N
NewThunder
Guest
I do not think Thieves should lose Karma for stealing from monsters!
If you want to honorably get tiems from monster kill them off and loot them.
I do not think Thieves should lose Karma for stealing from monsters!
Also, a good way to get back some of that Karma, depending on how low you get from all that Ogre stealing. That should add to the RP.(I have this urge to make a character who wanders the woods, stealing from ogres to give to peasants ... not a rewarding career, but the RP feel would be great)
...Which completely ignores the point of the thread. We are all aware that stealing is currently a -karma act regardless of the target. The direction this thread is heading in is to suggest that it should be changed. It hardly makes any sense at all to suggest that stealing something should result in a karma loss, whereas killing the creature instead and then taking something from them should result in a karma gain.Nice, didn't take long for the crate theeves to start complaining about something.
Stealing is a -karma act. You lose karma by using it, doesn't matter on who it is used.
Just like Poisoning, snooping, necromancy. Using them is bad for your karma.
It doesn't matter if you used Stealing or Necromancy to kill Satan, you're still going to lose karma trying it, lol.![]()
Why not just accept that you lose karma for stealing and play the game? I never once heard a mage complain because summoning a daemon lowers karma. There are reasons for things according to lore and you just have to accept that....Which completely ignores the point of the thread. We are all aware that stealing is currently a -karma act regardless of the target. The direction this thread is heading in is to suggest that it should be changed. It hardly makes any sense at all to suggest that stealing something should result in a karma loss, whereas killing the creature instead and then taking something from them should result in a karma gain.
Please keep the 'crate thieves' comments in the forum where they belong with the rest of the PvP elitists.
Why accept something that doesn't make any sense when it is possible to offer feedback and ask for it to be changed? Either way, the 'play the game' comment is misplaced here - it's not as if I am threatening to take all my marbles and go home or anything. I am certainly not introducing that level of drama here; you shouldn't imply that I am.Why not just accept that you lose karma for stealing and play the game?
Not a valid analogy, Green Thief; the UO 'lore' clearly supports the idea that the summoning of Daemons to Sosaria is considered evil, whereas there really isn't a 'lore' that supports the idea that stealing from an enemy of the realm is evil. After all, you're encouraged to stick something sharp into that same enemy, or perhaps immolate it in a pillar of fire; I can't see where there is a significant moral advantage to 'killing it and looting the corpse' as opposed to skipping the whole 'killing' part.I never once heard a mage complain because summoning a daemon lowers karma. There are reasons for things according to lore and you just have to accept that.
Robin Hood, in fantasy; that strikes me as a fairly significant tale of heroism in theft. Beyond that, there are quite a few fantasy stories where 'stealing from the bad guy' is considered at least 'karma neutral', if not somewhat heroic. Consider Bilbo's theft of the 'One Ring', or his 'burgling' from Smaug. I do believe 'The Punisher' is not above the theft of things from 'the bad guys' that he puts to some 'better' use as well.Exactly my thoughts. Since when has stealing ever been looked upon as an honorable act?
Wow, Dave; this post is rather interesting. When you say mindless, are you referring to the fact that the subject of the theft is essentially an A.I. construct - or are you instead talking about the morality of stealing from a 'mindless' creature (such as, say, a spider)? In either event, I would again draw your attention to the obvious flaw in your logic: If the 'mindlessness' of the target determines the morality of your actions against it, how then is killing it any better? Why, then, are you rewarded for killing it?Its easy, killing a monster is an act of bravery, and therefore a good thing, hence karma gain.
However stealing from something so mindless is an obvious act of cowardice and therefore a bad thing hence karma loss
Dave needs to relax.also, (deleted) what (deleted) does it matter anyway, it has absolutely zero beaing on the game!
I'm going with this explanation.Its easy, killing a monster is an act of bravery, and therefore a good thing, hence karma gain.
However stealing from something so mindless is an obvious act of cowardice and therefore a bad thing hence karma loss
Thought I'd let you know, I didn't read this.Why accept something that doesn't make any sense when it is possible to offer feedback and ask for it to be changed? Either way, the 'play the game' comment is misplaced here - it's not as if I am threatening to take all my marbles and go home or anything. I am certainly not introducing that level of drama here; you shouldn't imply that I am.
Not a valid analogy, Green Thief; the UO 'lore' clearly supports the idea that the summoning of Daemons to Sosaria is considered evil, whereas there really isn't a 'lore' that supports the idea that stealing from an enemy of the realm is evil. After all, you're encouraged to stick something sharp into that same enemy, or perhaps immolate it in a pillar of fire; I can't see where there is a significant moral advantage to 'killing it and looting the corpse' as opposed to skipping the whole 'killing' part.
In essence, there's no reason to 'just accept it' when the evidence seems to suggest this is happening by default (as in no one bothered to consider this change when they implemented this change) as opposed to it happening because there was some philosophical decision made regarding the overall morality of stealing from evil monsters.
Robin Hood, in fantasy; that strikes me as a fairly significant tale of heroism in theft. Beyond that, there are quite a few fantasy stories where 'stealing from the bad guy' is considered at least 'karma neutral', if not somewhat heroic. Consider Bilbo's theft of the 'One Ring', or his 'burgling' from Smaug. I do believe 'The Punisher' is not above the theft of things from 'the bad guys' that he puts to some 'better' use as well.
