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Should greater dragon fire breath be capped at 35 vs players

Should dragon Firebreath be capped at 35 dmg vs. players?


  • Total voters
    54

Tiberius

Babbling Loonie
Stratics Veteran
Stratics Legend
Vote and discuss. IMO this would bea good change for siege.

P.S.

I think this is more important than the lame as hell faction runes:).
 

Taylor

Former Stratics CEO (2011-2014)
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Alumni
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Campaign Benefactor
I could live with that. :)
 
S

Sweeney

Guest
Free bump to point out the horrible typo.. it's ridiculous.
 

nightstalker22

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
Is this 35 damage cap before or after 70 fire resist calculations?

Can we drop the damage to 10.5 with 70 resist, or do you mean that a naked player will take 120 damage or so, and the one wearing 70 fire resist will drop it down to 35?
 

Tiberius

Babbling Loonie
Stratics Veteran
Stratics Legend
I would say 35 straight damage; if you want to run naked vs one of these things you still have to contend with it's considerable physical attack and mages spells.
 
S

Sweeney

Guest
heh.. I've never seen 100% on a poll until now. Wait until Albertus/Havik/etc others respond.

I want this cap though.
 
M

Mr X

Guest
If this was trammel I would say yes, but if you are doing a spawn or farming I think you should not gimp pets to make people defenseless. Yes dragons suck, and they will get worse with the expansion since there will be casters with mounted speed who can cast on you with a GD. It is called gargoyle tamers online.
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
If this was trammel I would say yes, but if you are doing a spawn or farming I think you should not gimp pets to make people defenseless. Yes dragons suck, and they will get worse with the expansion since there will be casters with mounted speed who can cast on you with a GD. It is called gargoyle tamers online.
First of all he said against players. Secondly your info about Gargoyles is off. They've stated that being in the flying form for a gargoyle will take a control slot and a casting time (similar to mounting an ethereal mount)...which means your not going to have mounted casting greater dragon wielding tamers behind you....no need to worry about that.
 

T'Challa

Certifiable
Stratics Veteran
Stratics Legend
If this was trammel I would say yes, but if you are doing a spawn or farming I think you should not gimp pets to make people defenseless. Yes dragons suck, and they will get worse with the expansion since there will be casters with mounted speed who can cast on you with a GD. It is called gargoyle tamers online.
I voted no, and the bolded section is why.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
A dragon will still melee for 30-40 AND cast spells. A slap from one and a fireball is enough to scare any PvPer away.
 
S

shipwrek

Guest
A cap on Spell Damage Increase is imposed on mages specifically in PVP. Why should Tamers get an in-proportionate damage advantage?
 
M

Mr X

Guest
If flying takes up a slot it is new to me, I only tested in open beta.
 
L

lindzschaper

Guest
The only reason I say no is because I'm a tamer. If it was reverse, I would probably say yes.
But, my dragon is my line of defense, therefore, I like him to ***k somebody up! Ü
 
B

Bruin

Guest
If this was trammel I would say yes, but if you are doing a spawn or farming I think you should not gimp pets to make people defenseless. Yes dragons suck, and they will get worse with the expansion since there will be casters with mounted speed who can cast on you with a GD. It is called gargoyle tamers online.
Virtually all damage in pvp is capped at 35 (armour ignore, lightening strike for example), why is pvp pet damage not capped? Only exception to this I can think of is deathstrike, which is capped at 60, but requires 440 skill points and 35 mana to execute.

Swing speed is capped, DI is capped, SDI is capped, HCI is capped, DCI is capped all for pvp, damage is capped, yet pet damage is not.
 

Sir Morder

Certifiable
Stratics Veteran
Stratics Legend
Virtually all damage in pvp is capped at 35 (armour ignore, lightening strike for example), why is pvp pet damage not capped? Only exception to this I can think of is deathstrike, which is capped at 60, but requires 440 skill points and 35 mana to execute.

Swing speed is capped, DI is capped, SDI is capped, HCI is capped, DCI is capped all for pvp, damage is capped, yet pet damage is not.
HCI & DCI are capped at 45 but that doesnt mean you cant go over the cap. Just like other things, you can equip with over 45 HCI/DCI and be hit with a wep that lowers HCI/DCI and still be at the 45 cap. Seems like the cap is broken :)
 

Wulf2k

Stratics Legend
Stratics Veteran
Stratics Legend
How is the cap broken?

