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Poison: Are you serious?

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Tinsil

Guest
Nah Goldberg.. I've seen plenty of complaints about how powerful and easy EO/Poison locks down someone so simply, as well as poison fields.

Yes I still agree that dread tamers are too powerful, mystics are very powerful as well..

I'm specifically discussing how we can make poisoning to a balanced level, EP/Alch affecting cure potions.

Dreads are overly powerful and there's no fix outside of a direct nerf to them, which would be complained about way too much. They should've never been included in the game, as well as greater dragons, as I previously stated. Mystics I agree powerful and versatile.. I have some ideas to slightly reduce their power as well.

Neither of which have as simple and logical fixes as EP/Alch for cure pots.
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
No offense but I believe you are way off base. The people I see whining about the new poisoning rules are whining about the Warriors who are using it on weapons.
Correct me if I am wrong but you cannot hit your target with your poisoned weapon unless you have invested alot of points in the complimentary weapon skills? The Warrior must have an actual weapon skill(120 points)and tactics(90-120 points)
Unless you actually believe that an effective poison Warrior is running unable to do any other specials because of 0 Tactics lol.

You still wanna add up points per template?

Bottom line is that Mystics & Dread Tamers are still way more versatile & overpowered then then the new Warrior Dpers.
But of course that is not the real issue here. The real issue is that everytime something new is added that is not 100% caster friendly we have mass whining from the people that refuse to adapt.
aye
120 wep
90 tacs
100 nox

thats 310 points last i checked.

besides that, there are so many ways around nox if you cant figure out how to compete against it, you dont need to be in felluca.
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
Nah Goldberg.. I've seen plenty of complaints about how powerful and easy EO/Poison locks down someone so simply, as well as poison fields.

Yes I still agree that dread tamers are too powerful, mystics are very powerful as well..

I'm specifically discussing how we can make poisoning to a balanced level, EP/Alch affecting cure potions.

Dreads are overly powerful and there's no fix outside of a direct nerf to them, which would be complained about way too much. They should've never been included in the game, as well as greater dragons, as I previously stated. Mystics I agree powerful and versatile.. I have some ideas to slightly reduce their power as well.

Neither of which have as simple and logical fixes as EP/Alch for cure pots.
the ability to spam spell plague alone or in groups on one single target is what is rediculous. ya cleansing winds is lame but that aint whats gonna kill ya.
spell plague can trigger off of any other offensive spell, and if someone ate their apple they have to fight that for 30 sec, over and over agin.

imho.
apple timer at 8-12 sec balanced this. moving it to 30 made it stupid.
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
Give me a break with your chain poison nonsense.

Poisoning once again being effective is not a terrible thing. It's been a total waste for too long.

The only people that should have issues with the new poison changes are the same old gimps that whine because they cant run one template and be impervious to everything. Adapt.

You want to talk about no brain and gimp and just plain overpowered, lets talk about sc no penalty mage weps with 2 billion dci and hit spell. Or are you another one that takes them for granted and as their divine right to wield?
Nothing else in the game even comes close to how unbalanced they are!

*shakes head*
adapt or quit. good post.
 
T

Tinsil

Guest
I actually see you PVP a lot.. You didn't know the timer of apples before this patch?

And I do see your point on poisoning... Still EP could provide some low benefit. Not a ton, but something. There's really no other way I can flesh out the argument that I haven't already.
 

Logrus

UO Legend
VIP
Stratics Veteran
Stratics Legend
Enhance potions has always worked with cure potions. This effect was not removed or reduced.

Cure chance for Greater Cure VS lethal poison was reduced slightly.


No reduction was made to ANY skill based curing methods.
 
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Tinsil

Guest
Yeah you should retest because EP doesn't work with cure potions.
 

AzSel

Lore Keeper
Stratics Veteran
Stratics Legend
Logrus; does alchemy skill also help with cure potions? Not sure it does with the little testing I did, but the RNG could have had a bad day.
 

Picus at the office

Certifiable
Supporter
Stratics Veteran
Stratics Legend
I don't know how there are so many posters here saying that EP doesn't have any effect on cure rates. All of my pvp chars have 50 ep and not a single one has managed to die due to LP. If you are to broke to carry 40 pots and a proper suit then you deserve to be rocked by any temp that you run into.
 

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
I agree Picus. I only have one pvp character that isn't using EP50, and that's the only character that has an issue using cure pots vs DP dexxers.

I think the whiners figure if they spam the boards enough, the devs will just give in and allow cure pots w/o EP jewels (or their healing stone) to cure every level poison.
 
T

Tinsil

Guest
I agree Picus. I only have one pvp character that isn't using EP50, and that's the only character that has an issue using cure pots vs DP dexxers.

