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Richard Garriott Interview with Nuevebits.com

Storm

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very cool thank you and i love the part about hardware cycles
 

Coldren

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I like how he kinda hinted that his new game will have a system similar in theory to the virtues.. Hopefully he'll finish what UO never did. :)
 

Cetric

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Peoples obsession with richard garriot is getting kinda weird..
 

Storm

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We can hope, Sounds like Uo will have a Successor in a way, its to bad the current team will not listen to what the players have been saying!
 

Coldren

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Peoples obsession with richard garriot is getting kinda weird..
I think people's obsession with Lady Gaga or Justin Biber is far, far worse.

I'm very interested in what the creator of a game I've loved for 10+ years is doing next, ESPECIALLY when it sounds like it's going to be similar to said game.

And since this is a UO forum, and he kinda created it... Well.. Seemed appropriate. :D
 

Storm

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sense the conversation was mostly about UO I agree this was the place to put it!
 

G.v.P

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Peoples obsession with richard garriot is getting kinda weird..
I think people's obsession with Lady Gaga or Justin Biber is far, far worse.
If only LB teamed up with Gaga and Bieber. THEN we'd have a product worth talking about! lol Ultima Online: This is Monster Ball in 3D.

But yeah, Garriott MADE Ultima, he MADE it. We wouldn't be playing UO if not for LB, so anything he does will remain intrinsic for a lot of players--at least they players who actually interacted with the guy while we played if nothing more.
 
F

Fayled Dhreams

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Peoples obsession with richard garriot is getting kinda weird..
I think people's obsession with Lady Gaga or Justin Biber is far, far worse.
If only LB teamed up with Gaga and Bieber. THEN we'd have a product worth talking about! lol Ultima Online: This is Monster Ball in 3D.

But yeah, Garriott MADE Ultima, he MADE it. We wouldn't be playing UO if not for LB, so anything he does will remain intrinsic for a lot of players--at least they players who actually interacted with the guy while we played if nothing more.
*shrugs*
nice concept / start
not so good on "follow through" ...

Garriott MADE Ultima ...
*smirk*
Kinda like he "made" a baby ...

*dusts hands ... washes ... dries*
Cult of personality crap ... sorry ... 'tis! :danceb:
 

MalagAste

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Garriott Birthed a concept of UO.... his "team" at the time made it possible.... now how much was added because of his old team and the old developers at OSI... we may never know.

However it does peak my interest slightly when he does speak... but he lost a bit of clout with me when he made that flop spacy MMO.

Once again how much was actually his idea's and how much the team he had working on it.... we may never know... but again... nosedived.

As for Gaga and Beibler... who the heck cares..... Yes I want to look like Beibler... NOT kid looks like someone just gave him a swirly in the toilet.

Total nerdladite.

Anyway.... Gaga is just well.... somewhat like Elton John... talented in a unique and weird way.

Nothing to get all GAGA over.

LOL

:loser:
 
F

Fayled Dhreams

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Garriott Birthed
*bzzzzt!*

No ... he was just screwing around ... :danceb:

/done
 

Coldren

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Garriott Birthed
*bzzzzt!*

No ... he was just screwing around ... :danceb:

/done
:thumbsup:
And everything else has been a fail.
I'll admit, I'm an RG fan, through and through, so this is not without bias (obviously).

But let me get this straight...

How many Ultima's (Single player) would you guys consider good? There were 9 in total (I think.. Not sure how many EXACTLY, but just for the sake of the point I'm making, let's say each Ultima proper).

Would you consider UO good?

Hypothetically, let's say you thought 4 of the 9 games were good. And you, at one point or another, liked UO, otherwise you wouldn't be here.

5/10. Batting 500 so far.

He makes, one, ONE bad game, TR. The issues and conditions surrounding that game are well known and have been thoroughly discussed. And you guys are going to hang him with it?

Can anyone else here give me the name of 1 person (Individual, not company or publisher - I'm looking at you, Blizzard) that has been a part of at least 10 games of which 5 you liked?

Some damn harsh critics around here...
 

G.v.P

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Garriott Birthed
*bzzzzt!*

No ... he was just screwing around ... :danceb:

/done
Fayled, Garriott made Ultima, the series, on a shoestring budget out of his own pocket. He raised Ultima until it was given a MMORPG Mature rating. He's a game developer genius, like Will Wright or Shigeru Miyamoto, and likewise, a proud parent. As for post-LB UO, find me another 15-year-old MMORPG or GTFO.
 
