• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

So Luna houses are more valuable to EA than other houses.

a slave girl

Sage
Stratics Veteran
Stratics Legend
Via live stream from town hall Derek Brinkman says EA is concerned that creating an ingame vendor search system might lower the value of some UO homes.


He has to mean the in real life cash value, right?


Seeing as how Luna vendor houses sell for thousands of dollars cash money.


Why should any UO home or home owner be more valuable to EA than any other?



EDIT: You do realize that having an ingame vendor search engine would, according to your own logic in reverse, increase the value of every other vendor house ingame that is NOT in Luna or Tokuno?


EA's penchant for seeing some UO players as being more valuable than others despite the fact that we all pay the same account fees, ticks me off personally.


But maybe EA thinks the 99.999999% of it's UO players that aren't special enough to own a Luna city vendor house are too stupid to notice that they consider them to be less important PAYERS.
 

Siteswap

Visitor
Stratics Veteran
Stratics Legend
Via live stream from town hall Derek Brinkman says EA is concerned that creating an ingame vendor search system might lower the value of some UO homes.


He has to mean the in real life cash value, right?


Seeing as how Luna vendor houses sell for thousands of dollars cash money.


Why should any UO home or home owner be more valuable to EA than any other?


Don't we all pay the same monthly fee to play UO?


Or do Luna vendor houses pay more?
What he said was that he wouldnt want a central vendor system that allowed you to buy from it and so eliminating the need to visit houses to buy from vendors and therefore lowering real estate prices. It would instead be a search only system, where you still had to visit the vendor to buy.
 

Flutter

Always Present
Alumni
Stratics Veteran
Stratics Legend
Awards
1
Yes, just like castles have a higher value than keeps and 7x7s are worth the least.
Certain houses in certain areas have always had more value than others, even before Luna existed.
 

Storm

UO Forum Moderator
Alumni
Stratics Veteran
Stratics Legend
Awards
1
What he said was that he wouldnt want a central vendor system that allowed you to buy from it and so eliminating the need to visit houses to buy from vendors and therefore lowering real estate prices. It would instead be a search only system, where you still had to visit the vendor to buy.
probably a search that shows the vender location on the map but you still need to go there
 
B

Babble

Guest
Is a design decision.
Sort of that the players try to get the best houses over time or so...
 
Z

Zodia

Guest
I don't think they have the programmers required to make a Vendor Search feature. They fired the intern last week.
 

a slave girl

Sage
Stratics Veteran
Stratics Legend
Oh I am sure he was probably thinking that there are not enough UO players left for EA to spend the time and money on developing an ingame vendor search system that would actually benefit every single remaining player, few though they may be, who desires to operate vendors from their home.
 

Serafi

Babbling Loonie
Stratics Veteran
Stratics Legend
EA's penchant for seeing some UO players as being more valuable than others despite the fact that we all pay the same account fees, ticks me off personally.

*blinks*

And you got all that from his statement? Wow. The value of real estate in UO has always been variable. A house in the jungle sell for less than in a spawn free location, Luna houses have a higher value than one near Trinsic, Zento has a higher value than Yew etc.etc. That was what he was referring to.
 
D

DarkScripture

Guest
The way to allow this SEARCH PER SHARD VENDING but allowing these houses to remain of value is to make these more valued home get a vendor discount.
 

JC the Builder

Crazed Zealot
Stratics Veteran
Stratics Legend
Campaign Benefactor
You are taking what they said and drawing a completely different conclusion. I don't think they even mentioned Luna houses.

What the developer said was they didn't want to turn the UO trading system into WOW auction house.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Yes, just like castles have a higher value than keeps and 7x7s are worth the least.
Certain houses in certain areas have always had more value than others, even before Luna existed.
Sure, but the devs shouldn't place more value on them. A customer with a 7x7 is just as much worth as a customer with a castle.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
probably a search that shows the vender location on the map but you still need to go there
Better would be that you can recall (SJ/Gate) to the house through the search system. Best of both worlds.
 