I think the whiners figure if they spam the boards enough, the devs will just give in and allow cure pots w/o EP jewels (or their healing stone) to cure every level poison.
I would make a bet that you're lying about the EP thing because you don't want it to get nerfed since you play all dexxers.. I think Lynk would make that same bet.
 
C

Cloak&Dagger

Guest
Dude, you die to my no resist witherer in a group of your own peers. (napa...char Lynk...fel event...you died twice) Lets not get into discussing OP considering a tram char can do this to you.
I don't play Napa, thanks though. Try to troll someone else.
I would go 1 step further to say I have never even seen a character named Lynk on Napa....Of course I also can admit to not having been at any of the Napa events either, but still one would think I would run into them unless it was their only time online on Napa.

Everything else in this entire thread, just refer to Picus' posts. (although I am not entirely sure he is correct about EP working with cure pots as I thought it didn't, but then again I have 50 ep so I guess I should take it off and test...)
 

Saint of Killers

Sage
Stratics Veteran
Stratics Legend
I would make a bet that you're lying about the EP thing because you don't want it to get nerfed since you play all dexxers.. I think Lynk would make that same bet.
I have 0 dexxers using poisoning lol.

My 3 pvp mages on GL:

2 have ep50 (brand spanking new post publish suits, ditched their crystallines).
1 has a crystalline (same pre-publish suit).

I don't lie Tinsil, and I'm guessing you're still trying unsuccessfully to find a way to get by with your coral bracelet/soulbinder ring combo.
 
T

Tinsil

Guest
I don't use either because I'm factions on every shard I play.

But I have tested, and to find no difference.
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
I don't use either because I'm factions on every shard I play.

But I have tested, and to find no difference.
I love the new poisoning changes and I have been pvping on a poison/deathstrike/bushido swordsman for 5 years.

I have never even read exactly what they did to tweak it but I must say that even with my 50 pots jewels i fail chugging a ton of cures now when another warrior poisons me. If EP is supposed to help succeed with curing by pots I am not seeing it lol.

Either way though I love the new changes :)
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
Enhance potions has always worked with cure potions. This effect was not removed or reduced.

Cure chance for Greater Cure VS lethal poison was reduced slightly.


No reduction was made to ANY skill based curing methods.
You know... a calculation of what our exact chance is would be pretty swell of you.
 

Picus of Napa

Certifiable
Supporter
Stratics Veteran
Stratics Legend
UNLEASHED
This post is to no one in specific but everyone in general.

Adapt, which has been the long term saying in PvP. Increase your pot carrying to 40 or greater. Who on earth doesn't roll with at least 25, 40 or 50 ep? Everyone chugs for buffs, refresh, heals and cures EVERYONE.

To say that you die to a dex head with poisoning in a 1 v 1 or on the field meant that you got rolled or ganked or suck at pvp or just plain lost the fight. This is what poisoning should have been 5+ years back. We all should be so lucky the imbuing came about or only 5% of us would have made a 50 ep ring with useful mods on it. God knows I burnt thousands upon thousands of gems these trying to get a good one and never got anything close to what everyone rolls with now.

I am sorry that you happened to have died in a fight thus giving a person the hope that their poison skill will make a difference. The blame is squarely upon the losing person in this equation. Expect to see your losing char to be on the receiving end of more LP's, it's a weakness that one has to see coming.
 
R

Rumpelstiltskin

Guest
you have about 4 options to remove poison, (pots) cure spell arch cure, bandage,

Some of you people are so pot relient it makes me giggle in my pants, Yes Poisoning is effective now, Make an arch cure macro, use para fields and adjust,

We cant really keep watering down Ultima online because Jerry's Kids cant compete
 

icm420

Sage
Stratics Veteran
Stratics Legend
We cant really keep watering down Ultima online because Jerry's Kids cant compete
LOL

Seriously tho with alchemy they do need to boost the cure percentage up a bit, you are specialized in potions..80 EP should mean something..mayb I get the bad RNG rolls I have a hell of a time curing with potions now. But I agree 100%. Got to play UO, this isn't a bad pub, we have all seen bad ones, we have all seen ones that totally messed up every template we had.. this one is ok, just have to play smart. I am loving that a pure mage has some bite again.. best thing done in awhile.
 

puni666

Slightly Crazed
Stratics Veteran
Stratics Legend
LOL

Seriously tho with alchemy they do need to boost the cure percentage up a bit, you are specialized in potions..80 EP should mean something..mayb I get the bad RNG rolls I have a hell of a time curing with potions now. But I agree 100%. Got to play UO, this isn't a bad pub, we have all seen bad ones, we have all seen ones that totally messed up every template we had.. this one is ok, just have to play smart. I am loving that a pure mage has some bite again.. best thing done in awhile.
Well say your cure chance against lethal is 30% with just a base greater cure pot. 80% bonus from the ring/alchy would only bring your success up to 54%. But since no devs EVER POST SPECIFIC CALCULATIONS... we'll never know for sure...
 