At no time in your description does anybody go over the cap.

That's like saying the cap is broken because you've got 60 DCI capped at 45, take off a 15 DCI piece, and you're still at the cap! OMG, broken cap! Broken cap!
 

Sir Morder

Certifiable
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Stratics Legend
The cap is broken because you CAN equip over the cap. If the cap wasnt broken then even if you equipped with 100DCI you'd still have the effects of 45 DCI. For example, 45DCI equipped, you get hit with HLD wep. You now have 20 DCI (or whatever it lowers it to). But if you equip with 70 DCI and are hit with a HLD wep you're still at 45 DCI. So it's a 45 cap, but you can still equip over the cap. If you don't get it, im not explaining more to you.
 

Wulf2k

Stratics Legend
Stratics Veteran
Stratics Legend
I get it. You're wrong.

It's 'hit lower defense', not 'hit lower defense cap'.
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
The cap is broken because you CAN equip over the cap. If the cap wasnt broken then even if you equipped with 100DCI you'd still have the effects of 45 DCI. For example, 45DCI equipped, you get hit with HLD wep. You now have 20 DCI (or whatever it lowers it to). But if you equip with 70 DCI and are hit with a HLD wep you're still at 45 DCI. So it's a 45 cap, but you can still equip over the cap. If you don't get it, im not explaining more to you.
This is the argument, but as soon as mages started running HLA on stuff, warriors would be crying.
 

Sir Morder

Certifiable
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Stratics Legend
I dont think this would ever be an issue cause with every dexxor running 45+ DCI it would near impossible for any mage using a mage wep with HLA to even get one hit it. It would take a mage to run 45+ HCI and i just don't see that happenin :)
 

Wulf2k

Stratics Legend
Stratics Veteran
Stratics Legend
I get it.

You're saying it's not working as intended. I'm saying it is working as intended.

If you want to say that what they intended does not work for you, that's a separate discussion.
 

nightstalker22

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
I would say 35 straight damage; if you want to run naked vs one of these things you still have to contend with it's considerable physical attack and mages spells.
So whether naked or in full 70's suit, I cannot take more than 35 damage?

If so, just PvP naked so there is no risk of losing gear.

If the damage is lessened to 35 with 70 fire resist, then you still have to wear a suit and risk losing it.

If the damage is 35 "straight damage", could we then lower it to 10.5 with 70 resist, or is any resistance futile?

I cannot vote until this is clear.

I dont think a pets damage should be calculated the way it is currently, but should be a synergy of the tamers skills, pet loyalty, and how hungry it is, among other factors.

Stamina in this game is a joke, but it should be a huge factor in everything, including pet damage and speed. All stats should be adjusted to reflect this.

We as players should get tired and slower as we lose stamina, but with all the leech properties and stamina regen going on, we never tire, it is now a useless stat past 30.

They should have never made GD's tameable, they should have made them like Ancient Wyrms, just another bad@$$ to fight.
 
B

Bruin

Guest
So whether naked or in full 70's suit, I cannot take more than 35 damage?

If so, just PvP naked so there is no risk of losing gear.

If the damage is lessened to 35 with 70 fire resist, then you still have to wear a suit and risk losing it.

If the damage is 35 "straight damage", could we then lower it to 10.5 with 70 resist, or is any resistance futile?

I cannot vote until this is clear.

I dont think a pets damage should be calculated the way it is currently, but should be a synergy of the tamers skills, pet loyalty, and how hungry it is, among other factors.

Stamina in this game is a joke, but it should be a huge factor in everything, including pet damage and speed. All stats should be adjusted to reflect this.

We as players should get tired and slower as we lose stamina, but with all the leech properties and stamina regen going on, we never tire, it is now a useless stat past 30.

They should have never made GD's tameable, they should have made them like Ancient Wyrms, just another bad@$$ to fight.

Well, the same thing goes for Armour Ignore and Lightening strike, however stupid it seems. If i'm in a 0 resist suit or 70 resist suit, I only take maximum of 35 damage from these two special moves.....
 

