It's been reported... years ago.
I have no problem with using the guard command for pvm or pvp, outside of being an aggressor when I shouldn't be flagged an aggressor. Nor do I have a problem with using all kill.
<blockquote><hr>
Or maybe I should ask the obvious question, why are you using guard instead of kill to begin with?
[/ QUOTE ]
Like everything in pvp, the use of pet commands is dictated by the situtation at hand. It's not a question of using one pet command one or the other. It's more along the lines of being able to use a command without it being exploited by another player.
Example, I'm a red house hiding archer. I'm bored and see you walking from the yew fel bank to the yew fel moongate. I follow you and I attack you. Attacking you flags me an aggressor and I CAN'T do the following things:
1) recall
2) use a moongate
3) enter a house
4) call the guards on the person I am fighting.
Why? This is done to promote fair play.
At this point your still able to recall, use a moongate, enter a house, or call the guards on me, because your the victim here. Lets say for the hell of it, you manage to get me close to dying. I start to run. I can't recall, use a moongate, enter a house, or call the guards thus allowing you to kill me.
Now let's do that again, except this time I notice you have a "guarded" tag over your head. I follow you and attack you. Your pets automatically defends you and charges me. They get me close to dying, but this time I can recall, use a moongate, enter a house to save my life, and that's just what I do. I should be dead and you should be looting my body, but thats not happening because I Exploited flagging system and ran into my house - were your pets can't enter.
We can run that situtation longer. Say I run in my house and heal up. You leave thinking you've defended yourself and walk to the yew moongate to go to another town. You get in the guard zone near the moongate, but then here I come attacking you again (because your still aggressor flagged for two minutes). You are in the guard zone, but you can't call the guards on me for attacking you.
Your pets auto defend you again, forcing me to run. However, I heal and I manage to lore you pets away from you and get them stuck on someones steps, then return to your location in the guard zone to attack you without your pets to defend you. You panic and run to the moongate hoping to escape to luna (or another town), but you can't! You keep recieving a message "that you can't escape."
Finally as your hit points keep falling, you mash your "guards!" macro to come kill this Red player (remember that I attacked you first) but the guards dont come (because I exploited the aggressor flag - in the guards eyes your the aggressor.) I kill you in the guard zone and loot your body. Just as I planed the moment I saw the "guarded" tag over your head.
This situtation is made possible only because there is a flaw with the flagging system regarding the pet command "guard" flagging pet owners as aggressors. This is a bug, and used in this situtation, this bug was used as an exploit to unfairly asign the aggressor flag to the victim.
The aggressor flag is for the person that initates the combat, not the person defending themselves, which in this unfortunate case was you.