Anyone else experience this? Sat at one now, killed crew but cannons keep firing.
Checked, double checked and triple checked all crew are dead but still can't go in the path of the cannons.
Cheers, overlooked that somehow, too early, not enough coffee!
Anyone else experience this? Sat at one now, killed crew but cannons keep firing.
Checked, double checked and triple checked all crew are dead but still can't go in the path of the cannons.
It's a known issue, I just didn't see the original post, but it seems it is catching people out now that it is live and everyone is making the effort. I nearly lost my ship too but luckily noticed and managed to limp out of the firing zone before it was to late.My memory for this may be a bit rusty...
However... I DO remember such an issue YEARS AND YEARS ago.
All on deck dead... cannons kept firing.
Only one way to avoid it:
Take the big ship off range... go over on rowboats. Rowboats cant be harmed... or they couldn't, back then.
If only there was a way to record how many boats one has sunk as part of the whole HS adventures.The general consensus is not to engage beacons close to land for the time being.
Looks like somebody has no idea what a plunder beacon is...If only there was a way to record how many boats one has sunk as part of the whole HS adventures.
And so many of mine were thanks to a rowboat. I'm not telling you your business. Lets say the rear of these boats HAVE no cannons.
That IS correct. I tested it again today.It is hard to tell how close to shore these need to be to be bugged. Kill the orcs and see if it fires. If it does, leave.
The bugged ones will not give cargo, so don't waste your time.
This can happen when they're on a server line as well. Still fire, no cargo.It is hard to tell how close to shore these need to be to be bugged. Kill the orcs and see if it fires. If it does, leave.
The bugged ones will not give cargo, so don't waste your time.
It's actually not 100% correct. Bugged firing ones CAN give loot, it's just on the uncommon side. And ones that do not fire but are "in the zone" can also not give loot.That IS correct. I tested it again today.
I think you may have your publishes mixed up, this is rising tide content. Plunder beacons are a different kettle of fish, they have no 'rear'.If only there was a way to record how many boats one has sunk as part of the whole HS adventures.
And so many of mine were thanks to a rowboat. I'm not telling you your business. Lets say the rear of these boats HAVE no cannons.
I stand corrected. My ship took damage, so I moved to a spot I could still hit the beacon. When it dropped, I DID get a drop. So, lets call it a corrected 97.3629173%.It's actually not 100% correct. Bugged firing ones CAN give loot, it's just on the uncommon side. And ones that do not fire but are "in the zone" can also not give loot.
Again, it's best just to sail away.
more like 75-80% from our experience. We've done a lot of them. Still not worth it.I stand corrected. My ship took damage, so I moved to a spot I could still hit the beacon. When it dropped, I DID get a drop. So, lets call it a corrected 97.3629173%.
So you end up agreeing with me after all.more like 75-80% from our experience. We've done a lot of them. Still not worth it.
so don't waste your time.