the clan scratch spawn in particular its broken
My observation is when a red renowned rat spawns and if it is not killed it eventually vanishes but the game mechanics seem to still think it is spawned in the area. What this means is once that renown goes poof so does that spawn for the rest of the day. Nothing you kill will start up a dead spawn once the renown is gone. Unfortunately, the renown rats are like killing the generals from the old invasions... tons of hitpts but nothing else and takes many minutes to kill. Add to that they run when still having 1000's of hitpts let they tend to be the least favorite mob for peeps to kill. Many of the renowns in SA are sterioded out versions of the regular fare but none have any decent loot, the rats are the poster boys for some serious rewrites devs please give this a look.
My observation is when a red renowned rat spawns and if it is not killed it eventually vanishes but the game mechanics seem to still think it is spawned in the area. What this means is once that renown goes poof so does that spawn for the rest of the day. Nothing you kill will start up a dead spawn once the renown is gone. Unfortunately, the renown rats are like killing the generals from the old invasions... tons of hitpts but nothing else and takes many minutes to kill. Add to that they run when still having 1000's of hitpts let they tend to be the least favorite mob for peeps to kill. Many of the renowns in SA are sterioded out versions of the regular fare but none have any decent loot, the rats are the poster boys for some serious rewrites devs please give this a look.