To view the original post, please click hereThere are no server changes related to this fix. The issue was related to the timing between when health packet data was requested by the client and the mobile actually being created. Also if you are having issues with the newly exposed functions released with client please provide additional information so that we may resolve them.that's just because my UI does a lot of create/destroy of healthbars and this will makes the client crazy after a while, so the client still broken.
They did something with a patch almost 1 year ago and this prevents the healthbars to work properly (looks like some kind of flag that prevents the client to request more health data).
anyways, if the fix does exist, you should try on TC because could involve some kind of server side interaction