Symma

Certifiable
Stratics Veteran
Stratics Legend
I'd like them to follow the system used earlier on in Star Wars Galaxies. You'd be able to search the Bazaar and find an item sold by a player. You were then given a waypoint to the house. You still had to travel there to pick up the item.

I'd like to see this, as I feel it would give more players a chance to make some gold, without having to own or know someone with a vendor house in a prime spot. Often I have to search for a long time to get a decent price on something, as I'm not paying for somethng over priced in the usual hotspots (this is on prodo shards, Siege is different).
 

Schuyler Bain

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
I'd like them to follow the system used earlier on in Star Wars Galaxies. You'd be able to search the Bazaar and find an item sold by a player. You were then given a waypoint to the house. You still had to travel there to pick up the item.

I'd like to see this, as I feel it would give more players a chance to make some gold, without having to own or know someone with a vendor house in a prime spot. Often I have to search for a long time to get a decent price on something, as I'm not paying for somethng over priced in the usual hotspots (this is on prodo shards, Siege is different).
I agree 100% with this! The SWG bazaar system would work perfectly for UO.
 

Taylor

Former Stratics CEO (2011-2014)
VIP
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Benefactor
Some locations will always be more prime than others. Always.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
I agree 100% with this! The SWG bazaar system would work perfectly for UO.
No, it would be totally stupid...requiring people to travel to the location would just create yet another system of haves and have nots...as those in easier to reach locations would get all the trade, while those further away would get next to nothing.

Make it so you can recall to the house with the vendor. That would be the most fairest system and mimic the old "throw runes all over" system too.
 

Schuyler Bain

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
No, it would be totally stupid...requiring people to travel to the location would just create yet another system of haves and have nots...as those in easier to reach locations would get all the trade, while those further away would get next to nothing.

Make it so you can recall to the house with the vendor. That would be the most fairest system and mimic the old "throw runes all over" system too.
I disagree. :grouphug:
 

T-Hunt

Sage
Stratics Veteran
Stratics Legend
a vendor search options does nothing but keep prices high...

Look at Luna just vecause 1 person has a item listed for 1 million, and can besearched at that site..

People think theres should be worth 1 mill also..
Theres no more compatition , and random luck visiting vendors anymore..

Stop the offline viewing of prices and give all players a chance to maybe get lucky on a good buy..

I see people looking up Luna sells , if something is cheep they run to it grab and hike the price up for it on there vendor....

Theres a reason people bank sit...

The old fashion way was beter i think....gave you a reason to search out these small out of the way player vendors....and see some nice house deco and bag art.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
I disagree. :grouphug:
So you want a flawed system where only the closets vendors get good traffic and sales? Where new players are penalized and are never able to really utilize the vendor system for anything but major operations?

Why? It helps nothing...what does it help having to walk around to the vendor houses, trying desperatly to find it.

Its also a lot more troublesome to implement, as how would a person actually find the house once they leave the search system? (other than if you allow it to be marked on your map somehow, which wouldn't work in the CC)

Your outlook looks like some misaligned like for a different games mechanics that just doesn't work in UO.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Some should be more prime than others, as designed by the devs.
The devs doesn't design or assign value to plots, players do. And thats how it should be.

Plots should never be more worth to a dev just because a player would pay more for it.

The best spot in Luna is not more worth than a 7x7 in the middle of nowhere. They both pay the same amount of money for the game.
 

Taylor

Former Stratics CEO (2011-2014)
VIP
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Benefactor
Some should be more prime than others, as designed by the devs.
The devs doesn't design or assign value to plots, players do. And thats how it should be.

Plots should never be more worth to a dev just because a player would pay more for it.

The best spot in Luna is not more worth than a 7x7 in the middle of nowhere. They both pay the same amount of money for the game.
There exists a limited amount of land within the Luna walls. Same for inside the orc fort. There are a variety of other unique locations, as well. More players want unique locations than unique locations are available. The devs can *make believe* that these spots are all equally valuable, but they understand that demand + limited supply = higher prices.

Saying that a plot in Luna is worth no more than a small, nondescript location in is an entirely syntactical differentiation. They are worth more, due to demand. I see no reason to beat around the bush about it.
 

