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remaking Siege

  • Thread starter Masumatek
  • Start date
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M

Masumatek

Guest
Does anyone else think instead of putting time into "fixing Siege" (which at this point, while there is plenty that can be done to help it, getting anywhere near what Siege should be is really out of the question), we should remake Siege and do it right?

Include all the good stuff that was meant for Siege and remove all the trammel trash. Then lock Siege in and don't add normal game publishes to it. It would be nice if we could get our own dev but if we can't, oh well...the changes made to other shards usually hurt us more than they help us.


We can keep things such as:

fel-based ruleset everywhere
lack of insurance
one character per account
etc.


We can get rid of things such as:

soulstones
siege bless item
instances
much of our landmass
etc.

(There's plenty more that can be added to both these lists but you get the idea).

We can revamp ROT, revamp the loot system/crafting system (making the game non-item based), and revamp anything else we need to. Then we lock the game in so we don't get trammel bleed and enjoy.


A Siege done right. We can make certain changes to the Siege we have now to increase its population, to improve it a bit...but it will always have some major problems. Maybe instead of asking for the devs to stamp some bandaids on a Siege with an incurable disease, we should ask the devs to spend their time remaking Siege. Does anyone agree?

The two obvious problems with this are:

1) The devs. It's going to take a good amount of time to remake Siege right.

and the bigger problem: 2) The community. Many people would be unwilling to support a new Siege seeing as it means the sacrifice of things like all their precious items they've spent time to get.

Like with most things it seems, the devs aren't even going to think about acting without strong community support. We need to get the majority of Siegers to vocally support scratching this dump and making the shard Siege was meant to be...and that's going to be hard to do.

So, how about it?


And if everyone's answer is no:[, at the very least I think we should agree to try to convince the devs to stop adding new content to Siege unless carefully thought through. No more events or expansions or anything. Like the magincia event? That was horrible for Siege. 99.99% of new content was made for trammel and it's only going to hurt Siege more.


I just don't know if there's a point in asking for things like ROT fixes anymore when we're still going to have many problems. And since the current Siege is not separated from trammel in that it receives the same publishes trammel does, Siege is only going to get worse and worse and worse as time goes on. Just something to think about...
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
It won't happen.
Making Siege different already incurrs extra costs for EA in development time. I don't think they'll spend more.
Locking Siege up with no further additional content would just cause the shard to stagnate.

Even the 'free shards', don't keep things totally the same they change different things to suit themselves.
 
S

Sir goldmoon

Guest
that would be cool, like it used to be back in 97
 

Krystal

Sage
Stratics Veteran
Stratics Legend
first off people invested a lot of time and money in soul-stones. (not me) but just saying...

second i like having one bless item. gives people a reason to farm... which makes fun for raids...

i think a few fixxes will be good enough, like rot, pets, dismounting and factions

I also agree with Petra, they arent gona stick more time into sp then they have to.
 

Hoffs

Gilfane Keeper of the Hall
Stratics Veteran
Stratics Legend
As Petra says, it is not going to happen. It takes EA months and months to make even a small coding change to Siege such as ROT. Besides which, many people would not agree on some or all of the changes. We need to just stick to individual things which are not too difficult to implement and for which there is a general consensus of opinion.
 
M

Masumatek

Guest
Krystal, if the item-based system is remade and we don't have all these fancy weapons to bless, why do people need a siege bless item to bless their fancy weapons that won't even exist? Are all the overpowered imbalanced items going to be locked down in houses because we don't have a siege bless item? No, such items won't even exist...

About soulstones, yah a lot of people have spent a lot of money and time on them...so what. So have I. And I'm willing to dump them. So should you be. They weren't meant for Siege and have no place on a new Siege remade right.

Also, while some changes like a ROT change would indeed be a huge help to Siege, we have to acknowledge the fact that there are still so many problems on Siege and that Siege will continue to go downhill as it continues to get new crap that was designed for trammel players.
 
M

Masumatek

Guest
Also, guys, I know you have doubt whether the devs would ever consider this. But maybe they would with enough support.

Let's think about it some. If they make a new Siege shard and then lock it in, leaving it alone, only tending to it on rare occasion...then yes, it costs them some time to remake Siege in the beginning, but after that...not so much time. Siege will be locked in. But right now, Siege gets the new content every other shard gets, and Siege requires special coding because of its uniqueness. That no doubt takes up time too. Remaking the shard may cost time in the beginning, but it won't constantly cost the time it does now.

Also, it wouldn't be for just Siege players. Heck, we'd probably be a small minority of the people that would play there. There would no doubt be many people who play other shards right now that would come to the new shard. And more importantly, many old players would probably return...if they did it right when they remake the shard. Maybe they'd even get enough people that they would need multiple of these new shards...who knows.

