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Should healing someone that's fighting flag you to their opponent?

Should peeps who heal other peeps that are fighting be flagged also.

  • yes

    Votes: 80 87.9%
  • no (reserved for mages who like to heal from guard zone)

    Votes: 11 12.1%

  • Total voters
    91

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
Here on Great Lakes we have a wide variety of heroes. Many of them implement the brave strategy of flagging on one person, and then running into guard zone to be showered by heals from their very heroic guildies.

If those "heroes" want to get involved in the fight, shouldn't they be flagged as such? Seems fair doesn't it?
 
S

Splup

Guest
If A attacks B and X heals A, X should flag B.

But if A attacks B and X heals B, X should NOT flag A.
 

Cetric

Grand Poobah
Stratics Veteran
Stratics Legend
UNLEASHED
I said yes, but agree with the other guys. It should only be if that person flagged you. If i attack saint, and someone cross heals me they should flag to saint.

If Saint attacks my mule and i run like a school girl, and someone heals me, they should not be flagged.
 

Viper09

Grand Poobah
Stratics Veteran
Stratics Legend
There is the heat of battle that prevents this mostly. You cannot heal or even res the aggressor unless they're in your guild.
 

LordDrago

Certifiable
Stratics Veteran
Stratics Legend
If A attacks B and X heals A, X should flag B.

But if A attacks B and X heals B, X should NOT flag A.
This. However, since the poll is screwed without sufficient options, I did not vote.
 

MalagAste

Belaern d'Zhaunil
Alumni
Stratics Veteran
Stratics Legend
UNLEASHED
Campaign Supporter
I said yes, but agree with the other guys. It should only be if that person flagged you. If i attack saint, and someone cross heals me they should flag to saint.

If Saint attacks my mule and i run like a school girl, and someone heals me, they should not be flagged.

Agreed! Scarry thing... to agree with Cetric.... hehe but I agree.
 

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
I said yes, but agree with the other guys. It should only be if that person flagged you. If i attack saint, and someone cross heals me they should flag to saint.

If Saint attacks my mule and i run like a school girl, and someone heals me, they should not be flagged.
That's how I meant it Cetric.

Oh, and if your mule flagged me, I'd probably be the one running since I'd figure it was some new gimp terror you created!
 
S

Stupid Miner

Guest
Hm, figured more people would have voted "No."
Surprisingly one-sided results: 28 yes - 2 no
I'm all for this.
 
C

Cloak&Dagger

Guest
There is the heat of battle that prevents this mostly. You cannot heal or even res the aggressor unless they're in your guild.
They did say that the problem is people being healed by guild members who are hiding in a guard zone.

I also agree with Konge and all them.
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
Hmm...look at the poll numbers. Maybe the devs need a heads up!
I agree. Post it in the ask the dev's forum over and over till they get annoyed and give you some sort of response. I plan on doing it with my defense calculation idea in that disarm thread.
 
S

Sunchicken

Guest
I agree. Post it in the ask the dev's forum over and over till they get annoyed and give you some sort of response. I plan on doing it with my defense calculation idea in that disarm thread.
I TRIED this with the magic resist/traped crate issue to no prevail...
 

dukarlo

Seasoned Veteran
Stratics Veteran
Stratics Legend
This poll is very skewed. Its not as black and white as people make it sound. Heres an example. Cetric attacks Saint, Saint starts to skip away, Cetric "tries" to follow him, 3 of Saints little ninjas buddies pop out from hiding and start ganking Cetric so I throw Cetric a heal. So now im flagged to Saint? Not everyone can skip away or hide like Saint. Sounds great in theory but there are alot of scenarios where it would be just plain dumb. Besides it would be yet another nerf to mages. Why discourage cross healing. We already have enough hiders and gimps to discourage that already.
 

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
This poll is very skewed. Its not as black and white as people make it sound. Heres an example. Cetric attacks Saint, Saint starts to skip away, Cetric "tries" to follow him, 3 of Saints little ninjas buddies pop out from hiding and start ganking Cetric so I throw Cetric a heal. So now im flagged to Saint? Not everyone can skip away or hide like Saint. Sounds great in theory but there are alot of scenarios where it would be just plain dumb. Besides it would be yet another nerf to mages. Why discourage cross healing. We already have enough hiders and gimps to discourage that already.
Cetric can guard whack those 3 ninjas.

Can I guard whack you for healing him?

There's nothing skewed about this thread. People like you, Malador, Soul Reaper of TDR, plus 80% of pwnt like to hug guard zone on your blues while healing your guildies that flag. It's obvious why you wouldn't like this change. Last time I checked close wounds, bandages, gift of renewal, and cleansing winds were not exclusive to mages.

Also, people that flag from a house, or heal a person that's flagged from a house should be ejected from a house.
 
