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NatalieVain
Guest
Background:
The Eight Professions were started by the Vain siblings as a mean to practice the eight virtues of Lord British and their respective professions. The original members were:
Meg Taylor Vain, Paladin
Justin Vain, Tinker
Ray Aaron Vain, Ranger
Catherine Vain, Mage
Leon Ueda, Bard
Richard Ley Jr., Fighter
Irene Enterprise, Druid
Julie Warren, Shepherd.
Meg Taylor Vain would marry Richard Ley Jr. and have two children: Richard Ley III and Keira Ley.
Ray Aaron Vain married Julie Warren and had a daughter, Natalie Vain. Natalie became the group's shepherd when her mother died.
Catherine took Irene as her apprentice and trained her in the way of magic.
Part One: Expulsion
At the headquarters of The Eight Professions (TEP) guild, its 8 members were having an emergency meeting discussing the fate of Druid Irene Enterprise.
"Irene Enteprise, you have dishonored our guild by executing your prisoners by deadly poison. Your actions have brought into questions our commitment to Lord British's teachings of the eight virtues," charged Richard Ley Jr., Fighter.
"I have disagree Lord Richard. I brewed my poisons from nightshade, a naturally occurring plant, the nightshade. It's even sold in common mage shop. Lord British has not made it illegal," said Irene, defending herself.
"And yet Seer Hawkind examined your karma and found it plunged into the negative. I agree with my husband. We have no other recourse but to call in a vote for your expulsion," added Meg Vain, the group's Paladin.
"Sister," a mage dressed in blue suddenly interrupted. "Please reconsider. I have trained Ms. Enterprise since she was a girl. She is a very talented alchemist and her cure and heal potions have helped us in our dungeon hunts."
"Catherine, I'm sorry. I cannot let her stay and taint the good name of our guild. I vote Aye."
"As do I," said Richard, casting her vote.
Catherine Vain glared at her sister and brother in law angrily. "I voted Nay, and so should the rest of you!" Catherine looked around the room sharply, as if she was commanding them her will.
Leon, with lute in hand, played several notes of the popular song Stones instead of casting his vote.
"Leon! Stop playing and vote, please!" Richard became impatient at the bard.
"We all have our views of the world. Irene didn't mean to dishonor us by using potion. I voted Nay."
"So do I. We shouldn't pass judgement on another profession because we do not know it to well." The next vote came from Justin, the tinker and craftsman of the group. "From outsiders, Irene's use of poison may look inhumane. But we do not understand fully on how the poison works."
"I disagree, Justin." The usually quiet ranger Ray Aaron Vain gave voice to his opinion. "Lord British clearly set a clear path on each profession, and have appointed the seer Hawkind to see into each of us for our progress in our respective virtues. I have to vote Aye."
"It's 3-3. It's up to you, my daughter."
Natalie looked uneasy. "What should I do father?" She looked at Irene, who had been her best friend in the guild.
"Follow your heart, and do what you think is right," advised her father.
Natalie looked around, and then at her friend Irene. The druid's membership in the guild is in her hand. And yet she knows deep down how excruciatingly painful the deadly poison is, as her own mother was killed by a rune beetle's poison.
"Natalie, please," pleaded Irene. "We're best friends. Please vote for me to stay."
"I have to vote Aye. I'm sorry, Irene." Natalie started to cry. "Deadly poison is not the way to carry out execution. It is not justice, it's torture!"
Irene glared at her no longer best friend. "You betrayed me, Natalie! I hate you! You will pay for this!"
"The decision have been made. You are to leave the guild immediately. You are welcome to return when you have atoned for your sins," said Richard, sending the druid away. "We will also write a letter to the council of druids in yew recommending that your licensed be revoked"
"You will take away my livelihood too?!" Irene grabbed her bag and left the building immediately, leaving but an angry farewell message. "I will not forget this. I will return, and not in a friendly way!"
"I hope you're happy, sister! Now we're missing a profession. We are incomplete without her," shouted Catherine, clearly unhappy at her apprentice's expulsion.
The shepherdess Natalie could only look as her former best friend disappeared slowly from her view, and hoped that their friendship could be reconciled.
