M
Mystic_Of_Cats
Guest
While we're working on the NPC vendors, would it be possible to please change the way player vendors charge players?
A much better way would be to charge a percentage of the sale price on an item at the point of sale rather than charging a per day cost. With prices going up, I can't keep a vendor up for longer than a day without it costing me 50-100k. It would make much more sense to charge a percentage of the total cost of the item when it's sold than to charge per day costs so us little people who live outside of Luna can keep up shops as well as those inside the walls.
It may also entice people to start looking outside of Luna for better prices on items if there are more options throughout the world.
A much better way would be to charge a percentage of the sale price on an item at the point of sale rather than charging a per day cost. With prices going up, I can't keep a vendor up for longer than a day without it costing me 50-100k. It would make much more sense to charge a percentage of the total cost of the item when it's sold than to charge per day costs so us little people who live outside of Luna can keep up shops as well as those inside the walls.
It may also entice people to start looking outside of Luna for better prices on items if there are more options throughout the world.