the scripters help this game out, if it wasnt for them you wouldnt beable to do anything.
Not jumping on you, but this part isn't true. I gather all my resources myself. I'm sure lots of other players do too. And without scripters supplying the market, most players will just turn to gathering the resources themselves.
Granted, there'll be no more instant-gratification unless players stock up on resources when they have a chance.
they way they have resources is a JOKE.
want to make something that takes white pearls, go fish for a whole day to maybe get 3 or 4.
want to make something that takes blue diamonds, go mine for a whole day to maybe get 3 or 4.
want to make something that is made out of frostwood? heh, my lumberjacker has 12 boards
Yes, I can understand why people would prefer to play rather than spend time gathering resources. (I myself actually find mining and lumberjacking fulfilling) However, I think the devs realizes this issue and have begun to make improvements to this. Thus far, they have added alternate means of gathering alot of the resources.
From the ones you listed:
Blue diamonds and white pearls are made available from the pottery/tattered fragments/tome museum turn-ins. So players can spend their time hunting instead of gathering resources.
Frostwood can be gathered from the tree stump reward.
While neither are perfect yet since it's limited to either folks with SA or vets, it's a good beginning. Also, these methods might be less effective than actual
gathering so as not to nerf that play-style.
I would think a good improvement would be to increase the frequency/ease of gathering these resources, for both the traditional and alternate methods. It's a bit low imho.
i was trying to make a certain slayer spell book and i had to buy blank scrolls from the scripters... you cant even go purchase blank scrolls from npc vendors in a speedy fashion.
That's because you are looking for instant gratification from 1 single vendor. Unless you don't need time to search for a player vendor that stocks blank scrolls, the time you spent searching for a player vendor can be better used recalling around to buy from NPCs.
I have several rune books to npc scroll vendors. Mages (several in each mage shop, top north corner of Luna has 3 more, trinsic hidden valley, ish gypsies), scribes (in libraries), architects (carpenter shops) all sell scrolls. First pass, recall to each to buy the first 20 scrolls, by the time you are done, you would have at least 500 scrolls and the vendors would have respawned with doubled to 40 scrolls.
Do this a few more times, and you just need to stick with the first few that got their stock bumped to 999 (in fact, you'd be hard pressed to keep every vendor at 999).
No need to use the forced spawn trick by selling a certain amount of scrolls to the NPCs.
if they ban all the scripters this game will be done in a month.
Firstly, there are far more legit players than scripters. If everyone scripted, who'd be buying resources from the scripters?
Secondly, as I mentioned above, most players will turn to harvesting resources themselves.
The folks most likely to quit will be the scripters.
plus not all recalling miners/jackers are scripting.. i have a nice EC macro that i made that recalls off certain runes, mines a few times and recalls somewhere else.. i just gotta push play and watch it run out. it even repeats 10 times..
they surly cant ban everyone for using a client that they made..
They definitely won't ban folks for using EC.
However, being able to repeat something 10 times in the EC is not the same as being able to auto harvest resources infinitely. And more importantly, it doesn't excuse someone from being AFK when a GM shows up to ask questions.
That feature in EC is a way to reduce the painful task of having to click numerous times to do a certain task. Abusing this feature to do AFK macroing requires specific intention (and other means, including paper-weight on keyboard) on the part of the player to achieve.