Hobo Sapien

Seasoned Veteran
Stratics Veteran
Stratics Legend
a vendor search options does nothing but keep prices high...

Look at Luna just vecause 1 person has a item listed for 1 million, and can besearched at that site..

People think theres should be worth 1 mill also..
Theres no more compatition , and random luck visiting vendors anymore..

Stop the offline viewing of prices and give all players a chance to maybe get lucky on a good buy..

I see people looking up Luna sells , if something is cheep they run to it grab and hike the price up for it on there vendor....

Theres a reason people bank sit...

The old fashion way was beter i think....gave you a reason to search out these small out of the way player vendors....and see some nice house deco and bag art.
Here is the way I do it. I myself search out these small spots and buy the stuff I sell. For my time I get a steady customer base who choose's not to do that. They come to my vendor, why because they know I will have these items most of the time. They are sometimes lower then other Luna spots but not always. They still come and buy. Because they know I run a stocked vendor. This is with a search available they still come. Because they choose to use they're time doing other things.
 

Schuyler Bain

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
So you want a flawed system where only the closets vendors get good traffic and sales? Where new players are penalized and are never able to really utilize the vendor system for anything but major operations?

Why? It helps nothing...what does it help having to walk around to the vendor houses, trying desperatly to find it.

Its also a lot more troublesome to implement, as how would a person actually find the house once they leave the search system? (other than if you allow it to be marked on your map somehow, which wouldn't work in the CC)

Your outlook looks like some misaligned like for a different games mechanics that just doesn't work in UO.
I simply disagree with your assessment, that is all.

I will travel to where the best price is and I will use any of the travel methods available to me in game to get me close to the vendor I would like to purchase said item from.

You have no need to defend your views to me mate, they are your views and I disagree with them.

Good day/evening.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Sure, you will do that. But some of us are able to think beyond our own noses and think about the well being of the game and the general population.

You might find yourself some nice deals (rarely if meaningful), but it is simply not a good system to force those outside the center areas to lower their prices to stupid levels just to attract anyone and prevent new players from using this system in a meaningful level.

You can disagree with this, but then you're severely closeminded about this.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
There exists a limited amount of land within the Luna walls. Same for inside the orc fort. There are a variety of other unique locations, as well. More players want unique locations than unique locations are available. The devs can *make believe* that these spots are all equally valuable, but they understand that demand + limited supply = higher prices.

Saying that a plot in Luna is worth no more than a small, nondescript location in is an entirely syntactical differentiation. They are worth more, due to demand. I see no reason to beat around the bush about it.
Hello?????? Read please?

As said, it is worth more to a player. This is entirely an artificial value WE put on the spot. But this is not something the devs should take notice of when doing anything.

If they stand in the position of pissing off a Luna owner vs. 7x7 owner. The deciding factor shouldn't be the location for the devs at all.

And who's prices should they go after? Who's demand? I had a bid of 500 dollars per spot I have...does that make my vote here on the board more worth to the devs? I think not.
 

Taylor

Former Stratics CEO (2011-2014)
VIP
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Benefactor
As said, it is worth more to a player. This is entirely an artificial value WE put on the spot. But this is not something the devs should take notice of when doing anything.
If everyone knows that a Luna plot is inherently worth more to players, why should the devs pretend that it isn't? I'll take honesty over diplomatic maneuvering.
 

RaDian FlGith

Babbling Loonie
Stratics Veteran
Stratics Legend
I agree 100% with this! The SWG bazaar system would work perfectly for UO.
I'm completely on-board with this, and even I think it was LC's idea that you should be given a recall/SJ through the search interface.

100% would love to see this happen.
 

Tanivar

Crazed Zealot
Stratics Veteran
Stratics Legend
a vendor search options does nothing but keep prices high...

Look at Luna just vecause 1 person has a item listed for 1 million, and can besearched at that site..

People think theres should be worth 1 mill also..
Theres no more compatition , and random luck visiting vendors anymore..
Got a vendor in Luna with price-gouging prices? :)

Actually the vendors away from Luna tend to have lower prices. I have a book of shops I've run across that are all out in the boonies that have saved me millions in gold over the years.

