thanks i checked those but they all say "bottle" the graphic of this "flask" is shared by several items, but the color is only shared by "scouring toxin" (that i know of at least)I think it is exploit. I have a few on vendor at rares fest, well I have 5 of the real server birth bottles for sale and tossed a few of those in with it. But I did label it as the real ones in top corner and a few extra items
Bottom left corner of bag on my vendor has 2 different colored "flasks". I bought them for a mil each just because the name fit my collection.thanks i checked those but they all say "bottle" the graphic of this "flask" is shared by several items, but the color is only shared by "scouring toxin" (that i know of at least)
im wondering if the same base item can have 2 different names in the code somehow depending on what it is.
interesting. so the base name could be 2 different things for the same graphic.
or one of them is real. i thought "bottle" (aqua colored) came from the firecrackers.
theres "bottle" and "flask" - same graphic, different color. either one must be real, or somehow theres 2 possible base item names depending on what they came from.
At least in the original code that they shipped, there was only the code to allow for one "base name" for an item. I've also just checked my raw data from when I've indexed houses to collect hue numbers (which includes Angel Dust's collection before you started selling it). I see 18 different base item numbers that all create something with the name "flask", and 16 different item numbers that create something with the name "bottle", and no overlap between them. There's more than a few cases where nearly identical graphics exist multiple times in the mul files, esp for "original" art like these would be.I suppose it is possible that something could have two base names, but I haven't seen it happen yet. I believe that one in photo is "fake". I haven't found my old graphics yet, but should they turn up, I should be able to compare them to the old list and find out what that particular item was reverted to.
I'm talking the raw hue 0 item, ala item 0x0000, item 0x0001, etc. If you want hues in the mix as well, once I remove any duplicate entries, from about 250 rares collections, keeps, and castles on all shards, I have 43 different "bottle"s (hues 0, 1, 15, 33, 58, 123, 205, 213, 227, 364, 415, 449, 471, 485, 800, 813, 927, 942, 1008, 1109, 1150, 1167, 1266, 1281, 1322, 1936, 2101, 2125) and 23 different "flask"s (hues 0, 1150, 1285, 1646, 2101, 2122).@Assia Penryn @brianfreud2
when you say "graphic" or "item" are you taking the color into consideration, different color being different "graphic". when i refer to a graphic, i mean just the shape (coloring variants aside)
thanks for both your help, just trying to get a handle on these. I really thought the "bottle" (of the same "graphic" as my flask, but different colors) was an exploit of the firecracker (aqua/teal) or balm of wisdom (blue). But if your saying the same shape cant have 2 different names (although there may be exceptions?) that would mean those "bottles" are real?
i cant say im not confused myself lol. very hard to keep track of what has been exploited, and what has not, especially when the market isnt flooded with the exploit versions anymore.
Yes. For a recentish example, look at the recent plant gifts.I think the base graphic name and the name shown to players are two different entries.