biggest causes of inflation. No one really buys reagents anymore except for alchemy. When Mages and Necro's had to buy regs constantly it consumed a ton of gold.
The major problem that players have with LRC is the inconvience and break of action to "re Reg". If you want to reduce the effectiveness of lrc and make reagents a bought commodity again you are going to have to appease the masses! One way would be to allow a blessed reagent bag that would hold a limited amount of regs. Maybe 50 of each? Then you could reduce LRC to 50% efficiency. Yes it will be groaned a bit but with the ability to continue fighting in battles without being looted and forced to return to a base to "re reg" players would accept it.
LRC works just fine, but the damage from spells is variable. If you were to carry reagents the damage would always be the maximum. For example if earthquake normally does 60 to 100 damage with a LRC suit, the range from using reagents would be 80 to 100.
Allow stacks of reagents to be insured, this would increase the cost of death and hence and to the gold sink.
LRC is one of the biggest causes of inflation. No one really buys reagents anymore except for alchemy. When Mages and Necro's had to buy regs constantly it consumed a ton of gold.
The major problem that players have with LRC is the inconvience and break of action to "re Reg". If you want to reduce the effectiveness of lrc and make reagents a bought commodity again you are going to have to appease the masses! One way would be to allow a blessed reagent bag that would hold a limited amount of regs. Maybe 50 of each? Then you could reduce LRC to 50% efficiency. Yes it will be groaned a bit but with the ability to continue fighting in battles without being looted and forced to return to a base to "re reg" players would accept it.