Speedy Orkit

Grand Inquisitor
Stratics Veteran
Stratics Legend
I dont think this would ever be an issue cause with every dexxor running 45+ DCI it would near impossible for any mage using a mage wep with HLA to even get one hit it. It would take a mage to run 45+ HCI and i just don't see that happenin :)
How hard is it for a mage to run that now?

Mage weap with 15HCI/DCI and SC no-1
New cool little faction totem
Storm grips

Boom, 35HCI
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
So whether naked or in full 70's suit, I cannot take more than 35 damage?

If so, just PvP naked so there is no risk of losing gear.

If the damage is lessened to 35 with 70 fire resist, then you still have to wear a suit and risk losing it.

If the damage is 35 "straight damage", could we then lower it to 10.5 with 70 resist, or is any resistance futile?

I cannot vote until this is clear.

I dont think a pets damage should be calculated the way it is currently, but should be a synergy of the tamers skills, pet loyalty, and how hungry it is, among other factors.

Stamina in this game is a joke, but it should be a huge factor in everything, including pet damage and speed. All stats should be adjusted to reflect this.

We as players should get tired and slower as we lose stamina, but with all the leech properties and stamina regen going on, we never tire, it is now a useless stat past 30.

They should have never made GD's tameable, they should have made them like Ancient Wyrms, just another bad@$$ to fight.
No way should the damage be that low. Straight 35 across the board is all thats needed. I mean, literally that is all thats needed to balanced tamers in pvp (for GD tamers that is).
 

nightstalker22

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
No way should the damage be that low. Straight 35 across the board is all thats needed. I mean, literally that is all thats needed to balanced tamers in pvp (for GD tamers that is).
I was thinking about it, and I've come to the perfect solution...

Greater Dragons vs. Players should only deal 30% damage of the life remaining on the player! ( Fire Breath only )

So for example:

Player has 100 hp and is attacked by fire breath = 30 hp damage.

Player has 70 hp remaining and is again attacked by fire breath = 21 hp damage.

Player has 49 hp remaining and is attacked yet again by fire breath = 15 hp damage.

Player has 34 hp remaining after three Fire Breath attacks.

The fire breath will never kill you, it will have to be a claw or magical attack that finishes you off, because even if you had 10 hp remaining and were attacked by fire breath, you're only down to 7 hp!

Problem solved! send my check to my address on file EA!

( Damage for Pet vs. Pet will remain the same )
 

OldAsTheHills

Lore Master
Stratics Veteran
Stratics Legend
Hell, no! I rather have it as high as possible...Frankly, I wish that critter was never
tameable in the first place...I prefer you be stuck with it as is. *grumbles dumb developers*

*stares*
Yahaxithonix
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
The power is awesome in PVM. It allowes the casual player to do so much more in the game. Without having to be in a guild. On the other hand, its uberness does throw off pvp like crazy. I would love to see it stay the same in pvm and get nerfed for pvp. :) No one can disagree with that statement!
 

Sprago

Certifiable
Stratics Veteran
Stratics Legend
The only reason I say no is because I'm a tamer. If it was reverse, I would probably say yes.
But, my dragon is my line of defense, therefore, I like him to ***k somebody up! Ü
NO actually your smoke bombs are your best defense your dragons are an overpowered offense
 

Sprago

Certifiable
Stratics Veteran
Stratics Legend
And ya all know what gets me more then the dragons is that stealthers can wield them. If the tamer had to remain visible to keep the dragons as aggresive the situtaion would be different
i wouldnt even mind the dragons then but i dont think a tamer should be able to all kill then smokebomb and kill ya as they are stealthing away
 

Freelsy

Babbling Loonie
Stratics Veteran
Stratics Legend
And ya all know what gets me more then the dragons is that stealthers can wield them. If the tamer had to remain visible to keep the dragons as aggresive the situtaion would be different
i wouldnt even mind the dragons then but i dont think a tamer should be able to all kill then smokebomb and kill ya as they are stealthing away
completely agree!
 
B

Black magick

Guest
Well, the same thing goes for Armour Ignore and Lightening strike, however stupid it seems. If i'm in a 0 resist suit or 70 resist suit, I only take maximum of 35 damage from these two special moves.....
quite the contrary with AI. I love how in the poll, nobody who voted nay is a pvper, and most are tamers. I'm training a tamer, and YES this is needed.
 
