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Shimmering Effusion

CorwinXX

Crazed Zealot
Stratics Veteran
I have tried to do Shimmering Effusion with my sampire but it killed me.

Stats:
140/90/161 without potions
50 EP so I can drink potions at any time
96 HML, 40 HSL, 30 HLA Leafblade
5 SSI (max swing speed with 150 stam, I have 191... 166 when cursed)
I think I have 130+ str and 140+ hp when cursed (160 str with potions)
40 DCI, 75-70-70-70-75 res

Skills:
120 fencing/bushido/parry
100 tactics/anatomy
99 necro, 95 chiv

The main problem is mana.
I used feint every 4th swing but I was not able to chain AI. When manadrained I often wasn't able to do even one AI between feints.

Well, may be I should replace Anatomy with Resisting Spells... but without Anatomy I do even less damage.
Any suggestions? (except replacing fencing with a sword)
 

skaven

Sage
Stratics Veteran
Stratics Legend
Do you need parry? It's the only thing that i thought could be swapped for resisting spells.
 

CorwinXX

Crazed Zealot
Stratics Veteran
I have just killed it (template and stats are above). It seems it's not so difficult if you do all right way. But one error - and you are dead.
 

Obsidian

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
Campaign Supporter
Nice! Care to share any tactics that worked well and others that failed miserably?
 

CorwinXX

Crazed Zealot
Stratics Veteran
Shortly.

Keys.

Demon Room:
Stand at any point and kill (EOO, Demon Slayer, CW).

Hydra/Serpent Room:
Run to the left end of the room and start to kill Hydras (EOO, Reptile Slayer, AI), ignore Serpents. (Don't kill Hydras at the top end end of the Room because they may respawn on the other side of the river).
Lure all Hydras to the left end and exit through the hole to the next room, then use the ticket to exit, then come back.
Stay at the top end where you don't get radiation damage. Lure few Serpents, return back, kill (Reptile Slayer, CW), repeat.

Vortex Room:
Stay near the entrance (the left end of the room). But if there are 3+ Vortexes then lure them to the right end of the room. Reenter the room using the ticket.
Kill vortexes (EOO, Elemental Slayer, CW). One vortex is nice, two is ok, more is dangerous. Kill elementals while you waiting for a vortex to come close.

Lattice Seekers Room:
Kill Seekers while you are OK (EOO, AI/CW). Try to honor your targets. Run to Healer Room when too damaged.

Mummy Room:
Run to the top room and wait for mobs. Kill mages using any WW weapon. Finish Mummies (EOO, Undead Slayer, AI).
Run to the center room, place keys, exit the dungeon.


Restock if you need. Come back to Prism of Light and use the master key.
Take more potions and 1-2 barding deeds. Backup equipment with MR would help.

Boss.

Honor it. It's very important since you haven't a slayer.
Run to a building in the center of the room and wait Effusion here (staying out of site on the opposite side of the building).
Attack and start killing it (EOO, AI + Feint). Use potions and Evasion by situation.
When severely damaged run around the building and use Confidence to heal. It's a bad idea to run directly to the moongate when damaged because you probably get 1-2 spells before you run out of site.
When it spawns a summon run around the building, split them, attack the summon (but don't honor it), repeat. You may recast EOO to kill the summon faster if you sure that you are able stay out of site of Effusion.
When Effusion is under 25% health it starts use healing a lot. So you needn't Feint - just chain AI.
 

CorwinXX

Crazed Zealot
Stratics Veteran
I have just killed Shimmering Effusion with my Archer (Archery, Tactics, Anatomy, Healing, Bushido, Chivalry, Resists). It was more difficult than I thought. In addition I died at the beginning of the fight so I fought without my swamp dragon. 55 damage from a Flame Strike vs my 75 resists was cool.
 
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