Over at GuildWarsOnline they had an article posted up that caught my attention.
Pretty interesting article and can't wait for more details about this. I have not played a game since Ultima Online where armor would need repaired.
One thing did catch my attention so not sure if it was more related to the WvWvW part of the game or PvE or both when Martin mentions down state
I will bold the part that caught my eye....
"It is very different from a durability system other games use, as you cannot avoid being hit by opponents - but you can avoid getting defeated by skilled play."
Great idea and curious how this will turn out in the game and if players will be hating on it. lol
We at Guild Wars 2 Stratics staff want's to thank GWO for having this information up and please check out their link : Paying for armor Repair is now part of Death Penalty
For the click link impaired:
Pretty interesting article and can't wait for more details about this. I have not played a game since Ultima Online where armor would need repaired.
One thing did catch my attention so not sure if it was more related to the WvWvW part of the game or PvE or both when Martin mentions down state
I will bold the part that caught my eye....
"It is very different from a durability system other games use, as you cannot avoid being hit by opponents - but you can avoid getting defeated by skilled play."
Great idea and curious how this will turn out in the game and if players will be hating on it. lol
We at Guild Wars 2 Stratics staff want's to thank GWO for having this information up and please check out their link : Paying for armor Repair is now part of Death Penalty
For the click link impaired:
Paying for armor Repair is now part of Death Penalty
Hi
In response to some feedback, Martin K posted the following.
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Morning.
Let me explain what is actually happening.
Every time you get defeated (so after you have been downed and failed to rally) one piece of your armor gets damaged. Once all your armor pieces are damaged, they will break - and you will have to repair or replace it.
It is very different from a durability system other games use, as you cannot avoid being hit by opponents - but you can avoid getting defeated by skilled play.
So if you never get defeated, you will never have to repair a single piece of armor.
Hope that helps, we have a blogpost about it coming soon that will get into more details.
http://www.guildwars2guru.com/forum/...&postcount=135
and then in response to further comments
One important thing:
Stop thinking in GW terms when thinking about "dying". GW did not have a Downed State.
We have been testing this system for quite a while now, it feels very natural when actually playing and not just theorizing about it (And yes, I know that you all would rather play then theorize, we are working on it ).
To answer another question: Armor pieces do not get destroyed, they just become useless unless you repair them.
http://www.guildwars2guru.com/forum/...&postcount=206
There will be a blog entry later on that describes the mechanic in more detail.