As a rule, competition lowers prices because the vendors with lower prices sell goods, the higher priced vendors just pay vendor fees because no one wants to pay double of more for what they buy.

Vendors in Luna are all high priced because they do what in RL is called price fixing, or they have just bought out all the realistically priced vendors, cornering the market, and then sell at their jacked up price. You want it, pay for it.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
If everyone knows that a Luna plot is inherently worth more to players
Lets try this again...sloooowly, as you seem to not be reading the posts.

The plots are more worth to a PLAYER....to a PLAYER

This however has nothing to do with dev value. Why should a dev care whether you believe your plot is 5 dollars, 50 dollars or 500 dollars worth? It makes you a no better customer and if you disappeared, then another would just take your spot and UO life would continue.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
I'm completely on-board with this, and even I think it was LC's idea that you should be given a recall/SJ through the search interface.
Not sure what you're saying? That you agree that you should be able to recall to vendor houses?
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Yes, they are worth more to players. All the devs did was acknowledge this.
I didn't dispute that. I said that they shouldn't be more worth to a dev...they can acknowledge that we put artificial value on items, but if they start making dev decisions from that, then thats a poor choice.
 

Schuyler Bain

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
Sure, you will do that. But some of us are able to think beyond our own noses and think about the well being of the game and the general population.

You might find yourself some nice deals (rarely if meaningful), but it is simply not a good system to force those outside the center areas to lower their prices to stupid levels just to attract anyone and prevent new players from using this system in a meaningful level.

You can disagree with this, but then you're severely closeminded about this.
Thanks for the laugh mate. From what I have seen from the majority your posts this is hardly your motivation.

Oh and I thought you said earlier that nothing is forced in a game? Use the system or don't you have a choice, right?
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Ok, so you can neither read my posts, nor think beyond what benefits yourself...very interesting. rolleyes:

Hopefully the devs have more sense at least.
 

Taylor

Former Stratics CEO (2011-2014)
VIP
Alumni
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Benefactor
Ok, so you can neither read my posts, nor think beyond what benefits yourself...very interesting.
I think that you are mistaking disagreement for lack of comprehension. He understands, but he is disagreeing with you. I disagreed with you over an earlier point, even though I understood your argument.

It is ok to disagree. :grouphug:
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
Uhm? I didn't say he didn't comprehend what I wrote, in that post I stated that he's not thinking beyond his own nose on the issue.

That he wants to institute a system that only benefits himself and a few price hunters, is really bad.

Even if you can recall to a spot, you can still make great deals. Things go up for sale all the time and sometimes people don't know the prices or just want to get rid of it...so regardless of whether you have to travel to it or can recall to it, you will be able to make great deals. So that argument is fairly pointless.
 

Schuyler Bain

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
Ok, so you can neither read my posts, nor think beyond what benefits yourself...very interesting. rolleyes:

Hopefully the devs have more sense at least.
Oh I can read well enough, I simply disagree with you. I'm sorry if that hurts your feelings, but I am glad you find me interesting.

I also don't see where or how any of this benefits me in any way shape or form? I am one of the few players that does not have a single crafting character nor do I own a single vendor. I simply like to shop and don't mind doing a little leg work to get a good deal.

It sounds to me like someone might be worried about losing business? Perhaps not, just a hunch.

:grouphug:
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
I was referring to your judgment of my past posts.

You benefit in the sense that you believe that it maintains your playstyle of finding good deals in far away places. (which both systems actually do)

It doesn't benefit me in the least bit. I don't have a vendor and I don't care about prices...this is for the benefit of the game as a whole.
 
U

UOKaiser

Guest
Got a vendor in Luna with price-gouging prices? :)

Actually the vendors away from Luna tend to have lower prices. I have a book of shops I've run across that are all out in the boonies that have saved me millions in gold over the years.

As a rule, competition lowers prices because the vendors with lower prices sell goods, the higher priced vendors just pay vendor fees because no one wants to pay double of more for what they buy.

