Good idea.. both should be implemented.Vote and discuss. IMO this would bea good change for siege.
P.S.
I think this is more important than the lame as hell faction runes.
First of all he said against players. Secondly your info about Gargoyles is off. They've stated that being in the flying form for a gargoyle will take a control slot and a casting time (similar to mounting an ethereal mount)...which means your not going to have mounted casting greater dragon wielding tamers behind you....no need to worry about that.If this was trammel I would say yes, but if you are doing a spawn or farming I think you should not gimp pets to make people defenseless. Yes dragons suck, and they will get worse with the expansion since there will be casters with mounted speed who can cast on you with a GD. It is called gargoyle tamers online.
I voted no, and the bolded section is why.If this was trammel I would say yes, but if you are doing a spawn or farming I think you should not gimp pets to make people defenseless. Yes dragons suck, and they will get worse with the expansion since there will be casters with mounted speed who can cast on you with a GD. It is called gargoyle tamers online.
People seemed to get by fine with beetle and mare for several years before the GD's were avaiable.I voted no, and the bolded section is why.
Virtually all damage in pvp is capped at 35 (armour ignore, lightening strike for example), why is pvp pet damage not capped? Only exception to this I can think of is deathstrike, which is capped at 60, but requires 440 skill points and 35 mana to execute.If this was trammel I would say yes, but if you are doing a spawn or farming I think you should not gimp pets to make people defenseless. Yes dragons suck, and they will get worse with the expansion since there will be casters with mounted speed who can cast on you with a GD. It is called gargoyle tamers online.
HCI & DCI are capped at 45 but that doesnt mean you cant go over the cap. Just like other things, you can equip with over 45 HCI/DCI and be hit with a wep that lowers HCI/DCI and still be at the 45 cap. Seems like the cap is brokenVirtually all damage in pvp is capped at 35 (armour ignore, lightening strike for example), why is pvp pet damage not capped? Only exception to this I can think of is deathstrike, which is capped at 60, but requires 440 skill points and 35 mana to execute.
Swing speed is capped, DI is capped, SDI is capped, HCI is capped, DCI is capped all for pvp, damage is capped, yet pet damage is not.
This is the argument, but as soon as mages started running HLA on stuff, warriors would be crying.The cap is broken because you CAN equip over the cap. If the cap wasnt broken then even if you equipped with 100DCI you'd still have the effects of 45 DCI. For example, 45DCI equipped, you get hit with HLD wep. You now have 20 DCI (or whatever it lowers it to). But if you equip with 70 DCI and are hit with a HLD wep you're still at 45 DCI. So it's a 45 cap, but you can still equip over the cap. If you don't get it, im not explaining more to you.
So whether naked or in full 70's suit, I cannot take more than 35 damage?I would say 35 straight damage; if you want to run naked vs one of these things you still have to contend with it's considerable physical attack and mages spells.
So whether naked or in full 70's suit, I cannot take more than 35 damage?
If so, just PvP naked so there is no risk of losing gear.
If the damage is lessened to 35 with 70 fire resist, then you still have to wear a suit and risk losing it.
If the damage is 35 "straight damage", could we then lower it to 10.5 with 70 resist, or is any resistance futile?
I cannot vote until this is clear.
I dont think a pets damage should be calculated the way it is currently, but should be a synergy of the tamers skills, pet loyalty, and how hungry it is, among other factors.
Stamina in this game is a joke, but it should be a huge factor in everything, including pet damage and speed. All stats should be adjusted to reflect this.
We as players should get tired and slower as we lose stamina, but with all the leech properties and stamina regen going on, we never tire, it is now a useless stat past 30.
They should have never made GD's tameable, they should have made them like Ancient Wyrms, just another bad@$$ to fight.
How hard is it for a mage to run that now?I dont think this would ever be an issue cause with every dexxor running 45+ DCI it would near impossible for any mage using a mage wep with HLA to even get one hit it. It would take a mage to run 45+ HCI and i just don't see that happenin![]()
No way should the damage be that low. Straight 35 across the board is all thats needed. I mean, literally that is all thats needed to balanced tamers in pvp (for GD tamers that is).So whether naked or in full 70's suit, I cannot take more than 35 damage?
If so, just PvP naked so there is no risk of losing gear.
If the damage is lessened to 35 with 70 fire resist, then you still have to wear a suit and risk losing it.
If the damage is 35 "straight damage", could we then lower it to 10.5 with 70 resist, or is any resistance futile?
I cannot vote until this is clear.
I dont think a pets damage should be calculated the way it is currently, but should be a synergy of the tamers skills, pet loyalty, and how hungry it is, among other factors.
Stamina in this game is a joke, but it should be a huge factor in everything, including pet damage and speed. All stats should be adjusted to reflect this.
We as players should get tired and slower as we lose stamina, but with all the leech properties and stamina regen going on, we never tire, it is now a useless stat past 30.
They should have never made GD's tameable, they should have made them like Ancient Wyrms, just another bad@$$ to fight.
I was thinking about it, and I've come to the perfect solution...No way should the damage be that low. Straight 35 across the board is all thats needed. I mean, literally that is all thats needed to balanced tamers in pvp (for GD tamers that is).