So the devs have many good reasons to remake the shard. 1) They keep us happy...they keep us from leaving. And many players who come to the new shard from other shards are also kept happy whereas without the new shard they might have just left and stopped paying EA money. 2) The majority of dev time will be spent remaking the shard. After that, if they do as they should and keep most of the new content off the new shard(s), then they won't be spending nearly as much time on Siege as they do now. 3) Many old players will return, which means more money for them.

Don't be so negative guys:[. Saying "well it's never going to happen" isn't going to get us anywhere. We're not going to accomplish anything with an attitude like that.
 
S

Shakaja

Guest
Does anyone else think instead of putting time into "fixing Siege" (which at this point, while there is plenty that can be done to help it, getting anywhere near what Siege should be is really out of the question), we should remake Siege and do it right?

Include all the good stuff that was meant for Siege and remove all the trammel trash. Then lock Siege in and don't add normal game publishes to it. It would be nice if we could get our own dev but if we can't, oh well...the changes made to other shards usually hurt us more than they help us.


We can keep things such as:

fel-based ruleset everywhere
lack of insurance
one character per account
etc.


We can get rid of things such as:

soulstones
siege bless item
instances
much of our landmass
etc.

(There's plenty more that can be added to both these lists but you get the idea).

We can revamp ROT, revamp the loot system/crafting system (making the game non-item based), and revamp anything else we need to. Then we lock the game in so we don't get trammel bleed and enjoy.


A Siege done right. We can make certain changes to the Siege we have now to increase its population, to improve it a bit...but it will always have some major problems. Maybe instead of asking for the devs to stamp some bandaids on a Siege with an incurable disease, we should ask the devs to spend their time remaking Siege. Does anyone agree?

The two obvious problems with this are:

1) The devs. It's going to take a good amount of time to remake Siege right.

and the bigger problem: 2) The community. Many people would be unwilling to support a new Siege seeing as it means the sacrifice of things like all their precious items they've spent time to get.

Like with most things it seems, the devs aren't even going to think about acting without strong community support. We need to get the majority of Siegers to vocally support scratching this dump and making the shard Siege was meant to be...and that's going to be hard to do.

So, how about it?


And if everyone's answer is no:[, at the very least I think we should agree to try to convince the devs to stop adding new content to Siege unless carefully thought through. No more events or expansions or anything. Like the magincia event? That was horrible for Siege. 99.99% of new content was made for trammel and it's only going to hurt Siege more.


I just don't know if there's a point in asking for things like ROT fixes anymore when we're still going to have many problems. And since the current Siege is not separated from trammel in that it receives the same publishes trammel does, Siege is only going to get worse and worse and worse as time goes on. Just something to think about...

no.
 

GoodGuy

Slightly Crazed
Stratics Veteran
Stratics Legend
GOD DAMMIT MAS

How many years has it been now since you started with this thing about soul stones????????????

I told you 3 years ago, GO BUY SOME FREAKING SOUL STONES AND TRAIN SOME FREAKING SKILLS. Stop crying and posting on the forums about getting rid of them just because you dont like it, theres people with dozens and dozens of skills trained up and we aint letting them go for nothing sorry buddy you didnt want to jump on the train but that was your own fault.
 
M

Masumatek

Guest
Soulstones was just one of the things I mentioned that should be left out when remaking Siege. That is not the focus of this discussion. Oh and btw, I have "some freaking soulstones." Around 15 of them. Unlike so many others though I'm not selfish and am willing to part with them.
 
S

Shakaja

Guest
u aware that there are freeshards with pretty much the ruleset you asking for?
 

Spree

Babbling Loonie
Stratics Veteran
Stratics Legend
Get rid of new items revert to pre Aos
Magic resist works the way it used to work.
 
D

Dexdash

Guest
remember this is a buisiness we are talking about the only way anything gets done is if you show them how it will make more or help them loses less money.


my vote is they trash kr make a real new client (sa) and you can get a transfer token when you buy the new box set and take all your crap with you.
 
H

HaHa

Guest
Ya , im with GG on this one. Youve been raising hell about the same stuff for years and youve been shown over and over how the majority of the shard disagrees with you, yet you still think what you say is the best thing for the shard EVEN THOUGH MAJORITY OF PLAYERS DISAGREE WITH YOU. Why cant you understand this? Make your own shard if your so upset about the way this one is run and see how many people go there with you, if its alot then you know your right. Once again,
THE MAJORITY OF PLAYERS HERE DISAGREE WITH YOU

If these changes that you want go into effect then itll hurt the shard more than help.
 
M

Masumatek

Guest
Have to start somewhere right? And I don't know how to make my own shard, I don't have any coding skills, or I might...

And of course my suggestions will hurt this shard lol. I'm suggesting to completely scratch this shard...bye bye Siege. But then we'll remake it and we'll make it the way it should be.