In real life, there are several examples where people were tasked with the theft of items or secrets in wartime, or against peacetime enemies as defined by the country they serve; there are also several cases where undercover law enforcement agents participate in minor crimes - including theft - in order to further an investigation.
In any event, any moral code that rewards you for killing some creature certainly offers no justification for penalizing you if you merely steal from that same creature. Hopefully you are not seriously trying to support the argument that killing is somehow better for one's Karma than stealing.
Wow, Dave; this post is rather interesting. When you say mindless, are you referring to the fact that the subject of the theft is essentially an A.I. construct - or are you instead talking about the morality of stealing from a 'mindless' creature (such as, say, a spider)? In either event, I would again draw your attention to the obvious flaw in your logic: If the 'mindlessness' of the target determines the morality of your actions against it, how then is killing it any better? Why, then, are you rewarded for killing it?
Dave needs to relax.
It's pretty easy to dismiss something as a rant when you haven't read it - and I'd like to think the tone is reasonable as opposed to ranting. But hey, everyone has an opinionThought I'd let you know, I didn't read this.
I'm going to assume it's a rant.
Stealing is a dishonorable act, and I accept it.
Garbage man thieves should too.
Fair enough.It's pretty easy to dismiss something as a rant when you haven't read it - and I'd like to think the tone is reasonable as opposed to ranting. But hey, everyone has an opinion
You may, having read it, disagree with me; you may even decide not to read it because it appears too 'wordy' (a point I could hardly argue)...but calling it a rant is a bit of a stretch, I think![]()
Its easy, killing a monster is an act of bravery, and therefore a good thing, hence karma gain.
However stealing from something so mindless is an obvious act of cowardice and therefore a bad thing hence karma loss
Wow, Dave; this post is rather interesting. When you say mindless, are you referring to the fact that the subject of the theft is essentially an A.I. construct - or are you instead talking about the morality of stealing from a 'mindless' creature (such as, say, a spider)? In either event, I would again draw your attention to the obvious flaw in your logic: If the 'mindlessness' of the target determines the morality of your actions against it, how then is killing it any better? Why, then, are you rewarded for killing it?
Sigh...Why accept something that doesn't make any sense when it is possible to offer feedback and ask for it to be changed? Either way, the 'play the game' comment is misplaced here - it's not as if I am threatening to take all my marbles and go home or anything. I am certainly not introducing that level of drama here; you shouldn't imply that I am.
Not a valid analogy, Green Thief; the UO 'lore' clearly supports the idea that the summoning of Daemons to Sosaria is considered evil, whereas there really isn't a 'lore' that supports the idea that stealing from an enemy of the realm is evil. After all, you're encouraged to stick something sharp into that same enemy, or perhaps immolate it in a pillar of fire; I can't see where there is a significant moral advantage to 'killing it and looting the corpse' as opposed to skipping the whole 'killing' part.
In essence, there's no reason to 'just accept it' when the evidence seems to suggest this is happening by default (as in no one bothered to consider this change when they implemented this change) as opposed to it happening because there was some philosophical decision made regarding the overall morality of stealing from evil monsters.
Robin Hood, in fantasy; that strikes me as a fairly significant tale of heroism in theft. Beyond that, there are quite a few fantasy stories where 'stealing from the bad guy' is considered at least 'karma neutral', if not somewhat heroic. Consider Bilbo's theft of the 'One Ring', or his 'burgling' from Smaug. I do believe 'The Punisher' is not above the theft of things from 'the bad guys' that he puts to some 'better' use as well.
In real life, there are several examples where people were tasked with the theft of items or secrets in wartime, or against peacetime enemies as defined by the country they serve; there are also several cases where undercover law enforcement agents participate in minor crimes - including theft - in order to further an investigation.
In any event, any moral code that rewards you for killing some creature certainly offers no justification for penalizing you if you merely steal from that same creature. Hopefully you are not seriously trying to support the argument that killing is somehow better for one's Karma than stealing.
Wow, Dave; this post is rather interesting. When you say mindless, are you referring to the fact that the subject of the theft is essentially an A.I. construct - or are you instead talking about the morality of stealing from a 'mindless' creature (such as, say, a spider)? In either event, I would again draw your attention to the obvious flaw in your logic: If the 'mindlessness' of the target determines the morality of your actions against it, how then is killing it any better? Why, then, are you rewarded for killing it?
Dave needs to relax.
Besides, when should a thief really be seen by the world whom looks upon him?
I like your style hehe.Thats better![]()
This is a much stronger argument.Sigh...
Basically it comes down to this: Are you willing to acquire the item honorably by slaying the creature and helping the realm, or are you willing to steal the item and only help yourself?
Killing the creature is a selfless act, which is supported by the Virtues.
Stealing what you want while leaving the creature to waylay another traveler is a very selfish act, not supported by the Virtues.
Killing: + to Karma
Stealing: - to Karma
Besides, when should a thief really care how the world looks upon him?
I also agree that the drops that are only acquirable by stealing should be there if you choose to kill the monsters as well.This is a much stronger argument.
The only issue I would raise in response would be to point out that the only way to get the new consumables is to steal them. So, if we're going to 'roleplay' the virtue/morality issue, the only way for me to help the realm by providing these otherwise unobtainable resources is to take a karma hit to do so. (For the record, I've only been out collecting them once so far - but I did share them freely with guildies.)
Still, I have to admit you make a very strong point here. I still think there is justification for removing the karma loss - but I can also at least accept the logic behind leaving it as is.