F

Fayled Dhreams

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Fayled, Garriott made Ultima, the series, on a shoestring budget out of his own pocket. He raised Ultima until it was given a MMORPG Mature rating. He's a game developer genius, like Will Wright or Shigeru Miyamoto, and likewise, a proud parent. As for post-LB UO, find me another 15-year-old MMORPG or GTFO.
Amazon.com: Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic (9780072228885): Brad King, John Borland: Books

:p

Genius ... :talktothehand: "fanatical fans" make for poor discourse:danceb:
 

Coldren

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Genius ... :talktothehand: "fanatical fans" make for poor discourse:danceb:
Perhaps you of all people should avoid suggestions on quality discourse.


Thank you for sharing your opinion on this issue. We understand you (And several others) do not like Richard Garriott now. Perhaps in the future you folks could restrain yourselves from posting on threads where he is the focus, as your opinion is well known, and leave us "fanatical fans" to discuss the endeavors of the creator of a game we all enjoy, even if it relates to said game?

No?
 
P

PCByproduct

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*shrugs*
nice concept / start
not so good on "follow through" ...

Garriott MADE Ultima ...
*smirk*
Kinda like he "made" a baby ...

*dusts hands ... washes ... dries*
Cult of personality crap ... sorry ... 'tis! :danceb:
As always, my thoughts are written by FD before I can, myself...

*waves!*
 
F

Fayled Dhreams

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Perhaps you of all people should avoid suggestions on quality discourse.


Thank you for sharing your opinion on this issue. We understand you do not like Richard Garriott now. Perhaps in the future you could restrain yourself from posting on threads where he is the focus, as your opinion is well known, and leave us "fanatical fans" to discuss the endeavors of the creator of a game we all enjoy, even if it relates to said game?

No?
No ...
Where did I state a "dislike" of RG?
no ...
>My< opinion is NOT "well known" ... though you seem to be of a belief that ALL persons are familiar with it
(as proved by all the snide comments that state that they can't even read it ... curious ... neh?)
Why you de-railing the thread?
'tain't about >me< ... nor anyone in it ... 'tis it?

'tis 'sposed to be about the poster of the vid ... 'tisn't'it?
What famous journalist managed to get a face to face with Garriot?
What new insight have we gained into his(rg's) genius?

oh wait ... :talktothehand:

You plan to shout me down and change my mind?

:lol:
 

G.v.P

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MUDs paved the way for MMORPGs but a MUD isn't anywhere near as complex, mainstream, or successful as the concept of an MMORPG. That's like comparing the connection ratio of African tribal music in the grass to modern day rock and blues in a capacity filled arena. And if Dungeons & Dragons was so much better than the Ultima series then why did it take D&D until 2006--nearly a decade after Ultima Online went gold--to come out with their own MMORPG? They both had the same source--J.R.R. Tolkien--yet the D&D crew remained in the stone age long after UO entered their renaissance.
 

G.v.P

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Thank you for sharing your opinion on this issue. We understand you (And several others) do not like Richard Garriott now.
Every LB interview leads to the same argument. The fact is LB made so much money he was able to privately venture into outer space. Even if he dies an Edgar Allan Poe of the gaming world there's no denying Garriott is one the most important figures of modern gaming.
 
F

Fayled Dhreams

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MUDs paved the way for MMORPGs but a MUD isn't anywhere near as complex, mainstream, or successful as the concept of an MMORPG. That's like comparing the connection ratio of African tribal music in the grass to modern day rock and blues in a capacity filled arena. And if Dungeons & Dragons was so much better than the Ultima series then why did it take D&D until 2006--nearly a decade after Ultima Online went gold--to come out with their own MMORPG? They both had the same source--J.R.R. Tolkien--yet the D&D crew remained in the stone age long after UO entered their renaissance.
:lol:
nice try ... but /fail

D&D is arguably More "aged" as far as "Role Playing Game" goes ...
Massively Multiple Online is just an argument over connections ... instances in today's parlance ...
*shrugs*

to answer the one relative question:
why did it take D&D until 2006 ...

Better, deeper >development cycle< ...
(concept to paper to coding to QA to testing to review)
{Major points, >continually made<, are that EAs "rushing release" effectively crushes all chance of success ... doh!}

As for the side bar of "originality"
RG ripped how many concepts from Tolkien?
*ahem*
For making it a short list ...
What did RG "originate" ?

I'll submit that the "concept" of MMORPG "originated" with the bell and crank phone system that was early on locked into a "party line" ... :danceb:
 

Coldren

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No ...
Where did I state a "dislike" of RG?
no ...
It's incomprehensible how I got that impression with quotes like:

Garriott MADE Ultima ...
*smirk*
Kinda like he "made" a baby ...

*dusts hands ... washes ... dries*
.. and..

