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Paladin 4/6

CorwinXX

Crazed Zealot
Stratics Veteran
I have a Paladin macer char. With a new suit he will get:
all max res (probably 75-90/75-70-85/70-75)
45 hci, 30 dci (may be 26 dci), 100 di, 20 ssi
100 hml, 100 hll, 45 hsl, super slayer, 30 hld
4/6 cating, 45 lmc (with plate bonus), 10 mr
150 HP, 165 Stam, 115 Mana (need just 120 Stam for max speed)

There's a free mod on the ring (I'm going to remove 50 EP). So I can imubue:
1a. 8 int
1b. 12 skill points
1c. 15 skill points (but (total) 26 dci only - I compensat this with refinement)

He was initially designed to have 6x120 Mace, Tactics, Parry, Anatomy, Chivalry, Resisting.

I have questions about skills. I could

2a. Get 50 bushido (mainly for honor and less important - mana reduction)
35% block -> 22% block
two skills 120 -> 100 (probably Anatomy, Resisting)

2b. Get 72-75 healing (mainly for stunned/charmed situations)
three skills 120 -> 100 (probably Tactics, Resisting, Parry)

2c. Get 15-35 SW (mainly for GoR) or Focus (for mana regen and healing stone)
(Although I'm not sure I will be able to find Arcane Circle with more than 20 SW)

2d. Go with 6x120
Add 8 Int to the ring or 8 LMC to the ring and 2 MR on armor.

2e. May be some other variants.


What do you think about this? Any advices?
 

Duncan Drake

Lore Keeper
Stratics Veteran
Stratics Legend
Well really depends on what you want to fight. I would go with 6*120 here. But special move cost is a bit high. Why not swapping resist for bushido here? Or are you using a shield?
 
Last edited:

Obsidian

Crazed Zealot
Alumni
Stratics Veteran
Stratics Legend
Campaign Supporter
The only way to get to FC 4 is to:

- have FC 1 on ring, brace, weapon, and shield
- use an Orny and a FC 1 ring and either a weapon or a shield
- use another FC 2 item like a Venom, but that has more drawbacks
- use something unusual like a Helm of Swiftness
- be a citizen of a city with FC 1 in effect

The last one is probably the easiest for what you want to do, but knowing what trade deal is in effect is not a sure deal. I've toyed with this exact problem before and I think the best option is to run with an Orny, even though it has few beneficial warrior mods. What the Orny does have is FCR 3, LMC 10, and Energy Resist 15. Those all make a difference, but you'll have to find a way to make due with the warrior mods you lost from your bracelet. With Reforging you can gain back DCI and/or HCI at 5 per piece. For DI, I usually run with a Trinket or Primer, high DI on my weapon, and go with an armor piece with DI like the Animated Legs of the Insane Tinker.
 

CorwinXX

Crazed Zealot
Stratics Veteran
offtop
I think those city bonuses are useless becouse they may be changed at any time. If I need 4 FC I alredy have 4 FC so this bonus is useless for me, if I needn't FC this bonus helps very litle for me. The same with SSI, etc. The only exceptions are bonuses without cap like MR.
 

CorwinXX

Crazed Zealot
Stratics Veteran
I don't want to put FC on my weapon becouse I need HML, HLL, HSL, SuperSlayer and DI. And would I needn't something of this I would prefer to add HLA.
I use an Orny and FC 1 ring + shield.
My shield will have: 1 FC, 15 DCI, 5 HCI, 35 DI, 18 resists. It's also possible to get 5-10 SSI on a shield but I alredy have 20 (ring + DF).
I prefer Mana Orb to Primer becouse 5 HCI is better than 5 DI and there's also 6 LMC as a bonus.
 

CorwinXX

Crazed Zealot
Stratics Veteran
Yes, I spam holy light when I do spawns.

I need 4/6:
1. To heal/cure/remove curse while standing toe to toe to mobs. I'm able to cast those spells even when surrounded by several mobs. (any amount of mobs if they don't use spells)
2. To switch EOO fast when I fight mixed group of mobs.
3. To cast DF and CW without delay. (I believe 3/6 would be enough for this purpose)
4. To spam holy light. I think I'm able to do the first two levels of a spawn as fast as you do with WW. (On the third level I become fill the lack of life leaching).
 
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