Vendors in Luna are all high priced because they do what in RL is called price fixing, or they have just bought out all the realistically priced vendors, cornering the market, and then sell at their jacked up price. You want it, pay for it.
One thing you said there. Realistic priced venders. What is a a realistic price vender? Is 100 gold realistic price for house teleporting tiles? or is 5billion realistic price for 1k iron ingots? Who makes the prices? If someone had 900 billion gold total is paying 100million for a house teleporter expensive to them? If someone has 50k gold total is paying 75k for a broze runic hammer unrealistic priced?
I know the answer to these but not sure if anybody else does when they say overpriced because a valorite ingot is 400 per compared to 100 gold.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
Yes, they do value Luna, because they intended to make a community there. This value is also why such ideas as every house having equal house storage would never work, because Cal and the team has the conquer in them that says if you earn something you should keep it.

However, I think Obsidian brought the issue of not having an internal search in place, a great question to ask (and was nice to meet you sir). It was nice to hear the devs say they had a few ideas, as I recall, on how to work on something like that. But who knows. It would be cool.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
You are taking what they said and drawing a completely different conclusion. I don't think they even mentioned Luna houses.

What the developer said was they didn't want to turn the UO trading system into WOW auction house.
They said they don't want to hurt the real estate, and I'm pretty sure they referenced Luna. If they didn't, they surely talked about real estate, and not wanting to make a system that devalues the real estate.
 

Eht/Longbow

Journeyman
Stratics Veteran
Stratics Legend
I absolutely disagree, don't fix what isn't broken. This game more resembles real life as far as how economy and land value goes. Why does everyone demand that the game do everything for you? It's fun running around and finding little vendors with things you may never find anywhere else. A vendor search system would damage the game in my opinion.

It's good to have a nice little vendor that keeps a stock of something that nobody else knows about, otherwise you get rich guys coming in and buying them out because they are cheap. All an in game system does is promote a terrible lean toward laziness and abuse of the system.
 
U

UOKaiser

Guest
They said they don't want to hurt the real estate, and I'm pretty sure they referenced Luna. If they didn't, they surely talked about real estate, and not wanting to make a system that devalues the real estate.
Luna,gate houses,zento,road houses,dungeon entrance venders, venders in prime spots like a spawn that is always used, and huge mall areas, with like 8 houses or so vending. If not then these houses get less traffic and people will just recall to somewhere else to get the same thing cheaper.
 

GalenKnighthawke

Grand Poobah
Stratics Veteran
Stratics Legend
I think they just have wildly misinterpreted what people were asking for.

We ask: Can we have a legal vendor search database, kinda like the ones that use scripted bots to gather data that we can't talk about in-game or on Stratics, except this one could be game-wide, and legal?

They heard: Can we have a vendor system that mirrors those in other games, where you'd no longer have to physically travel to the house to buy the item?

Now, there may be some here who think the latter is a good idea. But the team shouldn't have confused the two issues. They are related but separate.

Hopefully this'll be like the "grave markers." Remember that? How they fouled up royally about interpreting what we wanted, but once they realized what we were really asking for (basically a way to engrave gravestones), we got it right quick?

Hopefully this issue will be like that; that the real source of not getting it is a misunderstanding of the request.

A home in Luna or around Zento would retain much of its value with such a system, because you'd still have to travel to the house and homes around Zento or Luna would be the easiest to get to.

-Galen's player
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
There's no point in the devs retaining artificial values created by the limitations of the system of back then.

Just like they have reissued rares.

Everyone should have a chance to run vendor malls, not just a select few that just happens to have a prime spot.

The only reason why the search site doesn't do this, is that it can't interface with the client. The search site works in Luna, because Luna is small. But noone is going to travel half way across sosaria for cheap bandages.
 

Lord Chaos

Always Present
Stratics Veteran
Stratics Legend
I think they just have wildly misinterpreted what people were asking for.

We ask: Can we have a legal vendor search database, kinda like the ones that use scripted bots to gather data that we can't talk about in-game or on Stratics, except this one could be game-wide, and legal?

They heard: Can we have a vendor system that mirrors those in other games, where you'd no longer have to physically travel to the house to buy the item?
Please do not make up things which are not true. Many players have been asking for the latter before the town hall. They heard us alright.
 
Top