Since the shadowguard encounter discourages bigger groups to go to the rooms, I would like to see some adjustments.
Bar - With 3 pirates per group member it gets harder and harder the more people in group. My idea: Let 3 pirates spawn for the first group member and only 2 for every additional one.
Orchard - is ok in bigger group, maybe let spawn tree fellows number of group members minus 1 or 2
Armory - Spawn seems also too overwhelming. Maybe do it like my idea with bar. A little less for each group member.
The Fountain - Same as Armory and Bar. Too many elementals and tiles on floor in big group.
The Belfry - More Wings on the drakes to bring more people to top. Otherwise more people just slow you down, cause you have to kill and search more drakes for just one wing.
Roof - We didnt manage to get there yet, so I have no idea if bigger groups have any disadvantages there and/or there should be any adjustments.
Bar - With 3 pirates per group member it gets harder and harder the more people in group. My idea: Let 3 pirates spawn for the first group member and only 2 for every additional one.
Orchard - is ok in bigger group, maybe let spawn tree fellows number of group members minus 1 or 2
Armory - Spawn seems also too overwhelming. Maybe do it like my idea with bar. A little less for each group member.
The Fountain - Same as Armory and Bar. Too many elementals and tiles on floor in big group.
The Belfry - More Wings on the drakes to bring more people to top. Otherwise more people just slow you down, cause you have to kill and search more drakes for just one wing.
Roof - We didnt manage to get there yet, so I have no idea if bigger groups have any disadvantages there and/or there should be any adjustments.