B

bjornef

Guest
then let me exsplain o man who never bean in faction

if you join a faction no other that is in a faction can heal you and if they want to they have to join to and if they do you can kill them were ever you like in fel

need more help o man of a no clue of faction

so that kinda ruin the healing jon for a healer as if he is fighting you and your in faction well he got a problem right as you call all your faction buddys and go gank hiss ass right in the guard sone

or get ganked what ever sutes your preferance o man of no faction clue
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
Also, people that flag from a house, or heal a person that's flagged from a house should be ejected from a house.
I agree with this too.

Side note I think people that are in combat willingly or unwillingly should not be able to hide also. I mean come on if someone's intently following you the ONLY way you should be able to hide while on someone's screen is with a smoke bomb or shadow strike... something to make use of that special finally...
 
C

Capt.E

Guest
I voted yes, and honestly I think it should flag you either way. Maybe it will get some of my gate hugging friends to come out and help.

Or possibly I won't get xheals.

Either way if you attack me first and I'm blue and sitting in GZ, you are more than likely gonna get guardwhacked. So does it make a difference?

I have no clue what she/he is talking about with factions. Obviously the blues sitting in GZ aren't in factions and never will be. That's the point of gate fighting.
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
I voted yes, and honestly I think it should flag you either way. Maybe it will get some of my gate hugging friends to come out and help.

Or possibly I won't get xheals.

Either way if you attack me first and I'm blue and sitting in GZ, you are more than likely gonna get guardwhacked. So does it make a difference?

I have no clue what she/he is talking about with factions. Obviously the blues sitting in GZ aren't in factions and never will be. That's the point of gate fighting.
I'm guessing on his shard factions arn't very popular so being in one you won't get the stray x heal ever. Seems since he's located in Thailand he has a hard time converting what he wants to say to English.
 

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
Yeah bjornef is just a tad confused. English is either his second language, or he's been in bed for a while now to rest up for school tomorrow.
 

Konge

Lore Master
Stratics Veteran
Stratics Legend
then let me exsplain o man who never bean in faction

if you join a faction no other that is in a faction can heal you and if they want to they have to join to and if they do you can kill them were ever you like in fel

need more help o man of a no clue of faction

so that kinda ruin the healing jon for a healer as if he is fighting you and your in faction well he got a problem right as you call all your faction buddys and go gank hiss ass right in the guard sone

or get ganked what ever sutes your preferance o man of no faction clue
You're an idiot.

The thread is someone healing the agressor that attacked. If YOU join a faction, they can't heal YOU. This isn't what anyone is saying, the point is Someone attacked you, you kick their ass, their guard hugging friends heal them. You being in a faction doesn't change anything, O man of No common sense.
 
F

FIRE[TDR]

Guest
how many advantages do you need saint? You have found other methods to do well in uo.
 

Chrille

Sage
Professional
Stratics Veteran
Stratics Legend
UNLEASHED
Glorious Lord
If you are red there must be something that isnt in your favor.
One is that if you get attack by a blue his guildies can freely heal him.

If its a red that attacks noone can heal without getting flagged nor if its a blue attacking a blue if not the timer for beeing grey has passed.

We still need to have something left and not take away all of the last few penalties there is for being red.
 

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
If you are red there must be something that isnt in your favor.
One is that if you get attack by a blue his guildies can freely heal him.

If its a red that attacks noone can heal without getting flagged nor if its a blue attacking a blue if not the timer for beeing grey has passed.

We still need to have something left and not take away all of the last few penalties there is for being red.
Lol...huh?

If I'm red, and I flag, blues have guard zone..."GUARDS GUARDS".

If I'm red...blues always outnumber the reds in fel anyway.

If I'm red, and a blue decides "I'm going to attack that red, then run back into guard zone so that red's friends don't jump me because that's what dirty reds do, and I'll have my 3 guildies heal me in guard zone"...it's a little umm, okay...

If I'm red...I can't thunderstorm, throw explosion pots, use conflags, poison strikes, or wither in guard zone...but a blue can. So much for one of the "last few penalties for being red".
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
If A attacks B and X heals A, X should flag B.

But if A attacks B and X heals B, X should NOT flag A.
Others have quoted this answer, but the above = basis for poll. Be silly if buddies tried to heal a mate being PK'd and they were punished. I understand the Yew Gate logic OP is employing, but simply, if GZ is a problem, MOVE THE FIGHT!
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
Others have quoted this answer, but the above = basis for poll. Be silly if buddies tried to heal a mate being PK'd and they were punished. I understand the Yew Gate logic OP is employing, but simply, if GZ is a problem, MOVE THE FIGHT!
How is that punishment? It's choosing to be involved in the combat situation which in turn should make that player a member of that fight (grey/flagged to the other participants).
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
How is that punishment? It's choosing to be involved in the combat situation which in turn should make that player a member of that fight (grey/flagged to the other participants).
The flag system is based on actions, those considered harmful and those considered beneficial. If someone starts to murder your friend, and you heal your friend who is being murdered, why would you be flagged to the murderer? Just doesn't make sense. In UO, the aggressor is punished. That's why, since forever, people have said, "I'll flag," because to flag does two things, it gives you the initial surprise advantage and it puts you at the disadvantage of not being able to escape as easily.

