(RP)
Irene Enterprise, tis a name I have almost forgotten. We were in a guild once, with 6 other. We banded well and upheld the virtues to the best of our abilities. Then something happened. Ms. Enterprise, a master in alchemy and herbs, started to use poison in dealing justice to evil-doers. Our guildmaster didn't think it was honorable, and asked her to stop.
Ms. Enterprise refused, claiming that her poison was brewed from nightshade, an herb naturally found on the grounds and sold freely by vendors. She insisted that brigands have caused sufferings to innocent people and they should be made to suffer by her poison.
We finally agreed to a vote, the 7 of us, for Ms. Enterprise's membership in our guild. After 6 votes, it was tied 3-3, and I was to cast the deciding vote. It was my decision that made Ms. Enterprise leave our guild. Our guildmaster didn't stop there and reported her activity to the Druids of Yew and they revoked her license to practice alchemy. That was the last I heard of her.
I do not believe she was after my life. She believe in justice and since we made her lose her livelihood, she was after mine, my flock. Without my flock, I am no longer a shepherd. That is why I had to move my remaining flock to a secret location, known only to me.
I shall confront Ms. Enterprise to settle the situation, and I believe my cousin Keira Ley and I have located her whereabouts.