PLEASE dont waste an FOF question on this...
Shadow Wisp
Requires 50 Necromancy and 50 Spirit Speak.
Abilities: negative energy flare; periodically heals the mana of those friendly to the caster (and the caster) IF they have negative karma. The more negative the karma, the more mana you get back.
-From Stratics-
Yeah, and if you want numbers...at maximum negative karma with GM SS, a wisp gives you approx 15 mana, i dont know about 120 ive never gone that high...They also seem like they "heal" your mana whenever they feel like it, its efinately not every 5 seconds or 10 seconds, but imtermitently...ive had them heal mana twice very rapidly, and then heal approx 30 seconds apart, pretty stupid sometimes...
And as for parties...
In fel, you have to be partied it seems, in Tram, summon a wisp and sit at a populated Bank, youll see the wisp heal the neg karma players around you
~J