• Hail Guest!
    We're looking for Community Content Contribuitors to Stratics. If you would like to write articles, fan fiction, do guild or shard event recaps, it's simple. Find out how in this thread: Community Contributions
  • Greetings Guest, Having Login Issues? Check this thread!
  • Hail Guest!,
    Please take a moment to read this post reminding you all of the importance of Account Security.
  • Hail Guest!
    Please read the new announcement concerning the upcoming addition to Stratics. You can find the announcement Here!

Noxins taming Calc dosent work.

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Hiya. Noxins taming calc seem to be down so i cant cant check how much taming i need to control a dread War horse at 99%.

I have a feeling that it was 108ish taming needed if you run with 120 lore.
Do anyone know how to calculate this?

I would really like to know how much i can lower my taming, my template is cramped :S

Any help would be awesome guys!
 

Wenchkin

Babbling Loonie
Alumni
Stratics Veteran
Stratics Legend
There's a calculator on Stratics that will give you the figures for Dreads here. And yes, it looks as if 108 taming will do the trick for you.

Below is the formula and info that Jeremy posted when it was changed:

Calculations:
1. tamingBonus = difficultyModifier * (taming skill - pet difficulty)
2. loreBonus = difficultyModifier * (taming skill - pet difficulty)
3. skillBonus = (tamingBonus + loreBonus) / 2

Control chance:
Final control chance % = 70 + skillBonus;

Now, the difficultyModifier above depends on the difference between your skill and the pet’s difficulty. Instead of averaging the skills and then applying the modifier to the average as before, the difficulty modifier is now applied independently to each skill and then that result is averaged. This gives us the ability to give more importance to taming than lore, while still requiring you to have a significant investment in both skills to control high level pets. The way that modifiers are picked is as follows:

Difficulty Modifiers:

6 - if (taming/lore skill - pet difficulty) is positive (i.e. if taming/lore skill is greater than the pet's difficulty)
28 - if (taming skill - pet difficulty) is negative (i.e. if your taming is less than the pet's difficulty)
14 - if (lore skill - pet difficulty) is negative (i.e. if your lore is less than the pet's difficulty)

To give you an example for a player with 93 taming and 100 lore trying to control a dragon which has a difficulty of 93.9:

Step 1 – Finding the skill / pet difficulty difference for each skill:

Taming – Pet Difficulty = 93 – 93.9 = -0.9

Lore – Pet Difficulty = 100 – 93.9 = 6.1

Step 2 – Finding the modifiers for both skills

Taming difference is negative, so the taming modifier is 28 (would be 6 if it were positive)

Lore difference is positive, so the Lore modifier is 6 (would have been 14 if it were negative)

Step 3 – Applying the modifiers to each skill bonus

Taming bonus = 28 * -0.9 = -25.2

Lore bonus = 6 * 6.1 = 36.6

Step 4 – Averaging the two bonuses:

skillBonus = (-25.2 + 36.6) / 2 = 5.7

Step 5 – Finding the control chance

Control Chance = 70 + 5.7 = 75.7%

This, of course, assumes that the dragon is at max loyalty. The penalty for loyalty has not changed, however, so I won’t go into detail here about how that works.

What this does is require that you pretty much need to have both taming and lore very close to the pet's difficulty in order to control it. However, there is more room for having slightly lower lore than there is for having less taming. Also, the bonus for having more skill than the pet's difficulty is about where it was before, but again, you can't compensate too much with one skill or the other.
Wenchy
 

ZidjiN

Babbling Loonie
Stratics Veteran
Stratics Legend
Ohh so the stratics page is updated again? Its been incorrect for quite some time.
I will try to run the numbers my self as well just to be certain.

Thanks Wenchy!
 
Top