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Samurai.. questions

E

Eslake

Guest
The template I had worked out was this..
120 Bushido
120 Parry
120 Tactics
120 Weapon
100 Anatomy
80 Chivalry
60 Resist

But after looking over the FAQ on Bushido again, I'm wondering if it is actually worth having 120 in both Parry and Bushido. The parry chance difference with 120parry/100bushido are negligable, and would let me take 80 healing in place of 60 resist.

Any suggestions on this?


And on weapon choices. I had planned to go with maces but with the way specials are now, and the necessity of using weapons specific to skill (no UBWS for evasion etc) I'm leaning more toward fencing...

What do you chose and why?
 

kinney42

Seasoned Veteran
Stratics Veteran
Stratics Legend
Take resist and kick it in the crotch. It's useless in PvM.
120 bushido and 120 parry are a requirement if you want to solo the big stuff like peerless. If you don't want to solo big stuff you can lower it. I notice you have no necro so you have no Vamp Form. Also no healing so how are you going to heal yourself? You won't have time or mana to waste on close wounds.
Swords...Swords...Swords...Swords...Swords...and more swords.
I believe my sampire has
120 swords, parry, bushido
24 necro
somewhere around 100 healing
tactics, anat, and chiv are around 100 or above
 
C

Connor_Graham

Guest
The template I had worked out was this..
120 Bushido
120 Parry
120 Tactics
120 Weapon
100 Anatomy
80 Chivalry
60 Resist

But after looking over the FAQ on Bushido again, I'm wondering if it is actually worth having 120 in both Parry and Bushido. The parry chance difference with 120parry/100bushido are negligable, and would let me take 80 healing in place of 60 resist.

Any suggestions on this?


And on weapon choices. I had planned to go with maces but with the way specials are now, and the necessity of using weapons specific to skill (no UBWS for evasion etc) I'm leaning more toward fencing...

What do you chose and why?
For the template, the answer to your question is 120 Bushido offers higher damage output on Critical Strikes, along with higher amounts of healing and Stamina regen with Confidence. The extra 20 points are well worth investing.

Weapons really don't matter much IMO. I've heard of every type being used successfully. I've actually got all 3 weapon skills at 120 and just swap them out on soulstones. I have found though, that I tend to use Swords more often than any of the others, even though my dexxer has been a Fencer for the past 3 yrs. It all depends on the type of weapon you go with and what you're planning to fight.

As far as resist, I'd say it's a must have when you're fighting Necro using monsters, along with any trips to Doom, both because of the Necro usage there, and also because of the high level Curse you get hit with. The Abyssmal Horrors are the worst about killing your stats with Curse, even with Resist.
 
R

romeo_longsword

Guest
Connor_Graham, I too value resist (played 10 years ago for a few months, with no Bushido and all the nice stuff), how would you fit resist in a warrior built?
 
C

Connor_Graham

Guest
Connor_Graham, I too value resist (played 10 years ago for a few months, with no Bushido and all the nice stuff), how would you fit resist in a warrior built?
You'd have to sacrifice some of your damage output with Tactics and Anatomy to squeeze Resist in. That's why I have several different templates that I can swap out with on Soulstones. I have 120 Tactics that fits a couple of the builds, and 70 Tactics for the others.
 
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