As it was explained many years ago, Ultima Online and the single-player Ultima games do not have much of a shared history, other than the shattering of the Gem, which created the different shards/multi-verses of Sosaria for Ultima Online. The two virtual worlds share a mutual beginning, but nothing else. After the shattering of the Gem of Immortality, each UO shard takes it's own unique path, based upon the developers (game design/changes), the players, Seers and EMs, so NO Paws, unless the players/developers/Seers/EMs created it.
The history of Ultima Online should have been explained when UO was being developed/created, because a lot of Ultima players were confused/lost when UO went live. The lack of history between the Ultima single-player games, and Ultima Online, caused a lot of distress to many of the die-hard fans of the single player Ultimas. Many of them quit Ultima Online, when they discovered that UO was <font color=red>NOT</font color=red> Ultima, with it's rich and unique history.