This should be a no-brainer. All ankhs should be usable for tithing.
The first governor term, the governor of Skara Brae on Chesapeake asked for an ankh in Skara Brae, it being the city of spirituality. It didn't happen. I am not and have never been a Skara governor but that seems like a logical addition too.
Oh I agree. I hate Luna with a passion. Even though I finally have a "Luna Vendor House"...... I use that house for the community. I keep boards in there for folk to contact the current Governors. Though it's hard sometimes to get Governors to use them. I also give current Governors on GL's access to put down books or runes to their homes, contact information and whatever in the building. Other than that I don't use vendors really myself the Vendors there all belong to RPer's who I allow to keep a Vendor there.... my only "requirement" or thing I ask is that they name their vendor after some actual UO player's character they admired who doesn't play anymore. This makes the place seem more "friendly". It has a Tavern I've always meant to use but never have.
But I think that the towns should have working Ankh's for Tithing.... as well as a Spellweaving Circle. I also think it's BEYOND time that Spellweaving was removed from that stupid quest you have to do in order to be able to gain in Spellweaving so we can use the freaking Mythic Token for it. Know why there aren't more spellweavers for the circle? Besides the fact that Spellweaving doesn't have a Mark/Recall/Gate function NO ONE likes to waste all the points on it and work it up. I'd have a lot more spellweavers if it weren't for that stupid quest. If I could just pick it from the get go at 30 or 40 skill and get some help with it in New Haven.. there is another reason why you don't have more Weavers for Circles. Newbs don't even know how to get Spellweaving.... it's left out of New Haven and you can't choose it as a skill in character creation... Which IMO is completely stupid... it's been YEARS since ML came out...... now ML is standard part of UO when you download it.... So it's BEYOND time to put the stupid quest to rest and let folk use the skill normally like any other skill. Mysticism is something I can choose at character creation...... why in the frell are we still limited with Spellweaving I'll never understand.
Also I'm hoping that you move the Shipwright in Yew closer to the Dock as well as the Minister of Trade. He ought to be closer to the Dock.
Another thing that bugs me to no end... don't know about other shards but why in the FRELL is the Moonglow Minister WAY out on the dock so far away from his box??? IS that to get me out on the water where all the spawn crap in the bay can get me?