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So how about we look at the Zoo Contibution Points?

Zoo Point Values need a tweak

  • Add 1 zero to turn in values 300 = 3000

    Votes: 17 43.6%
  • subtract 2 zeros from reward values 200000 = 2000

    Votes: 16 41.0%
  • Leave them

    Votes: 6 15.4%

  • Total voters
    39

weins201

Certifiable
Stratics Veteran
Stratics Legend
Like MANY other areas of the game they have become outdated and basically left to rot.

I mean seriously it would take over 14000 Giant Beetles to collect all the statues alone not even mentioning the other rewards. And all the rewards are strictly deco or ornamental.

How about we either drop two zeros of the reward requirements or add 1 zero ti the turn in value??????

I mean DAMN if it takes say 2 minutes to train 2 giant beetles, then go to zoo and drop them off so lets say 8 minutes to make a lap. 14000/2=7000*8=934 hours of straight taming of Giant beetles and turning them in. Roughly 40 straight days of taming 24 hours a day.

Lets look at just one 350000 point statue?
350000/300=1167 Giant Beetles 8 minutes for two = A little over 77 hours (3 Straight Days)

Buy adding 1 (ONE) zroe to turn in value would mean 116 beetle for a 350K statue much more viable and perhaps we might even get a FULL zoo?
 

Shelleybean

Certifiable
Stratics Veteran
Stratics Legend
Yes, the zoo could use some attention. They could increase the point value of donations and also let more animals be donated.
 
T

Tazar

Guest
I agree with adjusting things... but I'd also like to see "followers" from the Dryad Allure spell be allowed for turn-in. This would open the zoo to some non-tamers and help keep it at a higher tier.
 
S

Sevin0oo0

Guest
Think i got confused on which to vote for and picked the wrong one. I think it's a perfect example of Dev extremeness. Just as they spoke of the price that some players wanted for their Cu's as "impossibly priced", I glad others are doing the math to display the truth about Grinds that have been implemented, Thanks.

While not meant to be obtained easily, a player at 8hrs @ day, takes over a year to get one, this is an "impossibly" to me. And 'So What?' if we can get all of the set in a month, or whatever - it allows the designed widgets to be be enjoyed by more players, Isn't that the end intent of the content? When they hit saturation, Design More! Job security, like the point dyes, they can milk that for a Long time.

I don't remember the content, but there was a good discussion about this when the museum rewards came out, as related to scripters, ultimately what drove the amounts to the current insane levels. It didn't fix scripting, it Promoted it! Scripters are a Dev problem, Not a player problem and players should not be penalized by rule breakers - but that's a whole other area of their responsibility that could be improved on.
 

Mapper

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
Agreed, When I was trying to collect every statuette ingame I looked at the zoo, did some quick maths then immediately gave up. Who the hell has the time to do that, The only solution is to script, and I certainly wasn't going to do that just for some statues.
 
E

elspeth

Guest
I agree with adjusting things... but I'd also like to see "followers" from the Dryad Allure spell be allowed for turn-in. This would open the zoo to some non-tamers and help keep it at a higher tier.
good idea.

/signed
 

Lady Storm

Grand Inquisitor
Stratics Veteran
Stratics Legend
Yes I agree with you Tazar. They should make it so non tamer people can also get turn in points for the items. Also the value of the animals one turns in needs a serious look into. I mean the points for a drake and dragon are the same.... hardly the same tameability needed for them so points were wrong.

I tried for a few days to get points when it first came out ....... I gave up after a weeks work of turning in unicorns and drakes and dragons... I wasnt getting anywhere with the turn in points!

I only know a few people with the higher up statues and gifts and they had a guild helping.
 
T

Tazar

Guest
I agree with adjusting things... but I'd also like to see "followers" from the Dryad Allure spell be allowed for turn-in. This would open the zoo to some non-tamers and help keep it at a higher tier.
good idea.

/signed
Yes I agree with you Tazar. They should make it so non tamer people can also get turn in points for the items. Also the value of the animals one turns in needs a serious look into. I mean the points for a drake and dragon are the same.... hardly the same tameability needed for them so points were wrong.

I tried for a few days to get points when it first came out ....... I gave up after a weeks work of turning in unicorns and drakes and dragons... I wasnt getting anywhere with the turn in points!

I only know a few people with the higher up statues and gifts and they had a guild helping.
Wow. I was expecting to get flamed by the tamers. :p Thanks for the support. :)
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
I agree with adjusting things... but I'd also like to see "followers" from the Dryad Allure spell be allowed for turn-in. This would open the zoo to some non-tamers and help keep it at a higher tier.
Non-tamers can already contribute can't they? Just in gold.

i think if you are going to contribute to the zoo, you should turn in tamed creatures, not spellbound creatures. What's next, Mystics turning in RC's, mages turning in summoned creatures, necros dropping off a couploe of familiars?

Fix the points, expand the turn in options, etc.


Oh, and how about updating the rewards?
 