L

lindzschaper

Guest
NO actually your smoke bombs are your best defense your dragons are an overpowered offense

Actually, I only have one stealth tamer which my wife recently converted to that so she wouldn't get killed all the time on her slow computer. My main character (Lindsey) cannot hide. But yes, that is her best deffense.
 

Elfstone

Certifiable
Stratics Veteran
Stratics Legend
Yes, I voted no. I use my GD for Pvming only.
Is it unfair for Pvp? Yes. So I only use it to Pvm.
Sometimes I may have to try and defend myself
but only on occasions where I was attaced do I all kill.
PVPing with a GD is lame, I agree 100% on that note.
 

Mr.StinkyPants

Slightly Crazed
Stratics Veteran
Stratics Legend
Yes, I voted no. I use my GD for Pvming only.
Is it unfair for Pvp? Yes. So I only use it to Pvm.
Sometimes I may have to try and defend myself
but only on occasions where I was attaced do I all kill.
PVPing with a GD is lame, I agree 100% on that note.

dmg cap for attacking other players......not monsters
 
W

Wiffle Dust

Guest
i vote no. as a nonpvp i know that if you pack 5 hell hounds and they all blow fire. you get the same effect and if people do that it will jus be."should hellhound pack fire breath be gimped?" its a "greater" dragon. ask for it to take 120 vet lore and tame to control. most tamers with a greater dragon dont even have vet. its patheatic tamers runnon around on repladons that do jack crap for dmg but takes 120 tame lore to use. why not try to force people to temp change to avoid gimp tactics insted of gimping the item?? force no ability for stealth and ninja to use a gd. or mage with no eval cus of skill neede somewhere else. this nerfing of everything under the sun cus you cant handle it is lame. its always faction arties blessed books faction runes smoke bombs nerve strike or some other crap. ya a gd is strong. ya its anoying and potentualy imbarrassing to die by one. but be more open to diffrent ave's of change rather than jus all out nerf. i dnt perticuly care. but i say no. caus theres gota be a better way
 
W

Wiffle Dust

Guest
provo it to its owner is one anwser..but that was nerfed because someone got sick of bein a tamer and not bein able to get their pet around a bard.hence it was made unable to do. all these nerfs and bright ideas to change stuff foiled by nerfs and bright ideas to change stuff.:wall:
 

nightstalker22

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
provo it to its owner is one anwser..but that was nerfed because someone got sick of bein a tamer and not bein able to get their pet around a bard.hence it was made unable to do. all these nerfs and bright ideas to change stuff foiled by nerfs and bright ideas to change stuff.:wall:

Make it so that you have a 50% chance decrease when barding against the owner.

Example:

Say normally you would have a 30% chance to provoke a GD.

Against an owner, that would drop to 15% chance.

With a 10 second cool down for a second chance, and in those 10 seconds the bard cannot hide, that leaves the tables turned, and yo ucan sick the dragon on them. Would that balance it? Would that make the bard consider the risk of failure before attempting?
 

Roland'

Lore Keeper
Stratics Veteran
Stratics Legend
i vote no. as a nonpvp i know that if you pack 5 hell hounds and they all blow fire. you get the same effect and if people do that it will jus be."should hellhound pack fire breath be gimped?" its a "greater" dragon. ask for it to take 120 vet lore and tame to control. most tamers with a greater dragon dont even have vet. its patheatic tamers runnon around on repladons that do jack crap for dmg but takes 120 tame lore to use. why not try to force people to temp change to avoid gimp tactics insted of gimping the item?? force no ability for stealth and ninja to use a gd. or mage with no eval cus of skill neede somewhere else. this nerfing of everything under the sun cus you cant handle it is lame. its always faction arties blessed books faction runes smoke bombs nerve strike or some other crap. ya a gd is strong. ya its anoying and potentualy imbarrassing to die by one. but be more open to diffrent ave's of change rather than jus all out nerf. i dnt perticuly care. but i say no. caus theres gota be a better way
A hellhound pack is not compairable to a greater dragon. Any PVPer can clean that mess up solo and quickly.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
Is this 35 damage cap before or after 70 fire resist calculations?