Garriott Birthed
*bzzzzt!*

No ... he was just screwing around ...
Both of which lead me to believe that you feel his involvement with UO was trivial or marginalized. Trivializing someones contributions doesn't seem to me like it would be a positive thing.

Hence the deduction, that if someone does not think POSITIVELY of someone, it's conceivable that they might think NEGATIVELY of someone.

You're response indicates there was misunderstanding on my part, but certainly not one born of faulty logic, but more of a failure to properly interpret.



>My< opinion is NOT "well known" ... though you seem to be of a belief that ALL persons are familiar with it
(as proved by all the snide comments that state that they can't even read it ... curious ... neh?)
First of all, I wasn't referring to just you, as stated, there are others who are far more direct in their dislike of him. Perhaps a line break would have that more apparent. Duely noted.


What new insight have we gained into his(rg's) genius?
Well, to start with, we now have a better understanding of the direction his next game is taking. Discussing virtues at the start lead to the discussion of the perception with modern games where choices that impact the player (not necessarily the world) are limited, and how he does not intend to go down that path with the next game.

It also told us a little about what inspired to create the virtue system itself, and also how he specifically avoided allowing users to see how their status with virtues changes, knowing how players would game the system. Taking human nature, specifically the mindset of a person playing a game, when designing one is in my mind more consideration than most developers at least appear to give when they implement systems.

Next, we have the recognition that great games, or worlds, with any depth are not ones that are combat-centric - Something most modern MMO's don't even consider, since it's all about killing things and collecting stuff.

.. That's just what I got from the first video. All of which give me a better perspective on how "his mind works" when it comes to designing games, which I find, insightful. And as I personally agree with most of what he states, and like the way he explains things and appreciate how he comes to these conclusions, to me, it's an encouraging sign.


You plan to shout me down and change my mind?
Hardly. You can't shout someone down over the internet, now can you?
 
F

Fayled Dhreams

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My goodness ...
this shall be the last ...

Your assumptions, Coldren ... Prove my point:
Both of which lead me to believe that you feel his involvement with UO was trivial or marginalized. Trivializing someones contributions doesn't seem to me like it would be a positive thing.
you're going in the wrong direction ... thilly

quit taking such a singular/individual perspective ...
it does not suit your position of "informed discourse" ...

Just because you mis-read those rather succinct points
holds NO bearing on the facts ...
you >were not lead<
you >assumed<, or felt, or just knee jerk reacted

Your dim perception of "me trivializing" RG ...
Is not trumped by
your idolizing RG ... and mounting an attack based solely on worship ...
*shrugs*

:talktothehand: "fanatical fans" make for poor discourse ... stands un-rebutted :danceb:

At Large:
:scholar: Oh yeah! ...know the word

before you fling it ... dingus
 

Coldren

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it does not suit your position of "informed discourse" ...

Just because you mis-read those rather succinct points

...
:talktothehand: "fanatical fans" make for poor discourse ... stands un-rebutted :danceb:

At Large:
:scholar: Oh yeah! ...know the word

before you fling it ... dingus
This shall be my last as well.

You're points were anything but succinct. Hence, why I misinterpreted them.

And dingus? Mature.
 
P

PCByproduct

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Your dim perception of "me trivializing" RG ...
Is not trumped by
your idolizing RG ... and mounting an attack based solely on worship ...
*shrugs*
B...b...but....RG is going to SPACE, maaaan! He's going to cross the big server line in the skyyyyy.....
 

G.v.P

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D&D is arguably More "aged" as far as "Role Playing Game" goes ...
Massively Multiple Online is just an argument over connections ... instances in today's parlance ...
*shrugs*
There's no argument over age; D&D existed long before Ultima and Tolkien predates both. The point is Ultima ended up a pioneer of the next-gen MMORPG genre while D&D--and everyone else--took the backseat.

to answer the one relative question:
why did it take D&D until 2006 ...

Better, deeper >development cycle< ...
(concept to paper to coding to QA to testing to review)
{Major points, >continually made<, are that EAs "rushing release" effectively crushes all chance of success ... doh!}
Garriott made the concept of a MMORPG commercially viable in 1997. Everquest followed suit in 1999 while World of Warcraft entered the fray in 2004. None of them had problems with their development cycle. What made DDO different? The answer is D&D dropped the ball, then decided to cash-in since they were "at the scene" first.

As for the side bar of "originality"
RG ripped how many concepts from Tolkien?
*ahem*
For making it a short list ...
What did RG "originate" ?

