To view the original post, please click hereThis is as designed. The intent is to focus the encounter inside Exodus dungeon. As far as them not fighting each other, this is also as designed. Mostly it had to do with the way the Keys are distributed.I feel a tad odd about how the Paladins and Exodus monsters don't fight each other in the dungeon.
I can't decide which is creepier, the thought of their not attacking each other or the thought of them locked in an endless duel within it.
You sure you don't want to put the Dupre's men someplace else? Like in the desert outside VLR or outside the Exodus Dungeon (the idea being that they are containing the threat)?
-Galen's player