NO actually your smoke bombs are your best defense your dragons are an overpowered offenseThe only reason I say no is because I'm a tamer. If it was reverse, I would probably say yes.
But, my dragon is my line of defense, therefore, I like him to ***k somebody up! Ü
completely agree!And ya all know what gets me more then the dragons is that stealthers can wield them. If the tamer had to remain visible to keep the dragons as aggresive the situtaion would be different
i wouldnt even mind the dragons then but i dont think a tamer should be able to all kill then smokebomb and kill ya as they are stealthing away
quite the contrary with AI. I love how in the poll, nobody who voted nay is a pvper, and most are tamers. I'm training a tamer, and YES this is needed.Well, the same thing goes for Armour Ignore and Lightening strike, however stupid it seems. If i'm in a 0 resist suit or 70 resist suit, I only take maximum of 35 damage from these two special moves.....
NO actually your smoke bombs are your best defense your dragons are an overpowered offense
just thought this was worth repeating...I love how in the poll, nobody who voted nay is a pvper, and most are tamers.
Yes, I voted no. I use my GD for Pvming only.
Is it unfair for Pvp? Yes. So I only use it to Pvm.
Sometimes I may have to try and defend myself
but only on occasions where I was attaced do I all kill.
PVPing with a GD is lame, I agree 100% on that note.
provo it to its owner is one anwser..but that was nerfed because someone got sick of bein a tamer and not bein able to get their pet around a bard.hence it was made unable to do. all these nerfs and bright ideas to change stuff foiled by nerfs and bright ideas to change stuff.![]()
A hellhound pack is not compairable to a greater dragon. Any PVPer can clean that mess up solo and quickly.i vote no. as a nonpvp i know that if you pack 5 hell hounds and they all blow fire. you get the same effect and if people do that it will jus be."should hellhound pack fire breath be gimped?" its a "greater" dragon. ask for it to take 120 vet lore and tame to control. most tamers with a greater dragon dont even have vet. its patheatic tamers runnon around on repladons that do jack crap for dmg but takes 120 tame lore to use. why not try to force people to temp change to avoid gimp tactics insted of gimping the item?? force no ability for stealth and ninja to use a gd. or mage with no eval cus of skill neede somewhere else. this nerfing of everything under the sun cus you cant handle it is lame. its always faction arties blessed books faction runes smoke bombs nerve strike or some other crap. ya a gd is strong. ya its anoying and potentualy imbarrassing to die by one. but be more open to diffrent ave's of change rather than jus all out nerf. i dnt perticuly care. but i say no. caus theres gota be a better way
Capped. As in, regardless of circumstance, if it returns with damage > 35 it = 35.Is this 35 damage cap before or after 70 fire resist calculations?
Can we drop the damage to 10.5 with 70 resist, or do you mean that a naked player will take 120 damage or so, and the one wearing 70 fire resist will drop it down to 35?
Difference? One wither maims the hounds (the have 0 cold resist) 2 kills them. Regardless of how well trained they are, they aren't hard to kill at all, even the best have crap for resists, and unless you hunted for the perfect dogs for HOURS upon HOURS, probably have 125 hps or there abouts. Won't last long.i vote no. as a nonpvp i know that if you pack 5 hell hounds and they all blow fire. you get the same effect and if people do that it will jus be."should hellhound pack fire breath be gimped?" its a "greater" dragon. ask for it to take 120 vet lore and tame to control. most tamers with a greater dragon dont even have vet. its patheatic tamers runnon around on repladons that do jack crap for dmg but takes 120 tame lore to use. why not try to force people to temp change to avoid gimp tactics insted of gimping the item?? force no ability for stealth and ninja to use a gd. or mage with no eval cus of skill neede somewhere else. this nerfing of everything under the sun cus you cant handle it is lame. its always faction arties blessed books faction runes smoke bombs nerve strike or some other crap. ya a gd is strong. ya its anoying and potentualy imbarrassing to die by one. but be more open to diffrent ave's of change rather than jus all out nerf. i dnt perticuly care. but i say no. caus theres gota be a better way
I absolutely think this should be an option, at low chance, but its clearly not a solution. The fact that the suggestion of making pvpers bards out of desperation is a sharp indicator of the imbalance a GD causes.provo it to its owner is one anwser..but that was nerfed because someone got sick of bein a tamer and not bein able to get their pet around a bard.hence it was made unable to do. all these nerfs and bright ideas to change stuff foiled by nerfs and bright ideas to change stuff.![]()
Now you're talking my language!Capped. As in, regardless of circumstance, if it returns with damage > 35 it = 35.
And why on earth would anyone (beside people who enjoy their skill less uber-powers) be against this?
Well... dragons do have other tools than FB, if you went up against one naked with a 35 cap on its FB you would still be dead in seconds.Seeing that the damage will always be over 35 with or without armor, it would be to the advantage of the naked dexxer who only has his blessed weapon and a stack of bandages in his pack, knowing the only loss will be a few bandages if he fails to kill the tamer, I cannot agree to the 35 cap.