I'll submit that the "concept" of MMORPG "originated" with the bell and crank phone system that was early on locked into a "party line" ... :danceb:
The answer to origin--when regarding facts--is and always will be "null." No one looks at a red car and says, "Yeah, but that color isn't the original." They want to know how the technology of the car will save them from a crash, get them to where they need to go, save on fuel, and play music. Likewise, if a "party line" is the grandfather of an MMORPG, then why should anyone care about Garriott ripping Tolkien? D&D and everyone post-Tolkien could be accused of stealing from Tolkien. What's the point? UO jumped ahead of everyone and made a better vessel for online gaming. If you're unable to give Garriott credit for his accomplishments then you ought to buy the book you referenced earlier in this thread and learn what you are pretending to know.
 

Surgeries

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:lol:
nice try ... but /fail

D&D is arguably More "aged" as far as "Role Playing Game" goes ...
Massively Multiple Online is just an argument over connections ... instances in today's parlance ...
*shrugs*

to answer the one relative question:
why did it take D&D until 2006 ...

Better, deeper >development cycle< ...
(concept to paper to coding to QA to testing to review)
{Major points, >continually made<, are that EAs "rushing release" effectively crushes all chance of success ... doh!}

As for the side bar of "originality"
RG ripped how many concepts from Tolkien?
*ahem*
For making it a short list ...
What did RG "originate" ?

I'll submit that the "concept" of MMORPG "originated" with the bell and crank phone system that was early on locked into a "party line" ... :danceb:
Well said.

Two kinds of Imagination, according to Mr. Hill, whom I consider a true subject matter expert on the subject.

The first and by far the most common form of Imagination is Synthetic Imagination which creates nothing new...but rearranges current concepts or processes to "create" something "new" from the rearranged bits of already known things.

Creative Imagination makes brand new things...things that have not been conceived or done before.

The telephone was "Invented" before Bell ever got his patent...and he was not the inventor of the phone.

But he did get that patent.

Bell just managed to turn a screw in the phone a quarter of a turn, and won the court case brought against him by the true "Inventor"...Philip Reiss...because Reiss never turned the screw...he just made the phone...and put the screw in it...himself.

Reiss had the Creative and Bell had the Synthetic. Bell was the Screwer...and well...Reiss...you get the picture...;)

I am thinking that UO is clearly the case of a collision of known elements (the internet...brand new...and UO...brand new...) using the best of Synthetic Imagination to create what is now an amazing industry, and still is a pretty darn amazing game.

It still takes "Genius" to make these things happen, either way, IMO. But that <Genius> really can be cultivated in all but a few people...given enough Desire...it is said...by Mr. Hill anyway. RG definitely demonstrates a true Burning Desire in these regards. He also demonstrates most all of the known qualities of someone destined to suceed and suceed big, especially given that he tries, fails sometimes and wins sometimes, but never ever stops trying.

And that, IMO...IS his Genius...as is available to all...

*Steps Off Soapbox*

Sorry 'bout, that!

Again, Well Said Fayled...Well Said.

:thumbsup:
 

G.v.P

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It still takes "Genius" to make these things happen, either way, IMO. But that <Genius> really can be cultivated in all but a few people...given enough Desire...it is said...by Mr. Hill anyway. RG definitely demonstrates a true Burning Desire in these regards. He also demonstrates most all of the known qualities of someone destined to suceed and suceed big, especially given that he tries, fails sometimes and wins sometimes, but never ever stops trying.
As I tried to invoke earlier in this thread, a man who privately funds a trip to outer space has done too many things right to be anything short of a select few. A nice compromise.

When dealing with the abstract style of Fayled, and the concept of origin and originality, there are obvious features Garriott included in UO as "original"--for the sake of the genre--products. Player housing and rideable pets are two trademarks of the game, which, aside from how PvP combat worked, made UO unique even a few years into the 3D wave. However, the Tolkienesque concept of a dragon seeking gold, for example, and the short list of early-game creatures--even if dragons never really seeked gold except to take gold from slain adventurers as a game mechanic--is surely a concept of forms, a copy of a copy of a copy. The bottom line is Garriott never denied Tolkien as a source of influence, yet he was still quite capable of "original" thought and design.
 

GalenKnighthawke

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Peoples obsession with richard garriot is getting kinda weird..
I have come to dislike Garriott but I still don't think the focus on him is all that odd.

It's like, if you're into US politics IRL? You will find yourself going back to the Federalist Papers and the Decalaration of Independence agian and again. Those documents were created by people who invented the political system we operate in, and they dealt with the same issues we still deal with, so it's appropriate to look at them. you don't necessarily have to hold those documents sacrosanct but they should be looked at.

In Ultima's case, Garriott invented a game milieu that we're still playing in. It's totally appropriate to listen to him.

I find it, however, inappropriate to hold his thoughts sacrosanct. But they should still be listened to.

-Galen's player
 
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