Just got done fighting the biggest zerging guild on my shard which also happens to be the biggest house fighting "main" guild I've ever seem. Their main PvP class is stealth archers(over half of their most active pvpers) and dread all kill gimp archers so they use the house a lot.
But anyways, after fighting them 5(us) v 14(them) Ive come across a crazy idea for reviving a dead skill "camping".
What if you have GM camping skill on your template that will increase all your damage done to others by 20%? Would it be a good idea? For each 10 points in camping you receive 2% extra damage when you are fighting from inside the house...
Would it be cool? or would it make PvP more ******** on top of the all kill dismount gimplets?
It could be an incentive for many house fighting guild similar to the one on my shard. And many players who prefer to never leave the house while PvPing can receive some kind of bonus. Otherwise I really dont see how this skill can be made helpful again.
But anyways, after fighting them 5(us) v 14(them) Ive come across a crazy idea for reviving a dead skill "camping".
What if you have GM camping skill on your template that will increase all your damage done to others by 20%? Would it be a good idea? For each 10 points in camping you receive 2% extra damage when you are fighting from inside the house...
Would it be cool? or would it make PvP more ******** on top of the all kill dismount gimplets?
It could be an incentive for many house fighting guild similar to the one on my shard. And many players who prefer to never leave the house while PvPing can receive some kind of bonus. Otherwise I really dont see how this skill can be made helpful again.