Change the Fountain and the Armoury Rooms to where the monsters spawn on an action like hitting the bell in the belfry.
As it is the Fountain is literally impossible to solve in too big of a party. And with the new "Enmity" 1 Damage tick, once so many monsters spawn in the armoury, you can't even pick which monster to attack because the 1 damage tick force changes your target.
Either that or put a cap on the spawn rate like what was added to the Guardian room of Doom. The spawn rate of about 4 players would be about right. An Mmorpg really shouldn't make it harder for players to play as a group.
As it is the Fountain is literally impossible to solve in too big of a party. And with the new "Enmity" 1 Damage tick, once so many monsters spawn in the armoury, you can't even pick which monster to attack because the 1 damage tick force changes your target.
Either that or put a cap on the spawn rate like what was added to the Guardian room of Doom. The spawn rate of about 4 players would be about right. An Mmorpg really shouldn't make it harder for players to play as a group.