The Eight Professions were started by the Vain siblings as a mean to practice the eight virtues of Lord British and their respective professions. The original members were:
Meg Taylor Vain, Paladin
Justin Vain, Tinker
Ray Aaron Vain, Ranger
Catherine Vain, Mage
Leon Ueda, Bard
Richard Ley Jr., Fighter
Irene Enterprise, Druid
Julie Warren, Shepherd.
Meg Taylor Vain would marry Richard Ley Jr. and have two children: Richard Ley III and Keira Ley.
Ray Aaron Vain married Julie Warren and had a daughter, Natalie Vain. Natalie became the group's shepherd when her mother died.
Catherine took Irene as her apprentice and trained her in the way of magic.
Part One: Expulsion
At the headquarters of The Eight Professions (TEP) guild, its 8 members were having an emergency meeting discussing the fate of Druid Irene Enterprise.
"Irene Enteprise, you have dishonored our guild by executing your prisoners by deadly poison. Your actions have brought into questions our commitment to Lord British's teachings of the eight virtues," charged Richard Ley Jr., Fighter.
"I have disagree Lord Richard. I brewed my poisons from nightshade, a naturally occurring plant, the nightshade. It's even sold in common mage shop. Lord British has not made it illegal," said Irene, defending herself.
"And yet Seer Hawkind examined your karma and found it plunged into the negative. I agree with my husband. We have no other recourse but to call in a vote for your expulsion," added Meg Vain, the group's Paladin.
"Sister," a mage dressed in blue suddenly interrupted. "Please reconsider. I have trained Ms. Enterprise since she was a girl. She is a very talented alchemist and her cure and heal potions have helped us in our dungeon hunts."
"Catherine, I'm sorry. I cannot let her stay and taint the good name of our guild. I vote Aye."
"As do I," said Richard, casting her vote.
Catherine Vain glared at her sister and brother in law angrily. "I voted Nay, and so should the rest of you!" Catherine looked around the room sharply, as if she was commanding them her will.
Leon, with lute in hand, played several notes of the popular song Stones instead of casting his vote.
"Leon! Stop playing and vote, please!" Richard became impatient at the bard.
"We all have our views of the world. Irene didn't mean to dishonor us by using potion. I voted Nay."
"So do I. We shouldn't pass judgement on another profession because we do not know it to well." The next vote came from Justin, the tinker and craftsman of the group. "From outsiders, Irene's use of poison may look inhumane. But we do not understand fully on how the poison works."
"I disagree, Justin." The usually quiet ranger Ray Aaron Vain gave voice to his opinion. "Lord British clearly set a clear path on each profession, and have appointed the seer Hawkind to see into each of us for our progress in our respective virtues. I have to vote Aye."
"It's 3-3. It's up to you, my daughter."
Natalie looked uneasy. "What should I do father?" She looked at Irene, who had been her best friend in the guild.
"Follow your heart, and do what you think is right," advised her father.
Natalie looked around, and then at her friend Irene. The druid's membership in the guild is in her hand. And yet she knows deep down how excruciatingly painful the deadly poison is, as her own mother was killed by a rune beetle's poison.
"Natalie, please," pleaded Irene. "We're best friends. Please vote for me to stay."
"I have to vote Aye. I'm sorry, Irene." Natalie started to cry. "Deadly poison is not the way to carry out execution. It is not justice, it's torture!"
Irene glared at her no longer best friend. "You betrayed me, Natalie! I hate you! You will pay for this!"
"The decision have been made. You are to leave the guild immediately. You are welcome to return when you have atoned for your sins," said Richard, sending the druid away. "We will also write a letter to the council of druids in yew recommending that your licensed be revoked"
"You will take away my livelihood too?!" Irene grabbed her bag and left the building immediately, leaving but an angry farewell message. "I will not forget this. I will return, and not in a friendly way!"
"I hope you're happy, sister! Now we're missing a profession. We are incomplete without her," shouted Catherine, clearly unhappy at her apprentice's expulsion.
The shepherdess Natalie could only look as her former best friend disappeared slowly from her view, and hoped that their friendship could be reconciled.