Can we drop the damage to 10.5 with 70 resist, or do you mean that a naked player will take 120 damage or so, and the one wearing 70 fire resist will drop it down to 35?
Capped. As in, regardless of circumstance, if it returns with damage > 35 it = 35.

And why on earth would anyone (beside people who enjoy their skill less uber-powers) be against this?
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
i vote no. as a nonpvp i know that if you pack 5 hell hounds and they all blow fire. you get the same effect and if people do that it will jus be."should hellhound pack fire breath be gimped?" its a "greater" dragon. ask for it to take 120 vet lore and tame to control. most tamers with a greater dragon dont even have vet. its patheatic tamers runnon around on repladons that do jack crap for dmg but takes 120 tame lore to use. why not try to force people to temp change to avoid gimp tactics insted of gimping the item?? force no ability for stealth and ninja to use a gd. or mage with no eval cus of skill neede somewhere else. this nerfing of everything under the sun cus you cant handle it is lame. its always faction arties blessed books faction runes smoke bombs nerve strike or some other crap. ya a gd is strong. ya its anoying and potentualy imbarrassing to die by one. but be more open to diffrent ave's of change rather than jus all out nerf. i dnt perticuly care. but i say no. caus theres gota be a better way
Difference? One wither maims the hounds (the have 0 cold resist) 2 kills them. Regardless of how well trained they are, they aren't hard to kill at all, even the best have crap for resists, and unless you hunted for the perfect dogs for HOURS upon HOURS, probably have 125 hps or there abouts. Won't last long.

Greater dragons were never tested for imbalance issues (even though any idiot could have seen them 49524895243 miles away) but they went ahead and tossed them in anyway because people messed themselves over the prospect when they saw them on test center. Pretty much a text book example of how NOT to run a game. No forethought.

And yeah, there are lots of imbalanced things, things that need fixing, but there is one clear, dare I say blaring, game changing imbalance, that is head and shoulders above the rest.

I say just delete them from the game (and take dread steeds with um), but we all know that will never happen.

-A (near strictly pvm) tamers perspective.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
provo it to its owner is one anwser..but that was nerfed because someone got sick of bein a tamer and not bein able to get their pet around a bard.hence it was made unable to do. all these nerfs and bright ideas to change stuff foiled by nerfs and bright ideas to change stuff.:wall:
I absolutely think this should be an option, at low chance, but its clearly not a solution. The fact that the suggestion of making pvpers bards out of desperation is a sharp indicator of the imbalance a GD causes.
 

nightstalker22

Lore Master
Stratics Veteran
Stratics Legend
UNLEASHED
Capped. As in, regardless of circumstance, if it returns with damage > 35 it = 35.

And why on earth would anyone (beside people who enjoy their skill less uber-powers) be against this?
Now you're talking my language!

if ($damage > 35){
$damage = 35;}

That's what I was trying to ask, but was failing. I was asking if the damage is before or after resistance calculations, but I see now that it is after calculations.

Seeing that the damage will always be over 35 with or without armor, it would be to the advantage of the naked dexxer who only has his blessed weapon and a stack of bandages in his pack, knowing the only loss will be a few bandages if he fails to kill the tamer, I cannot agree to the 35 cap.

Something should be done, but not a cap.
I propose that the Greaters offense vs. players should use regular dragons calculations, or just drop the stats by 60% vs. players before calculations begin, except hit points and mana, which would effectively lessen the damage output.
 

Kael

Certifiable
Stratics Veteran
Stratics Legend
Greater Dragon's should have been left as untameable imho

As I recall tamer's have always been the most efficient pvm template out there since I started the game eight years ago.
 

Uvtha

Stratics Legend
Stratics Veteran
Stratics Legend
Seeing that the damage will always be over 35 with or without armor, it would be to the advantage of the naked dexxer who only has his blessed weapon and a stack of bandages in his pack, knowing the only loss will be a few bandages if he fails to kill the tamer, I cannot agree to the 35 cap.
Well... dragons do have other tools than FB, if you went up against one naked with a 35 cap on its FB you would still be dead in seconds.

But like I said, MY proposed solution is to remove them from game.
 
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