N
Necaremus
Guest
hi,
i'm not up to date, but i played UO for some years...
First of: 4/6 doesnt apply on chiv, if u got high mage skill, right?
I was thinking about these Skills:
1. Eval Int (max out, DMG!)
2. Scribe (MOAR DMG! ^-^)
3. Magery (dunno how high, flamestrike burns your mana - on the other hand, you heal less with less magery. 100-107?)
4. Ressi Spells (yeah.. need it^^ 100 or 120)
5. Wrestling (i LOVE wrestling!)
6. Chivalry (Dispel(!), cure + heal - perhaps, if holy light works well, up to 105, i hate fizzling -_-)
7. Medi (Mana Reg - how much do i need, how much can i boost with stuff?)
well, yeah x'D
How much skill points can i get out of items? what properties do i need?
i think 40% lmc, 2/6 (or 4/6?) fc/fcr, 45% hci/dci, 25% sdi and good ressist are most importent?
i do not need 100% lrc or lrc at all, but some mana reg would be very nice.
how much + ressi can i get out of magic reflection + reactivate armor + inscription?
...
another temp i was thinking about is this one:
Necromancy
SpiritSpeak
Magery
Ressi Spells
Medi
Wrestling
Poisoning(?)
yeah, magery without eval int.
you can use harm, mind blast, poison, summons, field spells, heals, cure and, on top of that, magic arrow to fizzel :3
The bad thing is. u only deal cold and poison dmg. moreover u do not have curse to drop the ressist to 60% :/
BUT a lot of player do not have high poison ressist - they got it around 50-60% anyway.
so, that was it.
need help^^
PS: sry 4 my crappy english
i'm not up to date, but i played UO for some years...
First of: 4/6 doesnt apply on chiv, if u got high mage skill, right?
I was thinking about these Skills:
1. Eval Int (max out, DMG!)
2. Scribe (MOAR DMG! ^-^)
3. Magery (dunno how high, flamestrike burns your mana - on the other hand, you heal less with less magery. 100-107?)
4. Ressi Spells (yeah.. need it^^ 100 or 120)
5. Wrestling (i LOVE wrestling!)
6. Chivalry (Dispel(!), cure + heal - perhaps, if holy light works well, up to 105, i hate fizzling -_-)
7. Medi (Mana Reg - how much do i need, how much can i boost with stuff?)
well, yeah x'D
How much skill points can i get out of items? what properties do i need?
i think 40% lmc, 2/6 (or 4/6?) fc/fcr, 45% hci/dci, 25% sdi and good ressist are most importent?
i do not need 100% lrc or lrc at all, but some mana reg would be very nice.
how much + ressi can i get out of magic reflection + reactivate armor + inscription?
...
another temp i was thinking about is this one:
Necromancy
SpiritSpeak
Magery
Ressi Spells
Medi
Wrestling
Poisoning(?)
yeah, magery without eval int.
you can use harm, mind blast, poison, summons, field spells, heals, cure and, on top of that, magic arrow to fizzel :3
The bad thing is. u only deal cold and poison dmg. moreover u do not have curse to drop the ressist to 60% :/
BUT a lot of player do not have high poison ressist - they got it around 50-60% anyway.
so, that was it.
need help^^
PS: sry 4 my crappy english