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Reactive Armour/Magic Reflection

Violence

Lore Keeper
Stratics Veteran
Stratics Legend
Allow me to draw attention to this little and potentially nasty bit of info that needs clarification :

"Casting from a scroll will return you to normal in three minutes".

Now does that mean that if I cast Reactive Armour and Magic Reflection using jewels and scrolls, in order to adjust my suit's resistances, they will fade after 3 minutes?
Or maybe the moment I take off the Magery jewels I lose Reactive and Reflection now? :(

If that is so I think it's way too strict- or you definitely want us to use your new Faction crack. And I think you should exclude those two spells from the whole Forms/Jewelery/Soulstone issue. :stretcher:
 
W

wee papa smurf

Guest
Damn i hope not, that wud be a blow to most people i think :(
 
O

Old Man of UO

Guest
What's good for the goose, is sauce for the gander...

If you nerf one form, then use the same rule for all. Picking and choosing exceptions will make it impossible to balance PvP or PvM. People who cast VE to get into vamp form had to adjust their skill templates, armor and jewelry. You can do the same thing.

People yell "NERF! NERF! NERF! Hit them with the big nerf stick!" until it happens to them.

That being said, I think all these nerfs are bad for the game. Who wants to spend time building a character, money building a suit, and have it all go away in one patch?
 
R

Radun

Guest
i don't think RA and MR are considered "form-changing" spells... i tested it, and they're not affected.
 

Violence

Lore Keeper
Stratics Veteran
Stratics Legend
Yup, they weren't "Forms" which is why I protested. Thanks for testing and posting about it! :thumbup1:
 
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