The shards were obtained from an event called "Armageddon," which was the climactic event of "
The Last in Line," the last chapter of the epic
Warriors of Destiny event cycle.
You obtained them from fighting the
Shadowlords. There were 3 Shadowlords on most servers, and 1 shard per Shadowlord, hence most servers have 3 shards. I'm told that some servers, due to a bug, had 6 Shadowlords. Assuming this is true that means some servers ards have 6 shards.
In addition to the shard Malag's player has pointed out, there's another one in a museum near Luna, head out of the west gate and look on the UO radar map for a building with an ankh on top. It's west and a little south of Luna's west gate.
There's an obvious paradox at work here. The worlds our character occupy, to us players known as "servers" or "shards," are themselves contained within
shards of the
Gem of Immortality. Yet, on each shard, 3 (or 6) smaller shards of the same Gem exist as in-game objects. And then of course, some shards were cross-sharded, to boot, thus adding to the cosmological confusion.
Does anyone remember the film
Men in Black? In that film we learn of a galaxy that's small enough to be put on a little charm on a necklace or dog collar of some such. (I forget.) The point, of course, is scale. The beings living inside that galaxy, or in our case the shards of the Gem of Immortality that were found within the shards we live on, simply do not realize how small they are. It's all about scale.
And then, of course, there's always the possibility that not every shard of the Gem has a world within it. While this would appear to contradict the old UO intro film, remember that the intro film is over a decade old, has probably been forgotten by the UO team (I forgot all about it until recently), and let's face the fact that
the film sucked.
More importantly, the narrator in that film could easily have been flat-out wrong. Or, was right at the time, but things have changed.
Doesn't really matter, I would argue, for the cosmology of UO. Not all that much anyway.
To the extent that it'd matter at all, my in-character assumption (Galen's assumption) is that the shards obtained from the Shdadowlords
do not have a world within them.
And, presumably, nor does the
Crystal of Duplicity, which I think we all assume has some relationship with the Gem of Immortality.
-Galen's player