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Shame drops.

azmodanb

Grand Poobah
Stratics Veteran
Stratics Legend
Ok... I am curious WTF should I keep.. what's worth dough...

I have been following what's being sold... but just curious what mods can't be imbued.. and what I should keep vs unravel/turn in points..... any feedback would be appreciated.
 

DJAd

Stratics Legend
Stratics Veteran
Stratics Legend
Ok... I am curious WTF should I keep.. what's worth dough...

I have been following what's being sold... but just curious what mods can't be imbued.. and what I should keep vs unravel/turn in points..... any feedback would be appreciated.
I stick to a simple rule. If an item is cursed, brittle or cannot be repaired I unravel it. Anything else I keep.
 

kaio

Lore Master
Stratics Veteran
Stratics Legend
I usually keep evey cursed bit saying something with Artifact...Those usually gives relics.
And everything else none-cursed that looks nice.
 

petemage

Babbling Loonie
Stratics Veteran
Stratics Legend
UNLEASHED
Overcapped SDI bracelets. 15% or 18% SDI. I dont mind the SDI rings though, as there are already 20% SDI artifact rings (Compassion's Eye and Crystalline ring).
 

DJAd

Stratics Legend
Stratics Veteran
Stratics Legend
SSI jewels still go for good money if the extra mods are decent. 20% splinter weapons are worth keeping.
 

Winter

Lore Keeper
Stratics Veteran
Jewelry - MR, SSI and over-capped SDI, and +Stamina (not Dex); anything that can't be crafted. With each of these you want complimentary mods.

I sort through all armor with +90 resists, and build some awesome armor for cheap. My sampire uses armor that is cursed, but must be repairable. My archers, mage/mystic and tamer/bard all use cursed and can't be repaired armor and it lasts a long, long time. I have at least one spare armor piece in case it gets lost or broken.

No one else buys these pieces, but they are simply overlooking diamonds in the rough.
 
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