"First of all you don't think that 25% of subscribers who play UO only to PVP don't deserve to get their game balanced?"
I never said they didn't, so don't put words in my mouth so to speak.
That said, PvP balance and PvM balance are 2 different things and can't be treated as if they are the same.
"Second, there were some PvMers in the focus group also so if they messed up your game then go blame them."
I'll blame them and the PvP'rs that were in the group. I know that the PvP'rs didn't refrain from commenting when it came to things that would affect PvM, and anyone that says they did is a liar.
"Third, this isn't just a PVP or PVM issue, it is about balance."
There is not one thing unbalanced about it in PvM. The only class that a change like this would affect is meleers, and the only thing it does for them is put them into the same level of high end PvM that tamers and mage hybrids have enjoyed for years now.
"Players are using skill items"
My, my, my. Using +Skill items to, well.....+Skill. Wow, the world is gonna end tomorrow.
That's kind of along the same lines as Tamers using +Skill items to obtain more stable slots, or to get pets to bond, or to tame pets, all they don't really have the skill for, yet still retain the abilities once those jewels are taken off.
Or Necro/Mages that only have 80 Necro (we all know why don't we?) yet use +Skill items to get them up skill wise to be able to cast the same spell.
Oh wait...that's right....it's OK for Mages and Tamers to do all that, but heaven forbid a meleer do it.
The whole thing stinks of hypocrisy, and I still haven't seen a GOOD reason other than some's very biased opinions on the matter.
"This is not how it is intended to be used at all."
Now see, that ^ is an opinion. We were given all of these +Skill items to use, yet when they get used by a "certain class" certain "other classes" start calling foul.
Yep, sheer hypocrisy.