I decided to train archery again for a new template. When my gains became slower around 70 ish, I decided to try to be clever about it and use a skill tutor statuette. After some time, I discovered that gains came faster when I received the "easy" message vs the "optimal" message. It goes without saying that if you hit more than miss, you will gain faster (general statement).
Note: my real skill level was round 77 ish.
I decided to try an experiment. I made 10 rings imbued with the archery skill 1 - 10 intensity. I found the skill @ which the mobs I was fighting were optimal. I then put on each ring until I got an "easy" message. I kept upping my skill by 1 each time to test other results. After some time playing around with this I seemed to discover the following: skill gains came the fastest for me when I received the "easy" message from the statuette & when my skill level was 3-4 points higher than the "optimal" message.
Has anyone else come to this general conclusion? Why would "optimal" not give the fastest gains - I was not missing very much.
Note: my real skill level was round 77 ish.
I decided to try an experiment. I made 10 rings imbued with the archery skill 1 - 10 intensity. I found the skill @ which the mobs I was fighting were optimal. I then put on each ring until I got an "easy" message. I kept upping my skill by 1 each time to test other results. After some time playing around with this I seemed to discover the following: skill gains came the fastest for me when I received the "easy" message from the statuette & when my skill level was 3-4 points higher than the "optimal" message.
Has anyone else come to this general conclusion? Why would "optimal" not give the fastest gains - I was not missing very much.