In the case of this Poll, the real problem is the Guard Zone, not the flag system. Solution? Move the fight. And if you can't kill someone before they get back to the GZ, improve your tactics. No one who PvPs should have sympathy for a guy who can't deal with a guardzone, unless it has to do with Faction bases.
 

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
The flag system is based on actions, those considered harmful and those considered beneficial. If someone starts to murder your friend, and you heal your friend who is being murdered, why would you be flagged to the murderer? Just doesn't make sense. In UO, the aggressor is punished. That's why, since forever, people have said, "I'll flag," because to flag does two things, it gives you the initial surprise advantage and it puts you at the disadvantage of not being able to escape as easily.

In the case of this Poll, the real problem is the Guard Zone, not the flag system. Solution? Move the fight. And if you can't kill someone before they get back to the GZ, improve your tactics. No one who PvPs should have sympathy for a guy who can't deal with a guardzone, unless it has to do with Faction bases.
Spoken like a true "guard zone guildie healing hero".
 

Chrille

Sage
Professional
Stratics Veteran
Stratics Legend
UNLEASHED
Glorious Lord
Seems it is the guardzone you have problems with, I guess you are new to this game before they started to make things easy for reds they wherent aloud in guardzones at all. Your only bank to use where Buccs den. Everywhere else any blue could call guards on you.

As a red you cant start an attack in guardzone nor can a blue on blue, if he hasnt have some friends and kills the target before it can call for guards.

You dont have to pretend with the if since this is only if you are red you ever has this problem. Be happy that you can be in guardzones at all.
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
If someone starts to murder your friend, and you heal your friend who is being murdered, why would you be flagged to the murderer? Just doesn't make sense.
That's not how it would work. You would still remain blue since the red's the aggressor. It's if the blue's the aggressor and and just runs back to the GZ to get x heals from everyone there. Since whoever else is healing the aggressor they're choosing the side of the aggressor correct? All aggressive player's normally become flagged right? Then they should technically be gray to the red. Get it?
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
That's not how it would work. You would still remain blue since the red's the aggressor. It's if the blue's the aggressor and and just runs back to the GZ to get x heals from everyone there. Since whoever else is healing the aggressor they're choosing the side of the aggressor correct? All aggressive player's normally become flagged right? Then they should technically be gray to the red. Get it?
Makes sense man, I know what you, or the OP means about war flags between the players involved and not a flag to all (ie: not a gray, freely attackable to all flag), but to me that's like, say A is blue, B is blue, B attacks A and goes gray to do that, then C heals A, then what you're saying is now C should be gray to B. So what that means is now B can kill C without C giving B a count, then B just leaves so A can't give him a count. To me, that's sorta messed up, circumvents the murder system.

All that, and the OP is basically complaining about the guardzone, or his lack of ability to kill people in a place of his choosing, and blaming the flag system for his incompetence. I'll say it a third time, for people who can't kill people near a guardzone, just move the fight. Simple.

I've killed plenty of people and been killed by plenty of people at Yew Gate, I'm well aware of how to kill people before they get back to the GZ. If this OP can't do it, he can't blame the GZ for his failures.
 

G.v.P

Stratics Legend
Stratics Veteran
Stratics Legend
Spoken like a true "guard zone guildie healing hero".
Just answer me this man, where are you fighting? Yew Gate? If so, why? You chose the spot to fight, you knew guards were there, why fight there if all you're going to do is pancake when you fail to kill someone? You blame the rules when you lose, yet you put yourself in the situation where your odds of winning are decreased.
 
M

moorey

Guest
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Passionately wealthy
 
A

A Rev

Guest
Makes sense man, I know what you, or the OP means about war flags between the players involved and not a flag to all (ie: not a gray, freely attackable to all flag), but to me that's like, say A is blue, B is blue, B attacks A and goes gray to do that, then C heals A, then what you're saying is now C should be gray to B. So what that means is now B can kill C without C giving B a count, then B just leaves so A can't give him a count. To me, that's sorta messed up, circumvents the murder system.

All that, and the OP is basically complaining about the guardzone, or his lack of ability to kill people in a place of his choosing, and blaming the flag system for his incompetence. I'll say it a third time, for people who can't kill people near a guardzone, just move the fight. Simple.

I've killed plenty of people and been killed by plenty of people at Yew Gate, I'm well aware of how to kill people before they get back to the GZ. If this OP can't do it, he can't blame the GZ for his failures.
In your example, C would not only be flagged to A, C would be criminal.

Blues attacking Blues are criminals, blues healing criminals are criminals(and could get guard whacked)
 

Violence

Lore Keeper
Stratics Veteran
Stratics Legend
Most definitely! It's really annoying. Well, not necessarily to everyone or make them valid Guards targets but definitely flag for the combatant(s).
 
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