Pinco

UOEC Modder
Stratics Veteran
Stratics Legend
Actually with the new loot system ad reforging I think the devs need to do a serious revamp of all the collections, sets and artifacts in general, not just in points value but also change the items radically in order to at least match the high level loot items...

To be honest it's not just a matter of remove a 0 to the points, there is a more complex work to be done here so I don't vote :p
 
P

pgib

Guest
All tamables should be turn-ins for the zoo. That would mitigate the blatant nonsense of training tamers having to kill gazillions of pets: very mutually beneficial. At least they could turn them in.

A nice thing to have as a low points reward could be a irresistibly tasty-treat like item (hopefully not a "lasts for 10 seconds, cooldowns in three lifetimes" one).
 

Adol

Certifiable
Stratics Veteran
Stratics Legend
Just a rough idea, but how about also adding a "Gather Information For Breeding Program" element too; collect a book from the Zoo, and for every individual Animal you use Animal Lore on (including healing and taming) it updates the page for that animal type with the range of skills and stats seen on it, perhaps the colour, as well as the number of individuals of that type Lored. Perhaps even make a note of the date of the best Wrestle or Magery etc you saw for that type? Of course, we already know the ranges (roughly) but it gives a nice little in game quest to do... And for every X new animals lored, you get Y points when the book is shown to the Zookeepers?

Make potential points really, really low for things like sheep and cows that could be script killed and lored easily, but relatively worthwhile for recording 500 Ancient Wyrms; roleplayers get to feel more like a naturalist, non-mages and tamers get to take part because they can kill the creatures to get new records, and you only need to go near the Zoo every now and then to update your records for rewards, rather than for each 5 slots of tamed creatures. And to ensure every one can take part, give the Zoo a +Animal Lore talisman that can be bought with gold.
 

CovenantX

Crazed Zealot
Stratics Veteran
Stratics Legend
UNLEASHED
Imo no reward from Donations should be worth more than like 100k points or something like that...

When it takes 1600 tameables at 500pts each to get 800k points for one reward... that's a little ridiculous if you ask me.

I think the amount of Zoo points a tameable should be worth, should be follower based and double or even triple pts if the creature is hostile.

Also another point bonus might be necessary for those pets that give you the "You have angered the beast" message.

Risk vs Reward should be involved as much as possible IMO. but the rewards shouldn't take forever to obtain either.

So I guess I kind of vote both ways. point increase for some pets (mostly based on difficulty) and price reduction for some of the rewards. I'm all for making some things less of a grind, to where the casual player could get these things without spending extreme amounts of time to get things.

I like the idea of the pigments in the "clean-up" turn ins being changed out every month/2 months or so, that's a good idea.

I would like to see some rewards in the Museum, Library, & Zoo become changed out every so often as well. things like this give reason to go back and get more points even after you have everything from the current list of rewards.
 

Viquire

Crazed Zealot
Stratics Veteran
Stratics Legend
all community collections need a rework to be something both viable as an activity and rewarding as a participant. I still say allowing guilds to be contributors would have an unexplored attraction.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
I believe I said this before... but that post went *poof*... so here goes:

I agree 100% that this needs reworked.

I've got probably somewhere around 6 to 8 tamers... years ago when the Zoo came out I began taming unicorns/kirins while training up skills on my tamers...

After many years I now have 2 115 tamers, 2 tamers closing in on 120, and a few newer tamers but most of them are GM+...

Now mind you I'm not very faithful on everyweekend getting my .1's but I'm seriously not that bad...

However in points I have ONE tamer who has a wee bit over 200k in points... the other tamers are at 150k or less... This is after YEARS of taming... I've never once used any of the rewards.

I figure at the rate I'm going on UO's 30th anniversary I "might" have enough points to get something worth getting. That is "if" UO is still here in another 15 years. Also depends on me still being here in 15 years.

I rather doubt it...

Now as for other creatures needing to be added I agree completely with that... there are tons of new pets that could be turned in and a Greater Dragon should fetch you loads of points... just saying.

As for mages and such being able to turn in summons that is just silly. A mage could just stand there and summon all day and have 10X more points than a tamer ever could... Now I might say it would be ok for them to add points in for Weavers turning in things they have charmed. That would certainly make sense.
 

A Thought Elemental

Journeyman
Stratics Veteran
If those mobs are taking donations of ... 14,000 giant beetles

Clearly, they aren't doing zoo-like things with them. Noone would have room for that many.

They are eating them.

ewwwwwwwwwww it's supposed to be a zoo...
 

Warpig Inc

Babbling Loonie
Stratics Veteran
Stratics Legend
Tamed creatures turned in at the zoo = the number of hit points the creature has. Easiest way to make any tamed critter worth points.

And one the biggest signs those making the world of UO don't play enough. The museum and zoo reward list should of been switched.

Just add in a point value for a Doom arty drop as a reward. Or some grab bag reward that looks like the pirate loot chest with random crafting goods.
 
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