V
von Beck
Guest
Does anyone remember Mutamin's Challenge at the Green Griffen inn from Neverwinter Nights? Basically he's a super rich retired adventurer and he's made a dungeon under his inn packed with monsters and loot. You (the player) get to kill the nasties and grab the loot while NPC Nobles watch from a special viewing room.
So I was thinking of setting up a 'gauntlet' in a custom designed 18x18. Has anyone tried this? Would it work? Would you be interested in participating or being a spectator?
Here are some of my random ideas:
* Custom designed 18x18 in a dungeon / labyrinth theme
* Small viewing tower for spectators in one corner ( 4x4 ? )
* Populated with monsters collected by a Tamer or Spellweaving (can the monsters tamed with spellweaving be released like you can release a tameable?)
* Various chests with valuable loot. Some may be locked and have to find the key elsewhere.
* Some chests are trapped
* "The Minatour" - Player with a big axe and a ringmail tunic must defeat him to get the best loot. (looking for volunteers hehe)
* Players enter wearing only a robe (for decency's sake). Regs, bandies, and low-end armour/weps are discovered along the way.
* Players enter alone and continue until death (or they defeat the entire gauntlet). When or if they die everything they've acquired is theirs to keep, but that's the end of their chance at the gauntlet.
I think the hardest part would be to balance the thing so it's not too hard and not too easy.
So I was thinking of setting up a 'gauntlet' in a custom designed 18x18. Has anyone tried this? Would it work? Would you be interested in participating or being a spectator?
Here are some of my random ideas:
* Custom designed 18x18 in a dungeon / labyrinth theme
* Small viewing tower for spectators in one corner ( 4x4 ? )
* Populated with monsters collected by a Tamer or Spellweaving (can the monsters tamed with spellweaving be released like you can release a tameable?)
* Various chests with valuable loot. Some may be locked and have to find the key elsewhere.
* Some chests are trapped
* "The Minatour" - Player with a big axe and a ringmail tunic must defeat him to get the best loot. (looking for volunteers hehe)
* Players enter wearing only a robe (for decency's sake). Regs, bandies, and low-end armour/weps are discovered along the way.
* Players enter alone and continue until death (or they defeat the entire gauntlet). When or if they die everything they've acquired is theirs to keep, but that's the end of their chance at the gauntlet.
I think the hardest part would be to balance the thing so it's not too hard and not too easy.