Has no mana leech.... might as well be a toothpick.The Beserker's Maul
Stone(s)
Artifact Rarity 11
Swing Speed Increase 75%
Damage Increase 50%
Physical Damage 100%
Weapon Damage 14-18
Weapon Speed 3.50
Strength Requirement 45
One-Handed Weapon
Skill Required: Mace Fighting
Durability 255
GEE I thought we were talking about HEALING not mana leech don't Sampires got there leech from damage dealt and PLEASE show me in your post where you talk about MANA LEECH.Has no mana leech.... might as well be a toothpick.
Yes, clearly after all these years I have missed all those mace sampires (or ANY other warrior template for that matter) out there using this maul.GEE I thought we were talking about HEALING not mana leech don't Sampires got there leech from damage dealt and PLEASE show me in your post where you talk about MANA LEECH.
Yes, clearly after all these years I have missed all those mace sampires (or ANY other warrior template for that matter) out there using this maul.
It has swing speed, but is otherwise utterly useless. Sampires live and breath off using specials (WW, AI, DS, LS) all of which take mana and it has no mana leech... so just how many double strikes do you think you can get with it?
I have NEVER seen a sampire who runs around killing stuff using just the base weapon damage.
I am pretty sure I have NEVER seen a sampire weapon without mana leech. Seeing as this is a thread about sampires and choosing a weapon skill based on the weapon's benefit to a sampire, it would seem mana leech is a given.
As noted black staff can whirlwind and is easy to get to 1.25 swing speed. If we are just talking about specials, the only real reason to not use swords is if you want to use a Leafblade which I would say has fallen out of style. Otherwise swords has more more and better options than both mace and fencing.I'm about to start a new sampire character. Now, is there any advantage on mace over swords?
Causa someone said to me that you can't whirlwind with maces, so I was wondering what could be the Benefict? Tks
Leaf blade is great for mitigating damage. Swords bladed staff and double Axe is your gravy. If you are on Napa let me know I can make you a decent suit with weapons.As noted black staff can whirlwind and is easy to get to 1.25 swing speed. If we are just talking about specials, the only real reason to not use swords is if you want to use a Leafblade which I would say has fallen out of style. Otherwise swords has more more and better options than both mace and fencing.
If you want to look at masteries, then Mace would be a viable choice, as the mastery move drops foes swing speed 60% at level 3, and that can increase your survivability quite a bit. Though I haven't done much warrioring lately, I recall swords master was probably the most situational of the three, and thus less desirable unless you have your activities all planned out.
My advice is just train all 3, and use whichever mastery suits what you are doing best, at the time.
I guess I sort of forgot about it. I used to use one, but I remembered frenzied whirlwind not being as high damage as regular whirlwind, while being more mana intensive. That could be a misconception.im very surprised that this conversation has gone on this long and no one has mentioned the Tetsubo?
Could use a pair of arcane boots, but you probably have something in your footwear slot with properties..I carry around two insured items with only LRC 20 on them so I can use them to cast vamp embrace before I go back to my normal armor/jewel set.
I carry one of the demon slayer tetsubo's form ToT with my macer/sammy. Outside of that use a mixed selection of weapons, generally I prefer a diamond mace when it's against something that I don't have to worry about strong adds and wouldn't need whirlwind, for those that have weaker adds I just use momentum strike.my sampire is macer and i run at least 1 macer per shard.
im very surprised that this conversation has gone on this long and no one has mentioned the Tetsubo?
that is pretty much the only weapon my guys use and it has whirlwind.
its also 2 handed so you get the added imbuing points to make it max everything and if your running parry and bushy its a 2 handed weapon so your pretty much bullet proof using it.
swing speed is pretty much the lowest that you can get and with 150 dex your already swinging at max even without SSI.
if you wanna cheap out you can even run 120 dex and only 10SSI to hit max swing speed.
I think I keep a set of Armor of Fortune and a Pendent of the Magi, between them that's 70% LRC and even if I fizzle a couple times after rezzing, it usually hits rather quickly.Could use a pair of arcane boots, but you probably have something in your footwear slot with properties..
pendant of the magi and a necro book with LRC on it, gets me up just under 50% and only costs me one insurance hit when i die.I think I keep a set of Armor of Fortune and a Pendent of the Magi, between them that's 70% LRC and even if I fizzle a couple times after rezzing, it usually hits rather quickly.
Yes, arcane boots or such would be possible but you would have to keep recharging them wheras LRC is always there.Could use a pair of arcane boots, but you probably have something in your footwear slot with properties..
What you didn't fill up a bag with Bless Deeds from Clean Up Britannia a few years back?pendant of the magi and a necro book with LRC on it, gets me up just under 50% and only costs me one insurance hit when i die.
yes, im that cheap!
why not make a suit out of studded and bone and that way you can achieve the 55 LMC, thats what i do as i dont carry med on my warriors.I carry a spare imbued suit with 100% lrc, 40 lmc, about 12 MR, 12 HPR, 18 Stam regen so I can get back to the fight a wee bit faster and in a slight better condition to the fight. And +30 necro on the jewels of that suit to fizzle the casting of vampire form a bit less.
Swapping the suits only takes one click, and insurance is cheap, so eh... why not.
I think she just meant a spare suit to get back into form:why not make a suit out of studded and bone and that way you can achieve the 55 LMC, thats what i do as i dont carry med on my warriors.
I carry a 100% LRC suit with some necro jewels on both my sampire and my wraith archer so I can easily get back into form... but I didn't think to have pieces with high regen to get back up to full HP/mana/stam. I now have some motivation to adjust my 'LRC suit'. Thanks for sharing!I carry a spare imbued suit with 100% lrc, 40 lmc, about 12 MR, 12 HPR, 18 Stam regen so I can get back to the fight a wee bit faster and in a slight better condition to the fight. And +30 necro on the jewels of that suit to fizzle the casting of vampire form a bit less.
Swapping the suits only takes one click, and insurance is cheap, so eh... why not.
I personally run Swords on my Sampire and have some fellow guild members that run fencing. The only folks I know that run mace fighting typically do it on a Paladin character. The mace fighting masteries are actually pretty decent, but I'm not a huge fan of the weapon options.I'm about to start a new sampire character. Now, is there any advantage on mace over swords?
Causa someone said to me that you can't whirlwind with maces, so I was wondering what could be the Benefict? Tks
Because that suit is just for casting vampiric embrace when I die.why not make a suit out of studded and bone and that way you can achieve the 55 LMC, thats what i do as i dont carry med on my warriors.