Restroom Cowboy

Crazed Zealot
Stratics Veteran
Stratics Legend
If reliant on potions to cure in PvP, new tactics need to be used. Those complaining about poison IMO are the same people who just click a cure pot and expect it to work.

My advice, adapt and overcome. Stop complaining, use your head...things will be just fine.
 

Flutter

Always Present
Alumni
Stratics Veteran
Stratics Legend
Awards
1
People shouldn't have to "adapt" to stupid changes. IMO of course.
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
LOL

Seriously tho with alchemy they do need to boost the cure percentage up a bit, you are specialized in potions..80 EP should mean something..mayb I get the bad RNG rolls I have a hell of a time curing with potions now. But I agree 100%. Got to play UO, this isn't a bad pub, we have all seen bad ones, we have all seen ones that totally messed up every template we had.. this one is ok, just have to play smart. I am loving that a pure mage has some bite again.. best thing done in awhile.
why should alchemy effect your chance to cure poison with a greater cure pot?

it is a crafting skill, not a combat skill.

i dont understand this argument at all, ep and the Rng. Stop complaining about how the game evolves. do you think people like getting hit with 50+ dmg FS, or 50 dmg hailstorms. no, but we deal with it. you evolve in this game like i have for 70 publishes or you quit cause you cant hang.

make a legitimit complaint about the publish, then we shall listen..

but know this Mesanna announced this publish, these ideas im sure were brought up by her, i dont think she ever fought anyone in UO ever without EM or GM powers, tell me how that makes sense?
 

SixUnder

Legendary Assassin
Stratics Veteran
Stratics Legend
you have about 4 options to remove poison, (pots) cure spell arch cure, bandage,

Some of you people are so pot relient it makes me giggle in my pants, Yes Poisoning is effective now, Make an arch cure macro, use para fields and adjust,

We cant really keep watering down Ultima online because Jerry's Kids cant compete
thank you best post in thread.

dont forget cleansing winds too.
 
T

Tinsil

Guest
I don't think someone who didn't even know what the apple timer was before this publish should be telling us how to cure poison.
 

Picus at the office

Certifiable
Supporter
Stratics Veteran
Stratics Legend
Like we have all known for a long time that when stuff his the test server it is going to hit the main shards 95% in the same form. Sadly this is why I don't bother testing but start adjusting my temp or tactics on the shards I do play.

There is no good reason that a adept player should be dying to poison on its own. This said last night I rocked a 2vme while in stat simply because I managed to get to get a pair of poisons off and both of the other players couldn't do didly due to no arch-cure macro and no cure pots(or any pots at all???).

So be a smart PvPer. We all should be far leeter then the average trammy and should not be dying to simple tactics. Don't let the bottom 20% think they are good and can leave the guard zone because you didn't bring enough G-cures. Players dying to this stuff make all us "uber pvping" players look trashy.
 

Goldberg-Chessy

Crazed Zealot
Stratics Veteran
Stratics Legend
I don't think someone who didn't even know what the apple timer was before this publish should be telling us how to cure poison.
What does ignorance of previous apple timer have to do with his correctly stated ways of curing poison? Really?

Bottom line is that right now there are more then enough ways to very effectively cure all poisons(cure spell,archcure spell,bandage,chivalry,orange potion)
These 5 methods are viable with a huge number of different templates.

IMO anyone that cannot handle poison with the above FIVE methods is either very inexperienced or very incompetent so not a good judge of pvp changes in general.

I wonder how many people just thought that Cleanse Winds would mindlessly make them impervious to EVERYTHING forever?

*shakes head*
 
C

Cloak&Dagger

Guest
What does ignorance of previous apple timer have to do with his correctly stated ways of curing poison? Really?

Bottom line is that right now there are more then enough ways to very effectively cure all poisons(cure spell,archcure spell,bandage,chivalry,orange potion)
These 5 methods are viable with a huge number of different templates.

IMO anyone that cannot handle poison with the above FIVE methods is either very inexperienced or very incompetent so not a good judge of pvp changes in general.

I wonder how many people just thought that Cleanse Winds would mindlessly make them impervious to EVERYTHING forever?

*shakes head*
I total like the poison stuff but as such have to agree with Tinsil slightly, he complains about the apply timer but poison is ok? Plus he didn't know the time on the old timer....and then he asked what alchemy has to do with curing a potion, I think knowledge of potions should make you more proficient with them, just my opinion of course.
 
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