I recently re-subbed due to a long period of unavailability. Now I have been playing this game on and off since its inception - I played a lot more in the earlier years (Pre-AoS) because I had a lot more time. Now, with less time, and with ever increasing amounts of content, I am finding it more difficult to decide how I want to use and focus the time I have.
One of the things that modern MMO theme parks do well that UO does not is provide direction. Ignoring all discussion of level grinds and quests and migration paths due to leveling, almost all recent ones have some sort of achievement system built into the game. They're not there to force the player into a specific direction, but to provide a playbook of sorts for things each player can strive to achieve. Some of them are just plain for fun, like kill 10000 critters, etc.
So I got the idea, even though it would have to be on a third-party website (one hosted here on Stratics, or perhaps I can create one), I would like to create some sort of voluntary achievement system for UO players to reference and, not so much delineate the experience, but help each player set goals and create self-directed stepping stones to reaching a self-directed destination. Not only would it have the goals and steps along the way listed, but it would also offer tips and guidance for players who aren't experts on the world of Sosaria.
Obviously, this is something that the Devs would never implement in the game. Therefore, I think I would need a lot of input from the community to come up with some of these goals, what playstyle they focus on, and how to make them fun and interesting.
For example, there is an Elixir of Gold Conversion for miners... There are actually conversion elixirs for just about every type, but until recently when browsing the Crafters forums, I didn't even know they existed. The Stratics item search doesn't bring them up, so I had to figure out they come from the Thepem and Zosliem quests in Ter Mur.
So here's a Smith Based achievement exert:
Go for the Gold
Link: UO Stratics *New* | Thepem and Zosilem
Now obviously in the official one, along with the link to the Stratics guide, I would write custom text explaining what needs to be done, but for the sake of this example, I'm keeping it short.
This wouldn't be confined to items and crafting, of course. Some of them could be exploratory ones, like "Shame-ful Pride - Visit the dungeon Shame located [HERE] and make it to the bottom level", or other fun things like that.
Does anyone think this would be a good idea to pursue? I'm a decent coder, but I'm really strapped for time, and I'd need a lot of ideas from places like here because, quite honestly, there's a lot about this game I simply don't know. I don't think I've ever set foot in the SE expansion lands..
Feedback appreciated!
One of the things that modern MMO theme parks do well that UO does not is provide direction. Ignoring all discussion of level grinds and quests and migration paths due to leveling, almost all recent ones have some sort of achievement system built into the game. They're not there to force the player into a specific direction, but to provide a playbook of sorts for things each player can strive to achieve. Some of them are just plain for fun, like kill 10000 critters, etc.
So I got the idea, even though it would have to be on a third-party website (one hosted here on Stratics, or perhaps I can create one), I would like to create some sort of voluntary achievement system for UO players to reference and, not so much delineate the experience, but help each player set goals and create self-directed stepping stones to reaching a self-directed destination. Not only would it have the goals and steps along the way listed, but it would also offer tips and guidance for players who aren't experts on the world of Sosaria.
Obviously, this is something that the Devs would never implement in the game. Therefore, I think I would need a lot of input from the community to come up with some of these goals, what playstyle they focus on, and how to make them fun and interesting.
For example, there is an Elixir of Gold Conversion for miners... There are actually conversion elixirs for just about every type, but until recently when browsing the Crafters forums, I didn't even know they existed. The Stratics item search doesn't bring them up, so I had to figure out they come from the Thepem and Zosliem quests in Ter Mur.
So here's a Smith Based achievement exert:
Go for the Gold
- Obtain an Elixir of Gold Conversion
Link: UO Stratics *New* | Thepem and Zosilem
Now obviously in the official one, along with the link to the Stratics guide, I would write custom text explaining what needs to be done, but for the sake of this example, I'm keeping it short.
This wouldn't be confined to items and crafting, of course. Some of them could be exploratory ones, like "Shame-ful Pride - Visit the dungeon Shame located [HERE] and make it to the bottom level", or other fun things like that.
Does anyone think this would be a good idea to pursue? I'm a decent coder, but I'm really strapped for time, and I'd need a lot of ideas from places like here because, quite honestly, there's a lot about this game I simply don't know. I don't think I've ever set foot in the SE expansion lands..
Feedback appreciated!