M
mookin1
Guest
If I understand it correctly, the top end smith/tailor runics now give a minimum intensity of 85% and maximum of 100%. The same goes for the lower end runics, they've had their intensity levels boosted. These used to be the same for smithing, tailoring and bowcrafting, but with the new changes bowcrafting has been massively left behind. It really doesn't make much sense to boost some but not the others, is bowcrafting considered not important or something? The old intensity used to be 50% to 100% for top end runic, and it still is for the crafts that the devs have forgotten about.
The same could said be carpentry, I think carpentry runics are exactly the same as bowcrafting, they suck compared to smith/tailor runics.
The same could said be carpentry, I think carpentry runics are exactly the same as bowcrafting, they suck compared to smith/tailor runics.