Also, I've never been phased by opposition from the "majority" or even nearly everyone. I'll post whatever I want even if I'm the only one who feels that way. And the more I think about it, the more I realize that this is something I would prefer to have Siege's support in, but it might not be needed. This community's support would of course help a great deal. But if I want I'll take it to the devs whether Siege agrees or not. Because if the devs think about it, they'll realize that the small number of players who play on Siege is nothing compared to the players from other shards and the players who have quit and will return who will play on the remade Siege.

But to repeat what I said first...we have to start somewhere. Maybe a year from now everyone will be asking for this. Who knows. By the way, in case you've forgotten I was once in the very small minority on the ROT issue, one of the very few people asking for it to be changed. People used to tell me to shut the hell up then too and that "you're in the minority blah blah blah." Guess what? Now those who want a ROT change are in the majority. So screw this majority minority crap. I don't care if the majority agree or not. Eventually I'll convince them, just like with ROT, and if not...their loss. Being in the majority doesn't mean you're right. That's something you need to learn.
 

TheScoundrelRico

Stratics Legend
Alumni
Stratics Veteran
Stratics Legend
You want to increase the population? A simple fix will do that. Double the daily skill gain for training players and you will see more players come here. The only other "major" point people make is housing, I hope they never allow people to have homes on Siege without penalizing them for having one on a production shard, that will just get the shard full of people who want houses, but dont play the shard...la
 
M

Masumatek

Guest
I'm not saying the Siege we have now can never have a healthy population. It can, hopefully. However, it will always have major problems, will never be what it should be, and will likely get worse and worse as the years go on just as it has throughout its life since trammel will continue to bleed into it. I wonder if the people opposing remaking Siege now will look back some time from now and say "damn I didn't think it could suck more but it sure does I wish we'd have remade it when we still could."
 

Hoffs

Gilfane Keeper of the Hall
Stratics Veteran
Stratics Legend
But you continue to have very fixed views on what would bring people to Siege. Yes, these things may attract some, but they will repulse others. Personally, I am happy with the way ROT works, but I recognise that it could be stopping people from coming here and so I am happy to see the gain rates increased. However, I would not accept things like doing away with soulstones any more than allowing recall as someone else was trying to suggest.

A large majority of people are leaving Siege for the same reason that they are leaving UO in general: the devs have little clue how to run a game properly; have no clear direction or vision for UO; are fairly incompetent in the programming department; are not fixing age-old bugs; are not adequately policing cheating; are not running quality events; have a continuing problem with dual clients; have no advertising presence; have bad customer relations (e.g. no proper forums, terrible web site); and, probably the biggest of the lot, no expansion for around three years.

Despite what you say, probably the biggest thing that would help the Siege population would be a new expansion, especially if coupled with proper advertising.
 
T

TexasBlack

Guest
:thumbup: I think that investing more money into advertising would do a world of good. UO still has way more options than any other MMO that I've seen. The rest is just eye candy.:pancakes::popcorn:
 

Petra Fyde

Peerless Chatterbox
Alumni
Stratics Veteran
Stratics Legend
Personal opinion, and probably totally wrong since I'm not a pvp player.

Something I think would be excellent for Siege is within the control of the Siege players.

A voluntary ceiling on guild sizes of 20 - 30 chars and a moratorium on alliances.

Lots of smaller guilds all ready, willing and able to fight any and all of the others.
 
S

Shalimar/Cleo

Guest
It's kind of a catch 22 situation Masu. When the shard was basic it was packed with players, but it was also newer and so had novelty value for us all.

I came to realise a game has to evolve in some ways for it to hold interest for people, though how it should evolve isn't something I have the imagination to work out, hehe, the same could be said for the devs I suppose, as the way it has evolved isn't working, not for Siege at least.

I'd be happy with a revamp of RoT for starters, 3xs the gains we have now, with 1 minute between gains as I said a year or two ago. I think that would attract more players, but people have gotten used to their items and taking them away again won't be accepted by the majority.

A remake of the shard....it 'could' bring in a whole different group of players, old and new alike, so, personally I would be up for it, but realistically, I doubt it would happen. If it happened, it would have to be a separate, stand alone shard with the original content, much like the freeshards have done. Siege Perilous, as it is now, would be left to those who want to keep things as they are.
 

Czarina

Slightly Crazed
Stratics Veteran
Stratics Legend
How come everyone wants fixes and changes on siege when those of us that have been on the shard since the beginning have learned to deal with it and enjoy it how it is. sure it needs a few bugs fixed but that goes for every shard. Its a online game theres bound to be stuff that goofs up or people dont like. I for one havent really heard one thing that really needs to be fixed. If they actually started fixing and changing stuff on the shard it would have the possibility of being overcrowded like every other shard and do you all really truthfully want that lag? I for one like our smaller community sure we could use a handfull more but come on i logged onto pacific the other day and there was so many people at the luna bank that you couldnt stand somewhere without standing on top of someone.
 
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