N
Naisikras
Guest
Regarding PvP;
Can anyone give me an update on these skills? Or provide me a link to some place that can give me a briefing of pvp and the last couple years of UO?
Concerning mage pvp:
Chivalry? This still a cheap way to live through anything? Back in the day cleanse by fire could cure anything uber fast and remove curse was very handy. Those 2 spells were almost enough to take this skill 100+
Poisoning? Infecting strike would cause this to be lethal poison and if you had trouble curing could cause problems very fast. There was some formula on the requirements to hit LP 100% of the time, but cannot remember. Also, if LP and you were unprepared regular cure was very risky and your only option was the longer casting archcure. Granted even back then, someone prepared with orange petals and pots could easily counter it.... it was vicious to someone unprepared. This still hold true?
Inscription? 10% bonus wasn't worth it for field pvp, but was amazing in duels.... same now?
fencing/mace/swords? Special abilites were crucial back then. If you got off a bleed with poison or strangulate. You could cause a lot of trouble. Although I remember seeing something about EA changing the toggling of special abilites.... I'm not quite sure what happened.
I have a million and a half questions still, but I'll start from there for now.
Can anyone give me an update on these skills? Or provide me a link to some place that can give me a briefing of pvp and the last couple years of UO?
Concerning mage pvp:
Chivalry? This still a cheap way to live through anything? Back in the day cleanse by fire could cure anything uber fast and remove curse was very handy. Those 2 spells were almost enough to take this skill 100+
Poisoning? Infecting strike would cause this to be lethal poison and if you had trouble curing could cause problems very fast. There was some formula on the requirements to hit LP 100% of the time, but cannot remember. Also, if LP and you were unprepared regular cure was very risky and your only option was the longer casting archcure. Granted even back then, someone prepared with orange petals and pots could easily counter it.... it was vicious to someone unprepared. This still hold true?
Inscription? 10% bonus wasn't worth it for field pvp, but was amazing in duels.... same now?
fencing/mace/swords? Special abilites were crucial back then. If you got off a bleed with poison or strangulate. You could cause a lot of trouble. Although I remember seeing something about EA changing the toggling of special abilites.... I'm not quite sure what happened.
I have a million and a half questions still, but I'll start from there for now.